Ivan
Arcane
Celeste 
Very enjoyable platform that reminded me Super Meat Boy. Difficulty ramps up with super tight angles and platforms, thankfully the maps are all pretty small. There are a few excellent bosses here too, and some nice variety with enemies later on that I shan't spoil. There's also a nice little narrative and character work to boot. All in a all a damn fine platformer. My biggest gripe was with its poor communication of secrets and not allowing the player to return to backtrack to explore. I don't see myself going through the tedium of replaying levels to collect the secrets piecemeal. I wish it was made clearer which paths moved you closer to an exit, and which took you to a "side" map. Again, not a huge deal. Secrets are only really there to unlock an extra chapter after the end.

Very enjoyable platform that reminded me Super Meat Boy. Difficulty ramps up with super tight angles and platforms, thankfully the maps are all pretty small. There are a few excellent bosses here too, and some nice variety with enemies later on that I shan't spoil. There's also a nice little narrative and character work to boot. All in a all a damn fine platformer. My biggest gripe was with its poor communication of secrets and not allowing the player to return to backtrack to explore. I don't see myself going through the tedium of replaying levels to collect the secrets piecemeal. I wish it was made clearer which paths moved you closer to an exit, and which took you to a "side" map. Again, not a huge deal. Secrets are only really there to unlock an extra chapter after the end.