Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Warhammer Warhammer 40,000: Rogue Trader - turn-based Warhammer 40k RPG from Owlcat Games - now with Void Shadows DLC

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
Patron
Joined
Nov 23, 2014
Messages
17,042
Location
At large
PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
I avoided broken characters like Argenta and Cassia and Heinrix, still game becomes super easy by Act 3.
You've heard of crowd control, now check out how we do it in WH40K! We present to you Cassia, a walking WMD :lol:
 

Pathfinder: WoTR

Literate
Joined
Sep 19, 2024
Messages
21
Location
oh....my wrath is righteous...
You've heard of crowd control, now check out how we do it in WH40K! We present to you Cassia, a walking WMD :lol:
Teenage mutant space princess being stronger than a tech priest magos and a literal space marine combat-wise is pretty funny. Although it might be lore-accurate, considering how rare and powerful the navigators are supposed to be.
 

KeAShizuku

Educated
Joined
Dec 11, 2023
Messages
167
I'm still amazed that apparently no-one at Owlcat played their own game after a certain point, the problems are so evident that a child could point them out. HP bloat, free health refills and unskippable invincibility are the standard bandaids of terrible game design and Rogue Trader drinks deeply of each and every one instead of doing, well, combat encounter design.
All three of their games seem to not have been finished production-wise, or qa-wise.

Once-bigshot RPG developer Obsidian also released its KS project in a state of "first-draft writing, without an editing pass" in 2015. And that was acceptable. I blame the audiences.
Well personally this kind of business strategy just makes me pick up the game after 2-3 years on a sale. When all the DLC and patches are out.
 

Tyranicon

A Memory of Eternity
Developer
Joined
Oct 7, 2019
Messages
7,692
You've heard of crowd control, now check out how we do it in WH40K! We present to you Cassia, a walking WMD :lol:
Teenage mutant space princess being stronger than a tech priest magos and a literal space marine combat-wise is pretty funny. Although it might be lore-accurate, considering how rare and powerful the navigators are supposed to be.

In the lore Navigators are so rare and valuable that nobody would put in them harm's way except in the most dire of circumstances, so we don't know how strong they would be in combat.

They do have that warp-eye instakill thing, but I wouldn't expect most navigators to have extensive combat training.

Rogue Trader (both the pnp and this) takes a lot of Star Trek logic since there's very little reason to put your command staff in an away team rather than a specialized unit of house guard, battle psykers, tech priests, etc.
 
Last edited:

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,825
Insert Title Here Pathfinder: Wrath
even though I think it goes a bit too often into grimderp (aka grim stupidity, especially for Eldars).
I thought this was by design (WH40K not being 100% serious)?
Some fans deny this because they can't deal with WH40K being an inside joke from the beginning, but basically yes
All millennial shit is joking/not joking because they can’t handle the merely real, then they pat themselves on the back like chucklefucks if somebody tries to ride the bike without their training wheels.

Hope this helps.
I don't understand millennial or zoomer talk, can you decode what you said kid, and translate it to something normal people understand?
Don't sell yourself short.

(All-knowing -> Know nothing pivot is a variation of the same thing)
If you talked like that in real life to people too, I would be surprised if nobody has punched you in the face yet
Who said they didn’t?

You phaggots are afraid to take a punch too. But usually it’s just about giving your friends shit.
 

KeAShizuku

Educated
Joined
Dec 11, 2023
Messages
167
You've heard of crowd control, now check out how we do it in WH40K! We present to you Cassia, a walking WMD :lol:
Teenage mutant space princess being stronger than a tech priest magos and a literal space marine combat-wise is pretty funny. Although it might be lore-accurate, considering how rare and powerful the navigators are supposed to be.

In the lore Navigators are so rare and valuable that nobody would put in them harm's way except in the most dire of circumstances, so we don't know how strong they would be in combat.

They do have that warp-eye instakill thing, but I wouldn't expect most navigators to have extensive combat training.

Rogue Trader (both the pnp and this) takes a lot of Star Trek logic since there's very little reason to put your command staff in an away team rather than a specialized unit of house guard, battle psykers, tech priests, etc.
I distinctly recall that Picard was never allowed to go on away missions because he was the captain.
But they did send out the rest of the bridge crew.
I kinda get it nobody wants to see a show with nobody red shirts.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
Patron
Joined
Nov 23, 2014
Messages
17,042
Location
At large
PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
I'm still amazed that apparently no-one at Owlcat played their own game after a certain point, the problems are so evident that a child could point them out. HP bloat, free health refills and unskippable invincibility are the standard bandaids of terrible game design and Rogue Trader drinks deeply of each and every one instead of doing, well, combat encounter design.
All three of their games seem to not have been finished production-wise, or qa-wise.

