Black Angel
Arcane
In this thread, aweigh mentioned that he's 100% combatfag, and few replies earlier he mentioned how he can't stand Arcanum at all. Iirc, few pages before that he actually defended New Vegas, and right now in this thread we can see that aweigh liked New Vegas enough to replay it multiple times. Hell, contrary to his statement that he's 100% combatfag and how, and I quote, "story and characters and false choice and consequence (i.e. choose your own adventure R.L. Stein type of C and C which is what the codex loves but is not real C&C which can only emerge from gameplay); i do not care that much for any of those things. i play RPGs for their gameplay.", really contradicts his defense of New Vegas, because the game actually excels at all those things he didn't care about. Since, I assume from his claim that he's 100% combatfag, that for him combat = gameplay, and New Vegas combat is really, really shitty.
To that, I'm going to quote myself from that old thread once again, which appeared in the next page:
To that, I'm going to quote myself from that old thread once again, which appeared in the next page:
Now, from what I remembered, you haven't addressed that post of mine, aweigh. Would you kindly do so now? Why is it you can stand New Vegas, yet can't stand Arcanum? To me, real-time shooting/action combat mechanics of New Vegas is way too horrible, even with all the mods. Although, like I said, probably because I have the newfound adoration for top-down isometric turn-based combat mechanic, so I highly prefer Arcanum's combat (and even Fallout 1&2's).Black Angel said:I'm extremely baffled with some here who would argue how they enjoyed New Vegas BUT didn't enjoyed Arcanum. In some ways, New Vegas and Arcanum had this similar situation where they were initially released as a buggy mess of a game, and also had pretty shitty combat gameplay mechanics. The difference is that:
1. New Vegas was severely held back by a shitty engine, shitty design decision from the owner of the engine, and having to please console audience, Arcanum was not.
2. New Vegas's scope of the gameworld was severely scaled down, Arcanum was not.
To me, Arcanum was actually much more fun and feels/plays better, because I had this newfound adoration for Top-Down Isometric Turn-Based games. Sure, the combat mechanic of Arcanum was kind of messed up because Tim Cain and co had to develop and balance it around the use of Turn-Based AND Real-Time combat, but it still plays better for me.
Also, what baffles me even more is how aweigh stated he's a combatfag, BUT he is defending New Vegas as if New Vegas had better combat gameplay than Arcanum (as an RPG, that is).