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Wasteland Wasteland 2 Pre-Release Discussion Thread [GAME RELEASED, GO TO NEW THREAD]

Discussion in 'inXile Entertainment' started by turrican, Feb 15, 2012.

  1. EG Nullified

    EG
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    I . . .

    I like it.

    Fuck those haters that thought blue rocks were unrealistic in Fallout, neh?
     
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  2. Lady Error █▓▒░ ░▒▓█ Patron

    Lady Error
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    That is pretty much how it should look in the end - whether it is bluish or greenish, I think either is fine.
     
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  3. Blaine Cis-Het Oppressor Patron

    Blaine
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    Grab the Codex by the pussy
    Someday, they'll be crushed to discover that all radiation doesn't emit a bright green glow, and that that misconception stems entirely from the use of a glow-in-the-dark radium admixture applied to watch dials back in the day.

    Although if I recall correctly, Fallout in fact used a red-hot or orange graphic to portray extreme radioactivity-related heat, which is much closer to reality. Regardless, blue rocks are cool.
     
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  4. Kem0sabe Arcane

    Kem0sabe
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    I like the design, almost the same as the originals boxed version, but i prefer the original's color scheme.
     
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  5. Jestai Savant Patron

    Jestai
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    The blue image is surprisingly good indeed! (but the title is meh and the "2" is, in my opinion, wholly horrendous).
     
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  6. Infinitron I post news Patron

    Infinitron
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    RPG Wokedex Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
  7. SwiftCrack Arcane

    SwiftCrack
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    :notsureifserious:
     
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  8. General Maxson Arcane

    General Maxson
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  9. Infinitron I post news Patron

    Infinitron
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    RPG Wokedex Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    It's a free game. Just for promotional purposes I guess.
     
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  10. tuluse Prestigious Gentleman Arcane

    tuluse
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    Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong
    By the by, does anyone have download links for the Mark Morgan tracks InXile has released so far?
     
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  11. Infinitron I post news Patron

    Infinitron
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    RPG Wokedex Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    Asking Brother None to upload them to inXile's Youtube channel
     
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  12. General Maxson Arcane

    General Maxson
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    Is there a 1080p version of that W2 gameplay vid?
     
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  13. Infinitron I post news Patron

    Infinitron
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    RPG Wokedex Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
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  14. General Maxson Arcane

    General Maxson
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    I know a lot of people have lost a bit of interest for W2, because of all the other KS projects, but still this is the one I look forward to the most. I hope they will make a great game. I'm glad that it will be a bigger game than Fallout 1. And I hope we'll see more concrete stuff soon. Map travel and maybe more diverse random encounters should work well for Wasteland 2. I wonder does anyone know will there be non combat random encounters like merchant caravans, or city patrols, like in Fallout (I certainly hope there will be)?
     
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  15. AstroZombie Arcane

    AstroZombie
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    Wish they would update more frequently, like Project Eternity.
     
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  16. BobtheTree Savant

    BobtheTree
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    Agreed. That hex-grid turn-based combat can't get here soon enough!
     
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  17. General Maxson Arcane

    General Maxson
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    Yeah, but that's not the only reason I look forward to it. I miss a good PA sci-fi game, since "old" Fallouts. That feeling of wandering the wastes is not an easy one to forget. :oops: I would really like to know will there be random encounters on the world map that are not just combat ones (like traders, caravans, guards...). Maybe Brother None will be able to say something on the matter (if he can)? :D Also, will there be combat taunts during fights with sentient opponents? And even robots? I thing that gave the world a nice feeling of it being "really" alive.
     
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  18. cvv Arcane Patron

    cvv
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    :bro:
     
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  19. Computer Gamer Refugee Learned

    Computer Gamer Refugee
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    Project: Eternity
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  20. Kirtai Augur

    Kirtai
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    It wouldn't surprise me if Cherenkov radiation is seen as too pretty for a proper post-apocalyptic feel.
     
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  21. Blaine Cis-Het Oppressor Patron

    Blaine
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    Grab the Codex by the pussy
    While Cherenkov radiation is a real phenomenon, your post is retarded. It's like proposing that blue is the "actual color" of sunlight because of Rayleigh scattering in Earth's atmosphere.
     
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  22. Computer Gamer Refugee Learned

    Computer Gamer Refugee
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    Project: Eternity
    meh, while your reply is technically accurate, anytime you see anything "radioactive" glowing in non-contrived circumstances it will be a blue glow. A better phrasing would be calling it "the glow caused by radiation".
     
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  23. OldSkoolKamikaze Arcane Patron

    OldSkoolKamikaze
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    Codex 2012 Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again! Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
    Shut up fags. Colors don't even exist. They're nothing more than some shit your brian made up to represent specific frequencies of electromagnetic waves.
     
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  24. cvv Arcane Patron

    cvv
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    Some brian you got there brah :troll:
     
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  25. KithKanan Novice

    KithKanan
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    If I had to guess where the "radiation" color came from, it would be uranium glass and radium dials both of which were fairly common pre-WWII and so people would have had familiarity with them when thinking about what "radiactive stuff" looked like during the early cold war (even though uranium glass only glows under UV light and radium paint glows because of a phosphor in the paint activated by the radiation, not because of the radioactive substance itself).
     
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