TwinkieGorilla
does a good job.
- Joined
- Oct 19, 2007
- Messages
- 5,480
Oh my god I loved it.
Almost teared up watching the video I did.
Almost teared up watching the video I did.
The Holy Triad of Incline:
Digital distribution (Steam)
Looks pretty good, reminded me of Fallout a lot. Loved the text descriptions.
Steam isn't the hero we deserve, but it is the one we need right now. M:replace that with gog and you might have a dealThe Holy Triad of Incline:
- Digital distribution (Steam)
friggin steamtards
I've said it and i'll say it again, voice acting is good. It blends the right amount of cheesiness and true originality, and manages to fit the setting while still be engaging.
I've said it and i'll say it again, voice acting is good. It blends the right amount of cheesiness and true originality, and manages to fit the setting while still be engaging.
^
How to sell amateurish production values to retards.
I've said it and i'll say it again, voice acting is good. It blends the right amount of cheesiness and true originality, and manages to fit the setting while still be engaging.
^
How to sell amateurish production values to retards.
Typing in keywords!!
Major incline.
I love it but I have some reservations. And is it me or is there no fog of war?
Looks pretty good, reminded me of Fallout Tactics a lot. Loved the text descriptions.
BUT TIM CAIN SAID THREE YEARS ARE REQUIRED HOW CAN THIS BE
?BUT TIM CAIN SAID THREE YEARS ARE REQUIRED HOW CAN THIS BE
THEY'RE BREAKING DOWN THE FUCKING DOOR
but at least the grognard shits can get what they want.
?BUT TIM CAIN SAID THREE YEARS ARE REQUIRED HOW CAN THIS BE
How can what be? What do you think takes 3 years? Making levels? Basic combat mechanics?
I wish Fargo nothing but the best and I'm very excited about the game. It gives us hope and out of all KS projects, that's the one I'm interested in the most. My ONLY concern is the 18-month development time. It's just not enough and I hope that Fargo isn't planning to stick with it, because if he does, the quality will suffer, to say politely.
I've been following games for a long time and I can't think of a decent RPG (developed from scratch) that was made under 3 years. Games that can be done in 1.5 years or so are games like Kotor 2 - you have the engine, all systems (character, combat, inventory, maps, journal, etc), art assets, etc, but we all know what state Kotor 2 was shipped at.
Naturally, and that's been my argument all along. No engine - 3+ years. Existing engine (not the same as a licensed engine) with systems and assets - 1.5-2 years.
Btw, in case you're wondering, they didn't built the engine from scratch. They used the Havok engine. Also, one of the interviews says that they started working on the new engine when they shipped Witcher 1, so we're definitely talking about 3+ years:
"It was one of the first things our programmers sat to, right after releasing The Witcher. Our engine has been rewritten mostly due to specific, RPG related tool requirements that we've had."
Um, no. The mechanics have a lot more in common with the Tactics (like the enemies being blind, being able to shoot something in RT without entering TB, the dialogues, and the overall flow).Looks pretty good, reminded me of Fallout a lot. Loved the text descriptions.
Fxd.
How to sell amateurish production values to retards.
I'm not playing coy. I stand by what I said (while hoping that Fargo can deliver the game by the end of the year).?BUT TIM CAIN SAID THREE YEARS ARE REQUIRED HOW CAN THIS BE
How can what be? What do you think takes 3 years? Making levels? Basic combat mechanics?
Don't play coy.
I wish Fargo nothing but the best and I'm very excited about the game. It gives us hope and out of all KS projects, that's the one I'm interested in the most. My ONLY concern is the 18-month development time. It's just not enough and I hope that Fargo isn't planning to stick with it, because if he does, the quality will suffer, to say politely.
I've been following games for a long time and I can't think of a decent RPG (developed from scratch) that was made under 3 years. Games that can be done in 1.5 years or so are games like Kotor 2 - you have the engine, all systems (character, combat, inventory, maps, journal, etc), art assets, etc, but we all know what state Kotor 2 was shipped at.