HeatEXTEND
Prophet
I mean I like DS2 but it feels the most clunky of the bunch by far.
I don't know man, I feel there's more weight and purpose so to speak. Shit response I know but I feel you're more "floaty" in DS1.nigga wut2 may have spoiled it as even movement alone is much more fluid
On controller they changed the way the software reads the stick from direct input in DS1 to 8 active zones both for movement and camera which functionally simulates a DPad in DS2. I don't think it was a step forward.I don't know man, I feel there's more weight and purpose so to speak. Shit response I know but I feel you're more "floaty" in DS1.nigga wut2 may have spoiled it as even movement alone is much more fluid
It's very realistic to die when the enemy's giant blade misses you completely, with two arms length of empty space between your body and the sword.Nigga please some of the enemies' hitboxes activate at like 1/10th of the windup, once you know you know and it's whatever but realistic my ass.
I don't get the appeal of Souls PvP.
I miss storm ruler and the scrapping spear..I don't get the appeal of Souls PvP.
As originally conceived, it was made for griefing / trolling other players. It fucking ruled. The current state of pvp is the result of years of whining from "pros" who wanted honorable duels and noobs who cried foul because they didn't like getting wrecked.
Did you use the 60 fps patch on prepare to die? That felt weird as fuck.I don't know man, I feel there's more weight and purpose so to speak. Shit response I know but I feel you're more "floaty" in DS1.nigga wut2 may have spoiled it as even movement alone is much more fluid
I did originally, also have Remastered. I'll try it again at some point.Did you use the 60 fps patch on prepare to die? That felt weird as fuck.I don't know man, I feel there's more weight and purpose so to speak. Shit response I know but I feel you're more "floaty" in DS1.nigga wut2 may have spoiled it as even movement alone is much more fluid
It's very realistic to die when the enemy's giant blade misses you completely, with two arms length of empty space between your body and the sword.Nigga please some of the enemies' hitboxes activate at like 1/10th of the windup, once you know you know and it's whatever but realistic my ass.
This counts as a hit in DS2:
View attachment 53887
This game isn't broken trash at all:
Life gems are balanced within the game.And immediately cancels it out with infinite lifegems.
I hated the runbacks so much I grinded the areas between the last campfire and the boss until I either got there with enough estus to beat them or they stopped spawning.What do you mean by "clearing areas"? Don't tell me you actually grinded to despawn enemies.
I hated the runbacks so much I grinded the areas between the last campfire and the boss until I either got there with enough estus to beat them or they stopped spawning.