I survived
Hard Corps: Uprising.
This fucking game is going to be in my nightmares right next to Touhou, Ys and Metal Slug as some carpal tunnel inducing shit. The game is essentially a Contra spiritual successor with the graphical facelift of the guys who make Guilty Gear and BlazBlue. It lives up to the name, let me tell you. So you're a ragtag group of rebels facing off against some big bad fascist army - y'know the usual. There's some writing between stages that's different for each character you play as, which is kinda neat. Writing is good enough for an arcade-platformer, but that's not what you're playing the game for. What you're there for is to die endlessly from hordes of bullshit enemies and traps. The devs knew it was pretty much impossible that anyone but 1CC Contra fans would be able to beat the Arcade mode (3 lives, limited continues, no saves) so they added a stage select slash cheat mode (Rising Mode - basically an upgrade menu for added health, lives, etc) for those lesser beings such as myself.
So - gameplay. You can run, jump, shoot, strafe, dash, air-dash, double-jump, deflect, the usual Contra stuff. Okay, seriously, the amount of movement options is amazing, with them even taking a cue from bullet hells with the deflect option. It'll take a while to get used to, but all the advanced inputs make the game feel more like a true improvement using modern technology. Although there are caveats, such as the fact that your character can stick to walls and ceilings, which means that sometimes you'll be trying to rip your character off like a sticky ball and end up falling to your doom. That happened. A lot. Devs made sure bosses that centered around climbing were short, but it did still feel like bullshit when your character couldn't get his grubby mits off. Enemies are fun to kill, and there's a wide variety of them so they never get stale, and learning their patterns (same goes for the bosses) is some of the most fun parts of the game. Surviving with your wits, reflexes, and a bit of memorization is key to winning. It would be much easier with a friend, but I'm on the Codex so that ain't happening. Bosses range from fun to
just kill me so they did that well. Graphics are freaking ace, again, Arc System are darlings when it comes to 2.5D and the PS2 era anime intro/outro are really something to behold. Music was good, a lot of good rock riffs and some electronic stuff not exactly anything too memorable though sadly. I think the voice acting (in English!) was done in-house in Japan, so it was wonky but it added to the charm.
TL;DR:
+ Solid stage design
+ Variety of fun enemies and bosses
+ Character movement is advanced and polished
+ Graphics are amazing
+ You can play as Duke Nukem through DLC*
+/- Much better with a friend
- Movement can be wonky
- Rising mode is necessary for mortals
- Only on PS3 and Xbox 360