Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

What game are you wasting time on?

RK47

collides like two planets pulled by gravity
Patron
Joined
Feb 23, 2006
Messages
28,396
Location
Not Here
Dead State Divinity: Original Sin
There's also a lot of weird stuff about the game, technically. Animation can get really glitchy at times and there's kind of an ugly, glossy sheen to everything which I think is supposed to make everything look hot and "wet" but really just looks like everything is wrapped in plastic. There are also a higher-than-average number of art/level design anomalies, like really jagged terrain, floating bushes everywhere, suspiciously low-res textures that sort of thing. And for a game set on a fictional Caribbean island, it's weird how white people still make up 90% of the population.

It's Deep Silver. After buying their humble bundle, I can safely say I'll never buy a single product from them ever again.
 

Cowboy Moment

Arcane
Joined
Feb 8, 2011
Messages
4,407
Got around to finishing Deus Ex: HR. Game went full retard at the end, to the point where it retroactively made everything that came before seem worse than it was.
 

iqzulk

Augur
Joined
Apr 24, 2012
Messages
294
Just finished the 7th Guest. It was the most horrible gaming experience I've ever had.
Have you ever played "Mortalus"?

If you haven't, maybe you should one day, even if out of some morbid curiosity.

As for me personally, I can safely say, that this is the very worst adventure game I have ever played (and completed) and, probably, will ever play (and complete).
 

Gurkog

Erudite
Joined
Oct 7, 2012
Messages
1,373
Location
The Great Northwest
Project: Eternity
just finished 5 skuling all of the endless maps in Orcs Must Die! 2. Next I will try to finish 5 skuling the all of the Nightmare maps, but some are a bit annoying since they are designed for 2 players, while I am soloing the game.
 

Redlands

Arcane
Joined
Mar 23, 2008
Messages
983
Just finished the 7th Guest. It was the most horrible gaming experience I've ever had.
Have you ever played "Mortalus"?

If you haven't, maybe you should one day, even if out of some morbid curiosity.

As for me personally, I can safely say, that this is the very worst adventure game I have ever played (and completed) and, probably, will ever play (and complete).

I haven't even heard of it. It'll probably have to wait until I can find it, and after I bring myself to play The 11th Guest, which is apparently worse. It's possible the heat death of the universe happens before then, though.

Just finished the 7th Guest. It was the most horrible gaming experience I've ever had.
You've not played Phantasmagoria have you :smug:

I'll do you one better: I've played Phantasmagoria 2 to completion. The 7th Guest is almost infinitely worse; at least Phantasmagoria 2 had the power of sheer WTFery going for it.

Then again, I'm pretty sure Sierra never managed to sell a game that sold less than 200 copies worldwide. Trilobyte was always a big fucking mess.
 

Baron Dupek

Arcane
Joined
Jul 23, 2013
Messages
1,870,973
Back in Space Hack aka Maximus XV Abraham Strong: Space Mercenary, first game from same devs who made GROM (Darth Roxor made great LP from it on Codex LP).
Game is decent hack'n'slash with broken economy because cells/batteries (game currency) is also ammunition for guns.
Seriously.

I don't remember longer hack'n'slasher than thin (Dungeon Siege 1 or 2?). Last time - after propably 25h - I've reached maybe 5th biosphere out of 15? Then Win98 screwed (because what else he can do?) and wiped out my saves.
I've got more luck with Frater aka Chosen:Well of Souls.

