The
Glass Walkers are one of the thirteen
tribes of
Garou found in
Werewolf: The Apocalypse. Steeped in technology, human religion, and the ebb and flow of the city, the Glass Walkers live and die by a creed of progress. While they fear the
Apocalypse as any werewolf, they believe that each passing day makes them stronger, that every new invention may be appropriated for their cause, and that every new philosophy might strengthen their resolve. In this way, Glass Walkers are the quintessential
Urrah and don't have the strong aversion to human populations that most Garou do.
...
To the other Tribes, the Glass Walkers are dangerously close to falling from
Gaia, turning wholeheartedly to the Weaver. The Glass Walkers themselves, however, maintain that they are the ones that work to keep the Weaver's work clean from the
Taint of the Wyrm. Much of the Tribe is in denial how they are slowly losing contact towards the
Wyld, and how Camps dedicated to technologies and the Weaver's song are threatening to overtake their Tribe.
https://whitewolf.fandom.com/wiki/Glass_Walkers