Sceptic said:Forgot to mention I'm wasting my time with Fallout Tactics. Combat is fun (full party control, finally!) with the exception of the completely retarded RT mode. Graphics are pretty nice. Rest of the game, meh. Good for what it is.
It is, in more than one place. It's not absolutely required mind you - it'll just turn seemingly trial and error puzzles into ones that makes perfect sense and are relatively straightforward.Jaesun said:ok thanks. And yeah, I read an old review and the specifically pointed out BE SURE TO FUCKING LISTEN in the review. Apparently that is something really important.
I remember that one and it's not particularly hard, so rather than give you specific hints I'll just give some general advice on how to approach the game. Most important: keep a mental map of the island. If you pass by a building/item/feature that stands out, remember what it is, and when you find something later on that seems to be linked somehow chances are the link is key. If you're standing somewhere and can see some other feature in a way that puts it in emphasis, there's most probably something you can do. If you're in the tower this means you've passed the library - be sure to read the books that you can read. You don't need to transcribe them, but notes of what seems important helps (you obviously don't need to copy the whole pattern book...)Found the note and got my first message and read the 2 (red/blue) books. Now to figure out this fucking tower rotation thing..
If you can resist, try not to read any hints (and definitely not walkthroughs).
AFAIK encounter rate is calculated based on CPU speed (same retarded way as in FO2), so you have to decrease your CPU speed using tools like CPUGrabber or sth. Worked for me when I tried it.Sceptic said:Anyone knows of a way to tone down random encounters in Fallout Tactics? I'm fucking sick and tired of getting at least a couple dozen on EACH square. My outdoorsman skill is reasonable so I get to skip most of them (and with the others I just run out without fighting anything) but the sheer number, and the pause for each, means it still takes 5-7 minutes just to move from a mission back to the bunker, never mind trying to explore and find the special encounters. On several occasions I get 3-5 encounters pop up without the marker on the world map even moving!
commie said:Oh and AP shits on ME with it's approach to combat. How fuckers rate ME above AP I'll never know.
Multidirectional said:commie said:Oh and AP shits on ME with it's approach to combat. How fuckers rate ME above AP I'll never know.
Mass Effect 2 has too much combat. Overly long missions with repetitive shooting. AP has much shorter missions. Still, combat in ME 2 is much more enjoyable. Even though it often takes too long.
Fowyr said:I don't remember where is file with encounter probabilities, but it was here. I confident. Almost. Too many time has come.
Thanks for the suggestions guys. Turned out I can unpack the BOS files with 7-zip, but I couldn't find one that looked like it had encounter rates... settled for CPUgrabber, which is probably killing my system but at least I can get somewhere now. Stumbled upon Pitch Black and spent 2 hours trying to keep Riddick alive through it and then he just sits there at the exit doing nothingspekkio said:AFAIK encounter rate is calculated based on CPU speed (same retarded way as in FO2), so you have to decrease your CPU speed using tools like CPUGrabber or sth. Worked for me when I tried it.
Sceptic said:Stumbled upon Pitch Black and spent 2 hours trying to keep Riddick alive through it and then he just sits there at the exit doing nothing
This game is starting to piss me off.
Yeah got 1.27 installed, and widescreen patch (playing at somethingx768 scaled up, good balance of detail vs view size). Yeah I noticed special encounters can happen on top of each other, walked out of Pitch Black and got another one (Bazaar I think) straight away.Fowyr said:FO:T special encounters mostly not so fun jokes. Do you install 1.27 patch, btw? Game has several bugs like APC what cannot drive from third BOS base and so on. Don't forget what special encounters not so random. They occur only in the certain map squares. I tried to sqeeze five encounters from such place (four corners and center).
You have a free slot in your team for him of course?Sceptic said:Stumbled upon Pitch Black and spent 2 hours trying to keep Riddick alive through it and then he just sits there at the exit doing nothing.
This game is starting to piss me off.
Well done I know far too many people who, even back then broke down and looked at a walkthrough "just for one hint"... then ended up using it to solve the entire game.Jaesun said:I just finished Myst (and not using a walkthrough at all).