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Wasteland Wasteland 2 Thread - Director's Cut

Visperas

Augur
Joined
Nov 5, 2013
Messages
514
Isn't x in smart ass the only way to solve Rail Nomad problems the best way?

Nope,
a "hidden" keyword is required.
 

bozia2012

Arcane
Patron
Joined
Jun 17, 2006
Messages
3,309
Location
Amigara Fault
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Volourn bozia2012 Black

I stand correct. I did use the Bullpup sniper in Arizona but there is no new sniper rifle for .30-06 cal Ammo in California. Am I wrong about this too?
Don't think there are more 30-06. guns than the ones we mentioned - you're supposed to switch to .308 and .50 in LA.

BTW:
There's a unique 7,62mm sniper rifle hanging from a crane in our LA outpost, but it has a bad damage spread - like 20-180 or something.
 

Jasede

Arcane
Patron
Joined
Jan 4, 2005
Messages
24,793
Insert Title Here RPG Wokedex Codex Year of the Donut I'm very into cock and ball torture
Heh? The hell you talking bout.
You can type a certain word into the chat window at the bottom (like in Fallout) during the peace negotations at the very end if you meet some prerequisites. It lets you finish the quest with no conversation skills (and without Brute Force)

It's actually high-lighted during an earlier conversation, but is not a clickable option.
 

Black

Arcane
Joined
May 8, 2007
Messages
1,873,256
Ooooh, I see. So they did implement those keywords after all, I thought they had ditched em.
 

toro

Arcane
Vatnik
Joined
Apr 14, 2009
Messages
15,158
Volourn bozia2012 Black

I stand correct. I did use the Bullpup sniper in Arizona but there is no new sniper rifle for .30-06 cal Ammo in California. Am I wrong about this too?
Don't think there are more 30-06. guns than the ones we mentioned - you're supposed to switch to .308 and .50 in LA.

BTW:
There's a unique 7,62mm sniper rifle hanging from a crane in our LA outpost, but it has a bad damage spread - like 20-180 or something.

You mean something like this :smug:

15516599711_b57c3c0b52_o.png


PS. Only available a few moments before the end.
 
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J_C

One Bit Studio
Patron
Developer
Joined
Dec 28, 2010
Messages
16,947
Location
Pannonia
Project: Eternity Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
In my rangers-only SJ run I am amazed at how useless most skills are.

Animal Whisperes? Don't need it. Repair? Don't need it. Lockpick? Don't truly need it. Safecrack? Don't need it. XXX Ass? Don't fucking need it. Brute Force? Don't need it. Outdoorsman? Nope.

The only skills I needed are Weaponsmithing, weapon skills, Perception, Demolitions (which you could theoretically skip, but it'd slow you down a lot), Medic, Surgeon. And I do have Lockpick & Outdoorsman, strictly for convenience, but you could do without them. All you truly need are weapon skills and healing, I think.

(This isn't a complaint. They are rewarding skills in that they unlock different ways to do quests, or make certain quests possible.)
So what is the problem? They are not strictly needed to advance the main story, but you get extra loot and a few quest options if you have them. This I agree with.

Lockpick, outdoorsman, demolition, safecrack worth the points, because there are a ton of options in the game to use them. My real complaint is about animal whisperer, toaster repair, mechanical repair, XXX ass, now these are totally useless. You have a few occassion when you would need them, but if you don't upgrade them constantly (and thus using up precious skill points), you can't use them with success. The game is too combat heavy for upgrading these instead the combat skills.
 

Rhalle

Magister
Joined
Nov 25, 2008
Messages
2,192
Holy shit that 'off to LA' slideshow text.

Who wrote that? Did they make it out of high school? Who let them do writing on a multimillion-dollar game? If Fargo didn't OK it, what exactly was he doing when someone did?

Also: I wonder how much of the Kickstarter money Fargo actually put into the project. Because I'm pretty sure he didn't dedicate much of it to proofreading or voice acting. I'm guessing about a third of it. Does he have a new swimming pool and/or Ferrari- anyone know?

Now time for LA.
 

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
Joined
Mar 10, 2003
Messages
24,995
"My real complaint is about animal whisperer, toaster repair, mechanical repair, XXX ass, now these are totally useless. You have a few occassion when you would need them, but if you don't upgrade them constantly (and thus using up precious skill points), you can't use them with success. The game is too combat heavy for upgrading these instead the combat skills."

Animal whisperer is more of a cool extra skill. Strill could eb a little more uses for it.

Mechanical repair - I agree, this definitely can be given more legit uses

XXX ass - These skills are used well. Don't get your complaint here, really.

