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Wasteland Wasteland 2 Thread - Director's Cut

Joined
Dec 12, 2013
Messages
4,348
Better sell them than to let them be blown up by crazies from Titans Canyon. BTW Zombra, I have seen your dead body at the start of the game :P
 

Infinitron

I post news
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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Honestly, they should just come out and say "We fucked up, there won't be any modding tools, here's 1000 inXile points on your Backer Portal of choice instead."
 

Roguey

Codex Staff
Staff Member
Sawyerite
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May 29, 2010
Messages
36,888
The ancient, ancient beta version of Wasteland 2 had healing over time and the grognards demanded they take it out. :)

However, apparently it does trickle up when traveling on the overworld map on the rookie setting which is a fair enough compromise. If you want to make your game easier just temporarily turn it down to rookie and walk around a bit for your "resting."
 
Joined
Dec 12, 2013
Messages
4,348
Battle against Tori Robinson was the best encounter I have seen so far, especially because all of its goodness came from enemy positioning. It would be really challenging to start it of in the middle of camp without positioning the party beforehand. Tinkerer in Damonta battle was good because managing of machinery manipulation and tinkerer patience was fun. Steve Dengler encounter was great because of precombat debuffing of strongest enemies and racing to kill them ASAP in combat. But Tori battle was fun only because of the combat themself.
 

DramaticPopcorn

Guest
Men, I have reached LA and finished with base establishment but right after that I just felt incredibly burnt out and couldn't continue anymore.

How many hours does LA section take before the end game, approximately?
 

undecaf

Arcane
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Joined
Jun 4, 2010
Messages
3,521
Shadorwun: Hong Kong Divinity: Original Sin 2
Men, I have reached LA and finished with base establishment but right after that I just felt incredibly burnt out and couldn't continue anymore.

How many hours does LA section take before the end game, approximately?

Can't remember how long it took exactly, but t's around the same length as Arizona give or take a few hours.
 

Jimmious

Arcane
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Joined
May 18, 2015
Messages
5,132
Steve gets a Kidney but I don't even get a tag.
Wasteland 2: Director's Cut Modding Support Update
Updates2016-01-11 11:56:58



Today, we have a new update for Wasteland 2: Director's Cut on PC. This brings the first release of our long-awaited modding support to the game. This mod support allows for users, among other things, to change and override template and prefab files used in the game.

We invite any interested community members to read up on our mod support guide by our Technical Director John Alvarado, and check out our Community Content forums for Wasteland 2 for further discussion.

The update is live on Steam now, and will make its way to GOG.com and other stores shortly.

What? Was this even a thing? Good news regardless
 

Daedalos

Arcane
The Real Fanboy
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Denmark
Yeah, so. Mods are out.

Hope people will make some pretty good shit with this. UI improvements and shit
 

Anthedon

Arcane
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Messages
4,838
Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire
Today, we have a new update for Wasteland 2: Director's Cut on PC. This brings our long-awaited modding support to the game. This mod support allows for users, among other things, to change and override template and prefab files used in the game.

We invite any interested community members to read up on our mod support guide by our Technical Director John Alvarado, and check out our Community Content forums for Wasteland 2 for further discussion.

The update is live on Steam now, and will make its way to GOG.com and other stores shortly.

https://forums.inxile-entertainment.com/viewtopic.php?f=22&t=15166
 

DosBuster

Arcane
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The Real Fanboy
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God's Dumpster
Codex USB, 2014
Truth be told this was posted in the forums a while back but I just couldn't be bothered to link it here - I was reminded of it when Jedi asked but I figured you'd all like the surprise so I kept it secret.
 

Ellef

Deplorable
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Dec 29, 2014
Messages
3,506
Location
Shitposter's Island
PC RPG Website of the Year, 2015
Lazy shitpost without reading anything. How is this game compared to release, are all the patches and content out? I played a few hours on release and wasn't hugely impressed and haven't touched it since.
 

Zombra

An iron rock in the river of blood and evil
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Black Goat Woods !@#*%&^
Make the Codex Great Again! RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. I'm very into cock and ball torture I helped put crap in Monomyth
Lazy shitpost without reading anything. How is this game compared to release, are all the patches and content out? I played a few hours on release and wasn't hugely impressed and haven't touched it since.
It's the same game with some minor bells and whistles added, nothing that will blow your mind. I haven't found a single scripting bug in the DC, which is nice. It is "done", no more patches or new content planned unless they're being very secret about it.
 

DosBuster

Arcane
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Codex USB, 2014
So, apparently a full modding kit is impossible due to inXile using third party tools from the asset store which makes releasing a full sdk illegal.
 

kwanzabot

Cipher
Shitposter
Joined
Aug 29, 2009
Messages
597
you could probably hire some poles or russians to make a modding tool for very little
 

typical user

Arbiter
Joined
Nov 30, 2015
Messages
957
So, apparently a full modding kit is impossible due to inXile using third party tools from the asset store which makes releasing a full sdk illegal.

And they advertised that they will release SDK before release? InXile just went full retard.
 

DramaticPopcorn

Guest
So, apparently a full modding kit is impossible due to inXile using third party tools from the asset store which makes releasing a full sdk illegal.
Every video game uses 3rd party middleware, it's not impossible to release competent SDKs regardless.
 

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