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Warhammer Warhammer 40,000: Rogue Trader - turn-based Warhammer 40k RPG from Owlcat Games - now with Void Shadows DLC

Nos

Novice
Joined
Sep 4, 2021
Messages
25
Location
Underground
Overall very impressive game, maybe best atmosphere (though far inferior writing) since Planescape Torment...

Love the Warhammer 40K world, it's like a perfect hellscape of ancient Mesopotamian and Egyptian god-emperors and priest-kings...
Hindu caste-system gone insane...worst aspects of 19th Century Imperialism, 20th century Communism and Robber-Baron Capitalism...

Writing not great but infinitely better than the goofy/woke Larian s**t like the Divinity franchise or BG3...
Mechanics a problem (level up after every. damn. fight.; then choose between a million perks...)
But franchise is so good even Owlcat can't f**k it up.
Whatever its faults, best rpg I've played in years...
 

Fedora Master

STOP POSTING
Patron
Edgy
Joined
Jun 28, 2017
Messages
31,774
With Kingmaker and Wrath I had the urge to restart until I found a class that I felt comfortable with. With this I don't even want to start a new character because I know a) my build is gonna be broken anyway and b) the "Prologue" is so fucking long and tedious.
 

Daedalos

Arcane
The Real Fanboy
Joined
Apr 18, 2007
Messages
5,610
Location
Denmark
btw, 35 gb download AND install size?

Is that right? Feels like a beta install size and not the full one? but in game it says 1.0.60, which I believe is the launch version on steam?

Can anybody confirm?
 

Sentinel

Arcane
Joined
Nov 18, 2015
Messages
6,819
Location
Ommadawn
btw, 35 gb download AND install size?

Is that right? Feels like a beta install size and not the full one? but in game it says 1.0.60, which I believe is the launch version on steam?

Can anybody confirm?
my gog
lol
install is 35.5GB.
 

Lord of Riva

Arcane
Patron
Joined
Jan 16, 2018
Messages
2,864
Strap Yourselves In Pathfinder: Wrath
So I seemingly broke the game from where I stand.

Having a soldier-> Archmilitant with a heavy Bolter and two officers means 6 16 Rounds Bursts per round starting from where I can get my momentum up, which is still mostly turn 1.

With the Archmilitants momentum skill you get a Free shot, including the Burst of the Heavy Bolter everytime you get extra actions with your officers.
With the 2 AP you can either use Rapid Fire / Dodge if you need or Rapid Fire / Single shot with another weapon to get versatility stacks.
As soon as you hit 12 of those, which is fast this way you can add the Free shot of the Archimiltants Wildfire ability.

The heavy Bolter is not strong but with a high BS you crist really often, buff the damage and I see hit's in the fourties for every Bullet in the 16 shot burst. Highly mobile as well with Run and Gun that you get for basically free with burst mode.

I am in Chapter two but I can "solo" most combats in 1-2 rounds.
 

Cryomancer

Arcane
Glory to Ukraine
Joined
Jul 11, 2019
Messages
17,026
Location
Frostfell
Because I do not save scum fight

If a lot of your party members are going down, is because you are not taking care of them. Try to use invigorate and regeneration if you have a biomancer in your party, IF they are low in hp, try to move them to safety.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,297
Because I do not save scum fight

If a lot of your party members are going down, is because you are not taking care of them. Try to use invigorate and regeneration if you have a biomancer in your party, IF they are low in hp, try to move them to safety.
Is there a companion in first 10 levels that is a biomancer? Don't answer that.
Move back if you are getting shot? That is your great advice? Really?
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,297
Wow! Game just crashed during saving and didn't save of course.. lucky I save regularly and this wasn't just after a big battle..
 

Alienman

Retro-Fascist
Patron
Joined
Sep 10, 2014
Messages
18,219
Location
Mars
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
The loot & trading feel way off for being a party-based game. So you trade until you reach certain "trade points" with each faction, and when you do, you can just have everything they have to offer? Why wouldn't I pick everything ??? There seem to be no restrictions. I'm not sure the Owltype style of RPG was the right choice for this setting. As others have mentioned, you should already be decked out in the best stuff, since you have thousands if not millions under your thumb. Think I'm done for now after giving some more time. It does nothing for me, however, it's not the fault of the game only. I'm not that into Warhammer 40k. The setting is kinda cool (mostly the space horror), but I don't know if it makes that great of an RPG, it's a bit one-note.
 