Still better than Space Siege...
 

iqzulk

Augur
Joined
Apr 24, 2012
Messages
294
I haven't even heard of it. It'll probably have to wait until I can find it, and after I bring myself to play The 11th Guest, which is apparently worse. It's possible the heat death of the universe happens before then, though.
Mortalus has numerous and horrendously integrated INSANELY HARD QTEs (not really, more like Cyberia's mouse-based railshooting sequences, but used as modern QTEs), the worst "swordfighting" I've seen anywhere ever (input lag and animations like you wouldn't believe), harsh time limit (want to backtrack to a previous location? LOL, you are dead. failed QTE 30 times in a row? LOL, you are dead. Thank God you can saveload the hell out of this game), all actors have horrendous pronunciation and are almost incomprehensible 2/3 of the time (and sometimes they are completely incomprehensible because music totally blocks the voices), the graphics are pixelated and look like ass, almost all of the "puzzles" are horrendously integrated and are based on some extreme sort of "moon" logic, the pacing just screams of "Well, we cut 2/3 of the plot, so there you have it" (so there is literally no pacing to speak of), all the "hints" to almost all of the puzzles are collectively dumped upon you in the very beginning of the game in the from of an ominous magic book. Oh, and there are deadends. Like, dozens of them. So, yeah, you can't go wrong with that one.

The only remotely good things I can say about this piece of shit are as such: intro and outro are not horrible (I even ripped the BGM from those), the cypher puzzle is pretty decent even though it's mostly busywork, and, finally, the games which try to tackle with alchemy in any significant manner, are rare to the extreme, so it's at least somewhat appreciated.

Then again, 11th Hour has the "treasure hunts" (oh God), story about being raped by the building (which is still better than Mortalus', mind you) and all the rehashed puzzles from the first game you seem to like so much, only even slower.
 

Wulfstand

Prophet
Joined
Jul 13, 2009
Messages
2,209
I'm having an unexpected amount of good fun with Brutal Legend; I've finished the main campaign, and am currently just riding around the map, doing sidequests and unlockables, listening to the music and staring at some of the wacky design-ideas that DF had for the game. (such as a mountain made out of guitar-amps) The controls feel a bit clunky, but other than that I ain't complaining about much. Heck, I couldn't even stand Jack Black before, who'd knew the game'd completely change my opinion on him?

Does anyone have any idea if there's ever going to be a sequel? It'd be a darn shame not to see the story go further, plus the main campaign felt like good honest fun, nothing pretentious or what-have-you, just good fun.
 

Sceptic

Arcane
Patron
Joined
Mar 2, 2010
Messages
10,874
Divinity: Original Sin
I'll do you one better: I've played Phantasmagoria 2 to completion.
Eh, so have I, and it's not as bad as the first one. At least the movie part was pretty well done, as opposed to 1 where everything was shit, both the interactive AND the movie part.

Go play Codename: ICEMAN. I dare you.
:lol:

My GOD. Codename: Iceman?? The 12 hour dice game simulator bookended by a Cold War Era action adventure?
Oh FFS I debunked this bullshit last week.

It contained an annoyingly hard, completely random dice game that you had to win like 20 times
Lies. You didn't have to win it. The EMP thingie you get at the end wasn't necessary to bypass the force field, as there's another way around it.

Through one of the most annoying Sierra mazes ever :troll:

Oh and getting full score in the game? you had to get the EMP thingie AND go through the maze :troll::troll::troll:

It's a shit game anyway even though it has a great MT-32 soundtrack
 

Cool name

Arcane
Joined
Oct 14, 2012
Messages
2,147
I just finished yet-another-replay of...

91kk28.jpg

... what-the-fuck-am-I-playing, also known as Kara No Shoujo.

And at last I got the bloody True End!

Except someone thought that when you have a game with a cool story, awesome atmosphere, and porn so terribad it makes the Nasuverse's porn seem like high art the best thing you can do is to make unlocking all the awful porn the requeriment to get the True End.

WHAT THE FUCK WHERE THEY THINKING?!

Not to mention I did manage to unlock absolutely no new pornscenes in this playthrough. So, like, fuck it.

