Sykar
Arcane
Sadly only Psyker and Adeptus get to choose their spells/summons hotkey location. Weapon skills are fixed, as retarded as that is. <.<
you'll be able to do that once you've finished the first missions on the ship, so after the fifth mission, I think.BTW, is it possible to pick a different location for the skills in the bar? The order seems to be set by the weapon and sometime some weapon has the same skill but in a different location which is messing up my finger memory already.
Credits and crafting supplies are shared among your characters. Heroic deeds that unlock new passives and attributes are also shared among all characters of the same class. League characters are clean starts.Ok, some oddities.
First, i rerolled with another kind of Psyker and erased my original character, but it kept my credits and heroic deeds i accomplished with the first?
Second, it seems i'm missing a passive skill point. I'm level 3 and i should have 2 passive skill points but i only have 1? Is it because i didn't spend the first time?
Finally, it tells me i have two powers unlicked, but where are they?
Ok, some oddities.
First, i rerolled with another kind of Psyker and erased my original character, but it kept my credits and heroic deeds i accomplished with the first?
Second, it seems i'm missing a passive skill point. I'm level 3 and i should have 2 passive skill points but i only have 1? Is it because i didn't spend the first time?
Finally, it tells me i have two powers unlicked, but where are they?
Ok, i leveled again and finished the map i was in and i have the three points i should have except they have all been allocated automatically. The shit is that?
BTW, one question: on the star map there's several locations i can visit, one of them being the one required by the plot (the one to fix the space marine dude you saved from the Martyr).
Ho, btw, wtf are those baby things you can "activate" on the left?
You have the main plot and you have random missions. I don't think main plot missions are missable, but I didn't pay real attention.
Doesn't seem bad, i'm just baffled by those first week release kind of bugs.
Ho they are just pets? Shiiet i thought they had some gameplay purpose.
I guess i can activate one and LARP as Cleve.
You have the main plot and you have random missions. I don't think main plot missions are missable, but I didn't pay real attention.
It's the random missions i don't want to skip.
I guess my question is: should i jump on the plot missions as they come or post-pone them while doing the random ones?
Doesn't seem bad, i'm just baffled by those first week release kind of bugs.
I think constantly updating the game has that effect.
Doesn't seem bad, i'm just baffled by those first week release kind of bugs.
I think constantly updating the game has that effect.
I looked it up and the bug i got where i couldn't finish the tutorial if i quit after missions 3 or 4 (but not 1 and 2) only affects characters created in the last season, so i guess that must be it. Some mods said they will "fix it" soon lul.
I'm level 10 now and so far it's not a terrible game. I see it shares the same itemization system of Grim Dawn, where at a certain point you stop giving much of a shit about new gear unless it's visibly superior. Too much of a hassle to compare 1% extra of this vs 1% less of that plus i still have no idea what half of those stats even do. There's a "quality" value associated with the gear but there's no indication of what that means.
BTW, i noticed you can do random mission outside of the star map. Are those different from the ones you pick from the latter? And is the whole game just mission maps? No world to explore?