Fedora Master

STOP POSTING
Patron
Edgy
Joined
Jun 28, 2017
Messages
31,774
A Rogue Trader isn't restricted by what he can afford but what he can acquire in a reasonable amount of time.

It's funny honestly because right now it's an RPG without even the equivalent of a low level trader who offers basic weapons for your build. Need a plasma pistol? Better hope some random goon carries one!
 

ERYFKRAD

Barbarian
Patron
Joined
Sep 25, 2012
Messages
29,855
Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
A Rogue Trader isn't restricted by what he can afford but what he can acquire in a reasonable amount of time.

It's funny honestly because right now it's an RPG without even the equivalent of a low level trader who offers basic weapons for your build. Need a plasma pistol? Better hope some random goon carries one!
At least in chapter 1 you could trade with the unidentified voidship
 

Fedora Master

STOP POSTING
Patron
Edgy
Joined
Jun 28, 2017
Messages
31,774
A Rogue Trader isn't restricted by what he can afford but what he can acquire in a reasonable amount of time.

It's funny honestly because right now it's an RPG without even the equivalent of a low level trader who offers basic weapons for your build. Need a plasma pistol? Better hope some random goon carries one!
At least in chapter 1 you could trade with the unidentified voidship
And do they offer basic equipment? No. They have very specific goods which also happen to be in limited supply.

Imagine playing Baldurs Gate 1 and not being able to buy equipment until you reach the city. Not even splint mail and a longsword.
 

InD_ImaginE

Arcane
Patron
Joined
Aug 23, 2015
Messages
5,957
Pathfinder: Wrath
The loot & trading feel way off for being a party-based game. So you trade until you reach certain "trade points" with each faction, and when you do, you can just have everything they have to offer? Why wouldn't I pick everything ???

I honestly think its a clever way to limit what item the player has at what time, at least in theory. All the shops in the game, essentially has limited stock, and due to Trade Factor system, is only available at certain point, even if you grind reputation with certain faction.

It doesn't really make sense in game I guess but I like it compared to the usual Gold system
 

Lhynn

Arcane
Joined
Aug 28, 2013
Messages
9,957
Is melee even viable? Feels like you move too little and only ever attack one target.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,297
A Rogue Trader isn't restricted by what he can afford but what he can acquire in a reasonable amount of time.

It's funny honestly because right now it's an RPG without even the equivalent of a low level trader who offers basic weapons for your build. Need a plasma pistol? Better hope some random goon carries one!
At least in chapter 1 you could trade with the unidentified voidship
I've noticed that one but I assumed it was some space fight and that going to planets should give you access to shops and medkits.. stupid design if true.
In both previous games Act 1 was one of the best acts, here it is pretty bad so far.
 

InD_ImaginE

Arcane
Patron
Joined
Aug 23, 2015
Messages
5,957
Pathfinder: Wrath
Is melee even viable? Feels like you move too little and only ever attack one target.

Melee is very strong. Pretty reliable way to kill shits. Take the Movement feat + Charge and your Warrior will be zooming around
 

Harthwain

Magister
Joined
Dec 13, 2019
Messages
5,419
One thing the game is lacking is the lack of insight from the player's background. As Navy Officer I should be given a foreknowledge about certain aspects of space travel, but oddly enough I do not and I have to ask about it, like some clueless idiot. Disco Elysium did this better by providing the player with insight via skills and hidden checks. There is no reason for Rogue Trader to not do the same, only it should be much easier, because it is very clear where your background should come into play.
 

Axel_am

Exploring and Enjoying
Patron
Joined
Jul 23, 2023
Messages
728
Location
Buckkeep
Codex+ Now Streaming!
Is melee even viable? Feels like you move too little and only ever attack one target.
My Abelard is a complete chad who regularly hits for 50 at the moment. Voice of Command (Officer) + Bring It Down! (Officer) + Charge + Daring Breach (Resets AP + MP + Don't lose MP after attacking) + Boots that reduce charge cost/Have chance to give 2MP per kill clears entire rooms of goons. Daring Breach can let you hit for 4 times one after another. There's also a ton of other shit that boosts your MP.
 

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