Still...

ekgk5v.jpg

That was SOOO worth it. :oops:

Stella is so bleeping CUTE. Where can I buy a daughter like that? I'll feed her, and I'll take her on walks, and I'll bathe her. Promise! :(
 

Cool name

Arcane
Joined
Oct 14, 2012
Messages
2,147
Finished it? Good, now go update your LPs. :rpgcodex:

I still did not finish it. :(

I need to unlock, uhm, Toyiko's porn scene, Orihime's porn scene, Hatsune's porn scene, Nene's porn scene, Toko!2's porn scene, Kyoko's porn scene, and another one I haven't got the smallest idea what it is about before I can unlock the True End. T_T Whomever did came up with that idea was a FUCKING MORON. I do not care about your stupid porn, you idiot. Actually, your porn SUCKS ASS. I did everything right but, noooooooo, not true end for me because I did not see enough IH UH AH AH OH UH EH EH UH AH MOTTOMOTTO IKUIKU. FUCK YOU, GAME.

And I will not go back to my Let's Play thingies until next year. :S I am in the middle of moving overseas and I have to finish my magickal witchy journey as well.
 

Azira

Arcane
Patron
Joined
Nov 3, 2004
Messages
8,522
Location
Copenhagen, Denmark
Codex 2012
Still in the process of moving? OK then. I'll stop harassing you about your LPs. :salute:

As long as you eventually return to complete them that is. :rpgcodex:
 

Darth Roxor

Rattus Iratus
Staff Member
Joined
May 29, 2008
Messages
1,878,644
Location
Djibouti
The latest news on Betrayer finally made me do something I've had in mind for a while now, that is, check FEAR2 again. I only played the demo back when it was released, and I absolutely hated it, but I figured that maybe the game is gonna develop nicely like Wolfenstein did. And I didn't quite remember why I hated it so much, too, so might as well.

AND OH BOY DO I NOW REMEMBER WHY I HATED IT

Everything about this game is a total :decline: from FEAR 1. Character speed got cut by like 75%, what the fuck, even "sprinting" is slower than normal movement from FEAR. Leaning removed. UI is terrible. Guns have no oomph whatsoever (especially the horribly butchered shotty). Generic goons you keep shooting are shit, nowhere near as cool as the previous generic goons who had funky uniforms and cool radio banter. THE AI IS COMPLETELY NON-EXISTENT, WHICH IS PARTICULARLY OFFENSIVE. The "omg zombie womyn!" cheap scares are abused to the point of stupidity, and considering that they are just about the same as the ones in FEAR 1, you are already used to the fact that this shit can't even harm you, so each and every one just produces a 'meh' reaction.

FFS
 

Deuce Traveler

2012 Newfag
Patron
Joined
May 11, 2012
Messages
2,906
Location
Okinawa, Japan
Grab the Codex by the pussy Divinity: Original Sin Torment: Tides of Numenera Shadorwun: Hong Kong Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture
I've been playing through old series of games that I never got around to when I was younger, but always wanted to give a try.

For RPGs I finished the 1st eight Might and Magics earlier in the year and now I'm wrapping up the Gold Box series with the Krynn trilogy. After I knock out the Gold Box games, I am thinking of playing the Magic Candle series followed by Dark Heart of Uukrul and then Darklands. That should take me well into 2014.

For 1st person games, I just finished Thief: Gold and plan to tackle Thief 2 and Thief 3 soon.

I know they aren't strongly related by genre, but I am also toying around with other Looking Glass Studio games (and related companies) in this intended order...

Ultima Underworld (won) -> Ultima Underworld 2 (won) -> System Shock 1 (won) -> System Shock 2 (currently playing) -> Arx Fatalis (soon)

What a great company Looking Glass was. It deserved better than what it got.
 

Misconnected

Savant
Joined
Jan 18, 2012
Messages
587
The latest news on Betrayer finally made me do something I've had in mind for a while now, that is, check FEAR2 again. I only played the demo back when it was released, and I absolutely hated it, but I figured that maybe the game is gonna develop nicely like Wolfenstein did. And I didn't quite remember why I hated it so much, too, so might as well.

AND OH BOY DO I NOW REMEMBER WHY I HATED IT

Just try Fear 3 first. Trust me, it'll make Fear 2 look like the best game ever by comparison.

Man, though... You're so very right. I've grudgingly, but repeatedly, played the hell out of Fear. It's The Last Good FPS: plays fast and lethal, has mostly really good weapons and enemy types, mostly great level design, and comparatively speaking superb AI. The only flaw is that the fluff is so fucking stupid it feels like a slap in the face.

The series makes me hate humanity, and makes me doubt consoles really have shit to do with it.

What Fear and the franchise is most known and loved for now, is the IQ draining shit that passes for fluff. What Fear was most known and loved for when it came out, was the fucking graphics. It really shouldn't have surprised either of us that the gameplay of the series became increasingly primitive, slow and easy with each instalment.
 

L'ennui

Magister
Joined
Apr 6, 2009
Messages
3,257
Location
Québec, Amérique du Nord
I am currently spending my gaming hours trying to become decent with The Flash in the new-ish DC fighting game Injustice : Gods Among US. Pretty good game from the makers of Mortal Kombat.

I invariably get raped whenever I go online.

EDIT : Oh yeah I'm playing it on the PS3 COME AT ME YOU FUCKERS

FURTHER, UNRELATED EDIT : FEAR 1's multiplayer was all kinds of awesome, don't know about the other ones but I played the shit out of that and it was skills-based pwnage heavan.
 
Joined
Apr 4, 2007
Messages
3,585
Location
Motherfuckerville
Nier.

It's a Japanese action-RPG made mostly for storyfaggotry, as the gameplay, level, and question designs aren't all that great. Acquiring certain upgrade materials is stupefyingly tedious; between this game and Drakengard, I'm pretty sure Cavia (the developer) had a burning hatred for the types that feel compelled to do everything in games. At least in Nier, the tedium seems optional. I hope I don't need to find any more Eagle Eggs or rare Shade drops to see further endings.

Other than that, the game isn't terrible. Like Drakengard before it, it's pretty much mechanically inferior to the average action game of its time, but stands up okay versus the average action-RPG; it's leagues ahead of shit like Elder Scrolls combat or any Diablo-like. The presence of things like a ukemi technique, being able to cancel some animations into a block/jump/guard-breaker/dodge, and a parry system make the combat decent enough fare, though certainly nothing to write home about. Enemies aren't terribly varied, it's no Demon's/Dark Souls, but the bestiary fills in the game well enough. Boss fights aren't terrible, mostly because it's easy to excuse an action-RPG for resorting to gimmick fights (like the cube in the Barren Temple) or indulging in "big bosses" that follow a pattern of dodge large attack->punish boss in recovery frames. In a game liker Nier, it's much less of a dip in depth when a gimmick fight occurs as opposed to in a "real" action game; it's not like losing all of, say, Ninja Gaiden or DMC's combat intricacies so you can float around on a platform or play Star Dante vs Mundus. I guess the opportunity cost of gimmicks and such is lower in games that have less depth in combat.

The game is kind of slow-paced in the beginning, for story purposes, so it can be overlooked to an extent. What can't be overlooked is the bizarre weapon progression. For a good deal of the game, you only have access to one weapon type (one-handed swords). You only gain the ability to use Spears and Two-Handers at a later point, at which time many are obsolete in terms of damage and magic boosting, as each weapon class has only one moveset. Also, many of the weapons are oddly placed. You can buy the best spears in the game as soon as you gain access to spears, but the one you find in the endgame area would have been considered pretty weak in the early game. Also in each weapon class there is a "strictly best" weapon that has the highest damage and magic boosting combined...which is kind of uninteresting.

The storyfaggotry is solid IFF you can stomach being emotionally engaged. It isn't the more "intellectual" kind of storyfaggotry Torment has, and some might find Nier a bit cheesy or a bit "too Japanese", but I enjoyed it. Backstoryfags might hulkout because much of the lore behind the world is deeply obscured, but I think it's better that the game focus on the story of a father trying to help his daughter (and others) in a dying world rather than go into 50 hours of science-fantasy bullshit of how said world got that way.

Oh, and the soundtrack is outstanding. Dat Junk Heap theme.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom