Parsimonious cook
Arcane
- Joined
- Nov 22, 2020
- Messages
- 2,582
Not sure including a space marine was a good idea. Does the tabletop game have such an option?
Like he should be so much stronger than your regular mortals such as senechal as to make them redundant. So they will have to balance him to make him just as weak.
Its been 11 years but i'm still butthurt about how tactical marines were rekt both in melee and at range by ig catachan devils in dawn of war 2 retribution because balance.
Psykers, navigator, eldar and mechanicus dude are fine i guess.
The PnP systems allow cross-play (ie you can make a space marine character with the Deathwatch rules and use it in the Rogue Trader game, I played a Death Cult Assassin from Dark Heresy: Ascension in a Rogue Trader game at one point), it is not a problem if the GM knows how to fine tune the difficulty of the game. I guess it might work as well in the game if the devs know what they are doing.
In any case, this is an RPG, not a straight up combat game, so even if the Space Wolf outperforms everyone in combat (as he should), he will likely rule out stealth and wont have great many non-combat skills, so I am sure that its not like you will have him around all the time (or at least wont be usefull in many cases).
EDIT:
Also here is the newest screen of the cover system: