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Wartales - turn-based mercenary band RPG by Northgard developer - now with Skelmar Invasion DLC

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,512
Oh, well, ok hardass, but Zombra does. Next time, I'll post my jagged alliance opinions in the proper subforum.
yes. go post them here: reddit.com
 

tentanz

Educated
Patron
Joined
May 8, 2022
Messages
222
Codex Year of the Donut
The vast majority of codexers, like everywhere else, just parrot what the oldfags say for clout. I prefer arpgs and immersive sims, I don't need to pretend to love something that puts me to sleep.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,512
The vast majority of codexers, like everywhere else, just parrot what the oldfags say for clout. I prefer arpgs and immersive sims, I don't need to pretend to love something that puts me to sleep.
Considering Underrail won Codex RPG of the year not so long ago I disagree. That game is as 90s as they come.
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
100,014
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth


Gosenberg, our beautiful capital, is a marvelous place, filled with beautiful architecture, the smartest and richest minds in all of the land and host to the most gifted of artists and performers.

This historic city operates today as a central merchants hub, providing opportunities not only to the rich and powerful, but anyone who is savvy enough to dabble in the trades. Beneath the surface however, it seems there is a much more sinister side to this seemingly idyllic city, one that has spent years waiting to be uncovered...

Gosenberg is yours to explore in Wartales this September!
 

Fargus

Arcane
Joined
Apr 2, 2012
Messages
4,082
Location
Mosqueow
Nice game, been playing it for some time. It's actually worth the money i wasted on it and gives me nice unhealthy dose of sandbox autism with tactical combat. The devs are working hard on it.

But i REALLY hope they will add some fucking helmets ffs. Or even better: mod support.
 

Shrimp

Liturgist
Joined
Jun 7, 2019
Messages
1,071
https://store.steampowered.com/news/app/1527950/view/3266821940211131717
Attention mercenaries,

We are committed to providing polished, fully realised, high quality content with all of our updates, and unfortunately at this time, Gosenberg does not meet the standard that we strive to achieve, so we have taken the difficult decision to delay its release from the initially stated timeframe shared in our last roadmap.

While not ideal, this is expected to be a very small delay, resulting from some unforeseen issues that came to light during the final stages of QA testing. As soon as these issues have been resolved and we are satisfied with the state of the update (which we plan to be in October) the Gosenberg update will be released to you all as planned.

Furthermore, with the announced co-op mode being heavily dependent on a lot of systems and features introduced with the Gosenberg update, it will also see a small delay, likely shifting towards the later months of the year.

We apologise for the inconvenience here and understand that this may cause some frustrations, but with our content we need to make sure not only that our expectations are met, but most importantly, yours are exceeded.

For now, we have updated our roadmap to reflect the change in plans, which you can see below:

3af9d7565c7b8ea475f829fa5e146c9341196ce3.png

Thank you all for your understanding.

- Shiro Games
 

Jrpgfan

Erudite
Joined
Feb 7, 2016
Messages
2,126
I've been playing this and it's actually not bad.

The combat system is definitely inferior to BB's but it's serviceable, but I feel there's more variation in the missions, even though the writing in some of them are worse than in BB.

The mini-games are stupid though.

Hopefuly by the time I finish all the content currently available they'll have already released the new update.
 

Takamori

Learned
Joined
Apr 17, 2020
Messages
927
Wondering if I should get this one. October content already released? Or better wait november and play with friends?
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
100,014
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Welcome to Novigrad Gosenberg:



https://store.steampowered.com/news/app/1527950/view/3556180117858574241

Major Update #2 | The Great Gosenberg
We are very proud to present the second major content update for Wartales: The Great Gosenberg!
With this update, the gates to the Kingdom of Gosenberg have opened, giving you the opportunity to discover its capital, as well as new content for you to unlock, explore, complete and collect...

The City of Gosenberg, located in the verdant province of Grinmeer, is a beacon of hope, culture and art. It is said that any man, woman or child that sets their eyes upon the capital are left overwhelmed by its splendour.

Unfortunately, it seems entirely possible that your mercenaries may find themselves too busy to enjoy its many pleasures…

A despicable crime has taken place in the heart of the Upper City: the murder of Broker Wylla Ald Hoevendorp, (an ex) member of the Brokers’ Council, rulers of the Kingdom of Gosenberg.
Any and all mercenary companies located within the province are “invited” to aid in the investigation, where they will have to interrogate the townsfolk, convince witnesses to share their tales, and take part in local customs in order to blend in and unmask the culprit.


6f3d31c7ee11c467a3d172baca117a9c9e91886d.png

The capital city, Gosenberg, is the first of its kind in Wartales.

4b68ef4d5afbdf4e60586400b5ed12714b97858b.jpg


This ambitious and grandiose new region adds a huge amount of new content for you to complete, explore and challenge yourself with, including:

A brand new storyline:
  • Lead an investigation and unmask trader Wylla Ald Hoevendorp’s murderer.
  • Question the townsfolk and accuse whoever you deem suspicious thanks to two new dialogue options.
  • Bring the accused to justice by providing evidence at their trial which takes place in the Brokers' Palace.

770e909b65b03ad4f3a8b48440d7a9cc6ceddea0.png


  • Rouste
    • Try your hand at the most violent and enthralling sport in Wartales.
    • Throw yourself into the fray (and the mud) with six of your best companions.
    • Take on the local team for a chance to win a prize provided by the generous: Broker Bernna.
    • Features a brand new “combat” system based on the current one, as well as new features, skills and equipment.
  • 2 new arenas with their respective champions
  • A new champion
  • Explore a new region and its points of interest, including but not limited to
    • The Brokers’ Palace
    • The Embassy
    • The Brothel
    • A few Manor houses
  • Explore a new Tomb of the Ancients including a new kind of puzzle
  • New Location in Arthes County

d78cbe035c85d75d6fa0d81d75b379a449e82b14.jpg


5930d54a87d81299457ddddfcd72e620b477c40e.jpg


93b444659bdb7e5ca82cef2143ab85ad65a250a3.png


  • The unit level cap has been increased to 11 and enemy level cap to 12
  • Unlock level 10 skills, allowing for new possibilities during combat, including changing weapons (same weapon type only, ex: dagger for dagger) during combat!
  • Profession level cap has been increased to 4, includes a new bonus
  • The 2 Arenas unlock 2 class specialisations
  • Reworked the Compendium Forge page: you can now unlock craftable weapons and armour in groups of 3 at the cost of 1 knowledge point
  • Added Forge Tier III as well as a new resource: Rimesteel
  • 6 new traits have been added
  • New camp animations have been added
    • Watch Stool
    • Lectern
    • Chest

45ba7a9d670a388b909b23f5c13841ae0fc56a68.png


  • Added left-handed weapons (a whopping 14 of them!) including the Recoil Bomblet and Pungent Powder
  • 8 belt/backpack items
  • 12 cooking recipes
  • 2 oils
  • Weekly Bounty gear is now upgradable!
  • Reworked battle pony armour: light/medium/heavy has been replaced by Tier 1/2/3, added a 3D model for the armour
  • More fish to… fish!
  • And much more for you to discover!


cd676261b39d45e081c59c4e28bf93d05ce50819.png

  • Bandit Lairs balancing: now each skull corresponds to a wave of enemy reinforcements
  • Fire Damage over Time reworked : You will no longer be able to get rid of fire so easily.
  • Enemy ponies will now wear armour in battle, changes depending on their level.
  • Readjusted the components necessary for certain crafts
  • “Volunteer” trait changed 50% -> 10%
  • “Pretending” trait changed 10% -> 20%
  • “Stupid” trait changed 10% -> 5%
  • “Worker” trait changed 5% -> 20%
  • Increasing job levels will take longer
  • Increasing companion levels will be faster
  • Iron and wood loot in POIs has been adjusted
  • Meat dryer balancing
    • 2 carcasses > 4 dried meat
    • 2 fishes > 10 dried fish
    • 2 meat > 10 dried meat
    • 2 rats > 4 dried meat

2c040dfee62c18b18aaf6f5aee8ae6f2513d8272.png

  • “legendary presence” quest has been fixed
  • “Tomb raiders” quest has been fixed
  • “The ogress” (Weekly Bounty weapon) has been fixed
  • Skills affected by range bonuses have been fixed
  • “Ravagers” ingame achievement has been fixed
  • “Eclectic Intellectuals” ingame achievement has been fixed
  • Arthes scenario, alongside Vernalis should provide the intended reward.
  • “Enhanced Vitality” has been fixed
  • Steam achievements related to Tomb of the Ancients should be fixed
  • Fixed a few bugs linked to “confessions”
  • Allied posture (Attack/Defense/Flee) no longer locks troop positioning
  • Allied units are taken into account for the captain’s skill (Valour Point gain)
  • “Contusion” status should now impact health & carrying capacity as intended
  • “Knife Throw” will no longer be triggered when a ranger tries to capture an enemy
  • Other bugs fixed


1b8dcaac3cb0e12f5d7e5ba5c474f8007427fee8.png

  • We have drastically increased performance when on the worldmap


7dfaff272fa7ded0f3df706a3dec1b1285d7ea82.png

  • Some translations are missing for the Rouste, Pony armour and a few skills from the Arena of Berna


Thank you all for your patience following the delay of this update, it was great to see our players so understanding of the reasoning behind this and we hope that we've been able to exceed your expectations with Gosenberg after the extra time the delay afforded us.

Next up, the long awaited co-op update, following which we'll have another Community Update, alongside a new iteration of the roadmap, so keep an eye out...

Thanks for your feedback, understanding and most importantly, your support!

- Shiro Games
 

Shrimp

Liturgist
Joined
Jun 7, 2019
Messages
1,071
Seems like the game's had a sizeable increase in stuff to do and general content additions since the last time I played it almost a year ago
Might give it another go tbh
 

Jrpgfan

Erudite
Joined
Feb 7, 2016
Messages
2,126
Welcome to Novigrad Gosenberg:



https://store.steampowered.com/news/app/1527950/view/3556180117858574241

Major Update #2 | The Great Gosenberg
We are very proud to present the second major content update for Wartales: The Great Gosenberg!
With this update, the gates to the Kingdom of Gosenberg have opened, giving you the opportunity to discover its capital, as well as new content for you to unlock, explore, complete and collect...

The City of Gosenberg, located in the verdant province of Grinmeer, is a beacon of hope, culture and art. It is said that any man, woman or child that sets their eyes upon the capital are left overwhelmed by its splendour.

Unfortunately, it seems entirely possible that your mercenaries may find themselves too busy to enjoy its many pleasures…

A despicable crime has taken place in the heart of the Upper City: the murder of Broker Wylla Ald Hoevendorp, (an ex) member of the Brokers’ Council, rulers of the Kingdom of Gosenberg.
Any and all mercenary companies located within the province are “invited” to aid in the investigation, where they will have to interrogate the townsfolk, convince witnesses to share their tales, and take part in local customs in order to blend in and unmask the culprit.


6f3d31c7ee11c467a3d172baca117a9c9e91886d.png

The capital city, Gosenberg, is the first of its kind in Wartales.

4b68ef4d5afbdf4e60586400b5ed12714b97858b.jpg


This ambitious and grandiose new region adds a huge amount of new content for you to complete, explore and challenge yourself with, including:

A brand new storyline:
  • Lead an investigation and unmask trader Wylla Ald Hoevendorp’s murderer.
  • Question the townsfolk and accuse whoever you deem suspicious thanks to two new dialogue options.
  • Bring the accused to justice by providing evidence at their trial which takes place in the Brokers' Palace.

770e909b65b03ad4f3a8b48440d7a9cc6ceddea0.png


  • Rouste
    • Try your hand at the most violent and enthralling sport in Wartales.
    • Throw yourself into the fray (and the mud) with six of your best companions.
    • Take on the local team for a chance to win a prize provided by the generous: Broker Bernna.
    • Features a brand new “combat” system based on the current one, as well as new features, skills and equipment.
  • 2 new arenas with their respective champions
  • A new champion
  • Explore a new region and its points of interest, including but not limited to
    • The Brokers’ Palace
    • The Embassy
    • The Brothel
    • A few Manor houses
  • Explore a new Tomb of the Ancients including a new kind of puzzle
  • New Location in Arthes County

d78cbe035c85d75d6fa0d81d75b379a449e82b14.jpg


5930d54a87d81299457ddddfcd72e620b477c40e.jpg


93b444659bdb7e5ca82cef2143ab85ad65a250a3.png


  • The unit level cap has been increased to 11 and enemy level cap to 12
  • Unlock level 10 skills, allowing for new possibilities during combat, including changing weapons (same weapon type only, ex: dagger for dagger) during combat!
  • Profession level cap has been increased to 4, includes a new bonus
  • The 2 Arenas unlock 2 class specialisations
  • Reworked the Compendium Forge page: you can now unlock craftable weapons and armour in groups of 3 at the cost of 1 knowledge point
  • Added Forge Tier III as well as a new resource: Rimesteel
  • 6 new traits have been added
  • New camp animations have been added
    • Watch Stool
    • Lectern
    • Chest

45ba7a9d670a388b909b23f5c13841ae0fc56a68.png


  • Added left-handed weapons (a whopping 14 of them!) including the Recoil Bomblet and Pungent Powder
  • 8 belt/backpack items
  • 12 cooking recipes
  • 2 oils
  • Weekly Bounty gear is now upgradable!
  • Reworked battle pony armour: light/medium/heavy has been replaced by Tier 1/2/3, added a 3D model for the armour
  • More fish to… fish!
  • And much more for you to discover!


cd676261b39d45e081c59c4e28bf93d05ce50819.png

  • Bandit Lairs balancing: now each skull corresponds to a wave of enemy reinforcements
  • Fire Damage over Time reworked : You will no longer be able to get rid of fire so easily.
  • Enemy ponies will now wear armour in battle, changes depending on their level.
  • Readjusted the components necessary for certain crafts
  • “Volunteer” trait changed 50% -> 10%
  • “Pretending” trait changed 10% -> 20%
  • “Stupid” trait changed 10% -> 5%
  • “Worker” trait changed 5% -> 20%
  • Increasing job levels will take longer
  • Increasing companion levels will be faster
  • Iron and wood loot in POIs has been adjusted
  • Meat dryer balancing
    • 2 carcasses > 4 dried meat
    • 2 fishes > 10 dried fish
    • 2 meat > 10 dried meat
    • 2 rats > 4 dried meat

2c040dfee62c18b18aaf6f5aee8ae6f2513d8272.png

  • “legendary presence” quest has been fixed
  • “Tomb raiders” quest has been fixed
  • “The ogress” (Weekly Bounty weapon) has been fixed
  • Skills affected by range bonuses have been fixed
  • “Ravagers” ingame achievement has been fixed
  • “Eclectic Intellectuals” ingame achievement has been fixed
  • Arthes scenario, alongside Vernalis should provide the intended reward.
  • “Enhanced Vitality” has been fixed
  • Steam achievements related to Tomb of the Ancients should be fixed
  • Fixed a few bugs linked to “confessions”
  • Allied posture (Attack/Defense/Flee) no longer locks troop positioning
  • Allied units are taken into account for the captain’s skill (Valour Point gain)
  • “Contusion” status should now impact health & carrying capacity as intended
  • “Knife Throw” will no longer be triggered when a ranger tries to capture an enemy
  • Other bugs fixed


1b8dcaac3cb0e12f5d7e5ba5c474f8007427fee8.png

  • We have drastically increased performance when on the worldmap


7dfaff272fa7ded0f3df706a3dec1b1285d7ea82.png

  • Some translations are missing for the Rouste, Pony armour and a few skills from the Arena of Berna


Thank you all for your patience following the delay of this update, it was great to see our players so understanding of the reasoning behind this and we hope that we've been able to exceed your expectations with Gosenberg after the extra time the delay afforded us.

Next up, the long awaited co-op update, following which we'll have another Community Update, alongside a new iteration of the roadmap, so keep an eye out...

Thanks for your feedback, understanding and most importantly, your support!

- Shiro Games


Well, that was fast.

Hopefully it won't be like Stoneshard's golden city where they released a big ass city with very little content in it.
 
Last edited:

Cadmus

Arcane
Joined
Dec 28, 2013
Messages
4,280
Guys how unfinishd is this? Id like to try it but I worry it might be too broken at this time.
 

Cadmus

Arcane
Joined
Dec 28, 2013
Messages
4,280
Guys when I enter the prison tower and click any NPC then all buttons disappear and nothing works not even ESC but the game is not stuck, I can press W to show paths... Cant exit the tower, I have to ALT F4 to get out of the game.
Any advice? Otherwise the game looks great.
 

Takamori

Learned
Joined
Apr 17, 2020
Messages
927
Still not sure about this game saw that the mercs have no helmets and the excuse is that the dev have no resources for helmets? So that means the game has no body part damage its flat armor stat block ? Will wait to leave EA.

How is the game tone? Gory or light violence?
 

The Wall

Dumbfuck!
Dumbfuck Zionist Agent
Joined
Jul 19, 2017
Messages
3,740
Location
SERPGIA
WOKE Battle Brothers peddled by Jew. Into the trash

Buy another copy of Battle Brothers for your younger brother instead of financing this Jewish wokery
 

Barbarian

Arcane
Joined
Jun 7, 2015
Messages
8,253
I have played it for some hours. It is a fun game and has real lots of potential. I decided to hold off for the final release next year for the reason that this is not really a sandbox game... map is pre generated and so are the vast majority of quests, with all unique(albeit quite generic) characters and missions. Only randomized quests seem to be some bounty hunts.

So really I think it is worthwhile to wait for the full release because replay value won't be so great as say battle brothers.

Game is quite playable and quite fun. Lots of things feel unfinished. i.e: classes you can capture and recruit mostly have no skill trees and most characters looking the same because of few models for faces and armor in game. There are only 6 base classes and while there is quite a lot of build variety the game could use a few more.

I really liked the systems for crafting, learning recipes and camping. "Grindy" but real fun. Mini games are quite annoying even though I like the Idea of "professions" associated with them.

Seems to me the developers might have a problem with focus and wasting resources and time. The mini games being a good example of this. Right now they are working on a coop update which ia frankly BS. Could be finishing the game by now or improving its base features.

The unique scenes are nice but their display interactible feature needs some work... it ends up being a pixel hunt for chests and the like.
 

Barbarian

Arcane
Joined
Jun 7, 2015
Messages
8,253
Writing and quests very generic, first region and main quest being about a province being overrun by rapefugees from war.

I do like that you can side with the locals and exterminate the rapefugee plague. I also like that you are not pushed to feel evil about it Good stuff.
 

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