Finished
Dishonored - The Brigmore Witches
Pros:
- complex quests (even in case of fetch-quests, you often have to visit many locations to gather all ingredients),
- easy to miss non-linear stuff (interrogating the 1st witch, making Hatters neutral by making a deal with Trimble); can be considered a con, since you can kill/choke a quest-giver, before learning that he/she actually is one...
- witches are demanding enemies in combat,
- ties up the Corvo-Daud story nicely,
Cons:
- level design is not that great (worse than in vanilla and KoD IMO): small areas, very easy to move around freely most of the time)
- once again, turning on objective markers (quest-compass) is sometimes necessary (if you don't want to spend 1/2 hour looking for some obscure place),
- once again, doing something "out of order" can mess-up quest info (you can get info about something before actually learning about it ingame),
- witches can be dealt with easily, as long as you stick to stealth: too bad that they weren't made harder to choke/execute, good old Thief 2 introduced guards in iron helmets (resistant to blackjacking) over 10 years ago...
- the concept of Witches feels strongly inspired by Pagans/Trickster story from Thief,
- Daud is a little bit too chatty sometimes (sarcastic remarks, etc.).
tl;dr