Toaster Repair - Again, this is justa cool extra skill. I mean it's fukkin' toaster repair - but it should be point out it opens up extra quests and soemtimes you get some inetresting items including skill boosting stuff. FFS I even managed to find a rocket ina toaster. HAHA!

the fact you don't 'need' them to finish the game is good. Can you imagine the crying if you needed toaster repair to finish the game? LMFAO
 

Ironmonk

Augur
Joined
Sep 29, 2014
Messages
574
Location
Mordor
Mechanical Repair can be used to fix stuff (locks, etc) that you break with a critical failure. (A anti-savescumming skill?)
 

Rhalle

Magister
Joined
Nov 25, 2008
Messages
2,192
What's wrong with VA?

About half of them sound like people from the inExile offices. The few professionals they used are fine, but I'm not sue who thought
It was a good idea to use Vargas for a radio crazy prophet or run him through a pitch modulator to make him warewolf wally, or let someone's grandma be the Team Baker leader.

And they didn't spend the money on the game engine, either. Or music. Or QA. Where the fuck did the money go?

Some things in the game are first-rate; other stuff is kiddie-modder level shit. It's somewhat baffling.

I just started LA and experienced what I guess are two instances of NPC Dave. How does something so glaring make it out the door?
 

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
Joined
Mar 10, 2003
Messages
24,995
The VA is pretty good. Sure, not perfect and some are definitely not so good but comapred to other games? I'll take it. Thanks. :)

"Rofl, best example of the crazy AI I've seen."

That's fucked up. I've never seen that. I've espciially never seen the AI literally go through PCs like that video shows. WTF!?!
 

Rhalle

Magister
Joined
Nov 25, 2008
Messages
2,192
About half of them sound like people from the inExile offices.

I got to Highpool last night and one of the first radio voices is blatantly Chris Keenan, the Lead Designer.

Hmn. Is that the guy yelling for help?

The lady mayor I would assume is a real VA.

In RNC the guy singing John Henry is clearly an inExile person in blackface, and may be the same dude as Kekkebah, and is the same dude as one of the checkpoint monks on the radio in Titan valley-- and may be the guy from Highpool if weare thinking of the same person. I'm not 100% sure Fr. Enola isn't an inExile person also. Sadler/Red Scorpion Leader (?) I would guess is an actual VA. The Ranger teams on AZ radio are assuredly all inXile people; I'm most curious about the lady who does Baker Team-- is she the secretary in the inXile office maybe? And why they made Vargas' voice actor do the random US-Russia war prophecy loony guy on the Arizona radio I have no idea since I was actually confused the first time because it's so obviously him and I wondered why Vargas was saying that shit, although I admit it took me a little bit to realize the same VA was Werewolf Wally, too.

I just got to LA; I would gess Matthias is an inExiler, as well as the crazy killer robot faction guy. The black guy who effectively replaces Vargas is obviously a real VA, and I would guess the leader of the Mannerites is too although I might be wrong.

Did Avellone write the Mannerites? Not only are they similar to you-know-who from NV, the quality of the dialogue is much snappier and more mature than much of the rest and stood out. If I had to guess I would put him as the authr of Angela Deth's dialogues as well. She of course has a real VA; pretty sure she does Mercaptain, too.
 
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SniperHF

Arcane
Joined
Aug 22, 2014
Messages
1,110
I just got to LA; I would gess Matthias is an inExiler, as well as the crazy killer robot faction guy. The black guy is a real VA, and would guess the leader of the Mannerites is too although I could be wrong. Did Avellone write the Mannerites? Not only are they similar to you-know-who from NV, the quality of the dialogue is much snappier than the rest and stands out.

CMcC wrote the Mannerites.
http://colinmccomb.com/?p=220
 

Rhalle

Magister
Joined
Nov 25, 2008
Messages
2,192

Well that makes sense, I guess. Thing about WL2 is that it is full of stuff of that calibre that's right alongside writing by someone far less suited for the task; whoever they are, their technical skill is on lower level and (and arguably more importantly) they lack a certain kind of maturity. And people like Colin or Chris who definitely know better did not, um, 'encourage' them to improve it, apparently.

Hmn. Is that the guy yelling for help?

Nah when you first enter the area there's a guy yelling for help, and then there's a guy who responds on the radio and says "he can't hit shit" or something like that - that's Chris Keenan.

Honestly I can only remember the main voice of the guys in Highpool. Sounds crazy but his voice reminds me of Alex Jones-- yelling and gravely. Maybe I'll load it up and listen. I do think we're probably talking about the same person.
 
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Rhalle

Magister
Joined
Nov 25, 2008
Messages
2,192
The John Henry song was funny.

The amateur American Musicologist in me wonders why they just didn't use a genuine old recording of John Henry.

I suspect you could get the rights to one for next to nothing, if not nothing.
 

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