Baron Dupek
Arcane
And calling PoP 2008 "easy game" will be massive underestimation.
Perkel I found Warrior Within to be more enjoyable mechanically than Sands (smoother camera, movement, improved combat) but the presentation was a huge turn off. Could you share what you enjoyed about the narrative? I was harsh in giving it 2 trolls, since I DID enjoy the gameplay. I liked the Nemesis chase sequences, but hated the bait-and-hit bosses. I liked that Thrones was more ambitious w/ its bosses, interjecting platforming into them. Sadly, this title only has one real encounter that tries it, but does so successfully. The final boss is a joke and left me feeling dry (hue hue hue).
Now then, should Prince of Persia '08 be avoided at all costs? I see it has the same director as Warrior, Thrones, and Forgotten. How bad could it be?
why's it better than gow?Binary Domain. First level was absolute shit but it picks up later, nice jap take on popamole GoW mechanics, but it's far better than GoW, at least to me.
Tried this on a whim just because it sounded good as ARPGs go. The realtime combat does get pretty stupid when you have 20 skeletons mobbing you, but it's still fun. I'll probably finish it, then skip ahead to Original Sin.
Doesn't take itself so seriously, shooting robots that react to damage dynamically is better than whatever the fuck gears monsters were, the popamole aspect is subdued because enemies will flank your position and the bosses are pretty fun.why's it better than gow?Binary Domain. First level was absolute shit but it picks up later, nice jap take on popamole GoW mechanics, but it's far better than GoW, at least to me.
Wizardry 6+7
I never finished wiz7 back in the day.. thought I'd give it another shot, and I've seen good things about 6 so I started there. I'm liking the purity of it. Downsides are shitty EGA graphics, limited keyboard controls, and more trash mobs than a Spiderweb game.
Nice, I have never played Woodruff yet (I intend to, of course) and I love when the entire game takes place in the same area which expands ; Sam & Max Hit the Road comes to mind.Was playing Woodruff and the Schnibble of Azimuth.
[...]I found it interesting how the game always takes part within the same areas that get continuously unlocked
Warrior Within has fucking amazing story make sure you play it.
Finished all 3 from trilogy and first one was ok, second one is masterpiece, 3rd dropped quickly because it was mediacore as fuck.
ZDoom with remakes of classic WADs.
Knee Deep in ZDoom is a bespoke remake of first episode of the first level. Much bigger, much more detailed and realistic an beautiful.
Doom In Name Only - WAS with levels themed not on actual levels, but on their names alone. Much bigger levels, some with interesting ideas.
I'm having fun with both.
Of cause, with Brutal Doom - vanilla Doom weapons are quite boring in comparison. On the other hand, both WADs like to drop hordes of enemies on your head, and having to reload with BD weapons can seriously fuck you up.
ZDoom with remakes of classic WADs.
Knee Deep in ZDoom is a bespoke remake of first episode of the first level. Much bigger, much more detailed and realistic an beautiful.
Doom In Name Only - WAS with levels themed not on actual levels, but on their names alone. Much bigger levels, some with interesting ideas.
I'm having fun with both.
Of cause, with Brutal Doom - vanilla Doom weapons are quite boring in comparison. On the other hand, both WADs like to drop hordes of enemies on your head, and having to reload with BD weapons can seriously fuck you up.
IIRC, Knee Deep in ZDoom features custom enemies. How do they work in Brutal Doom?
Also, isn't it in Knee Deep in ZDoom where one of the enemies has a instakill projectile weapon that even ignores the almighty IDDQD?
Another ball that Soma dropped is actually doing something that sticks with the player. Remember <GAMENAME>? Remember that <COOL_THING> in it? Amnesia had a few things like that, the biggest one probably being the water monster. Soma has nothing like that.
Tried to play The Elder Scrolls - Arena, but it's too tedious.