Once-bigshot RPG developer Obsidian also released its KS project in a state of "first-draft writing, without an editing pass" in 2015. And that was acceptable. I blame the audiences.
Well personally this kind of business strategy just makes me pick up the game after 2-3 years on a sale. When all the DLC and patches are out.
That's what I've been doing. And I've yet to play any one of them to the end.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
Patron
Joined
Nov 23, 2014
Messages
17,042
Location
At large
PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
BTW have you noticed that the Empire eagle is horizontally flipped everywhere, at least on the voidship? :lol: The left eagle head has an eye, and the the more detailed talons, where it should be the right head. Sounds like heresy to me!
 

Mei Scarlet

Novice
Joined
Oct 5, 2016
Messages
47
Codex 2016 - The Age of Grimoire
I simply don't use either Cassia or any officer in my current playthrough.
It's still piss easy on hard.
But it's a bit more fun, I press more buttons and battles are longer.
Not sure if that's the huge rebalance patch effect, last time I played the game was on release with my officer wife Cassia in my party 24\7.
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
99,487
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
https://store.steampowered.com/news/app/2186680/view/4453590835015975297
Update 1.2.1.26 is live!
Lord Captains! We are deploying a minor update to address some Void Shadows quest issues and give the players a bit more time to catch their breath after Act III before triggering the Void Shadows Act IV content.

Note that https://steamcommunity.com/app/2186680/discussions/0/4027970580228219058/ always contains up-to-date information on known issues and the roadmap of upcoming patches.

Watch out for the possible spoilers below!

Patch Notes
  • In rare circumstances, it was possible to get Kibellah’s second quest in Act II rather than Act IV. It was fixed, but the fix will only be retroactive if you haven’t yet talked with Kibellah about the

    . Otherwise you’ll need to load a game before this conversation for the quest to trigger properly in Act IV instead.
  • Multiple quests and dialogues had a minor chance to break if a warp event popped up while they were active - fixed;
  • The

    event from the Void Shadows DLC now begins later in Act IV, to let the player catch their breath and level up a bit after returning from

    .
 

Dishonoredbr

Erudite
Joined
Jun 13, 2019
Messages
2,419
Second dlc was delayed to Spring 2025
cK93Eb4.png
 

ga♥

Arcane
Vatnik
Joined
Feb 3, 2017
Messages
8,073
In the lore Navigators are so rare and valuable that nobody would put in them harm's way except in the most dire of circumstances, so we don't know how strong they would be in combat.

They do have that warp-eye instakill thing, but I wouldn't expect most navigators to have extensive combat training.

Rogue Trader (both the pnp and this) takes a lot of Star Trek logic since there's very little reason to put your command staff in an away team rather than a specialized unit of house guard, battle psykers, tech priests, etc.

Original Rogue Trader campaign had a navigator companion.
 

Havoc

Cheerful Magician
Patron
Joined
Nov 1, 2009
Messages
5,535
Location
Poland
Grab the Codex by the pussy Insert Title Here RPG Wokedex Dead State Divinity: Original Sin Project: Eternity Wasteland 2 Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker Pathfinder: Wrath
In the lore Navigators are so rare and valuable that nobody would put in them harm's way except in the most dire of circumstances, so we don't know how strong they would be in combat.

They do have that warp-eye instakill thing, but I wouldn't expect most navigators to have extensive combat training.

Rogue Trader (both the pnp and this) takes a lot of Star Trek logic since there's very little reason to put your command staff in an away team rather than a specialized unit of house guard, battle psykers, tech priests, etc.

Original Rogue Trader campaign had a navigator companion.
Rogue Trader RPG allows you to play as a navigator. (And they are as OP as Cassia is or even more)
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
Patron
Joined
Nov 23, 2014
Messages
17,042
Location
At large
PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Heh, when you dock at Footfall, there are enginseers singing around the local Adeptus Mechanicus' shuttle. One of them sings in binary code. Translated into letters, the binary says "Spirit": 010100110111000001101001011100100110100101110100 :lol:
 

Axel_am

Exploring and Enjoying
Patron
Joined
Jul 23, 2023
Messages
716
Location
Buckkeep
Codex+ Now Streaming!
Are companion missions act specific? Do they lock up if you leave them all for after Act II for example?
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom