PulsatingBrain
Huge and Ever-Growing
If you don't want to waste time, not playing video games at all would be an even better option.
I guess.
If you don't want to waste time, not playing video games at all would be an even better option.
Games are not a waste of time. I respect games enough to not think that. You're the arbiter on what is waste of time to you.If you don't want to waste time, not playing that pos at all would be an even better option.
Fork was talking about CyberpunkGames are not a waste of time. I respect games enough to not think that. You're the arbiter on what is waste of time to you.If you don't want to waste time, not playing that pos at all would be an even better option.
of course, if it's an RPG. I'm trying to do everything i could as long as it helps me with upgrading my character. Any unexplored corner can potentially contain a chest with an item, any unchecked dialogue option can potentially lead to a sidequest. It's not an OCD, it's just a normal thing when you play and RPG.setting out to do literally everything because your OCD is too strong, and you simply must do everything, and you absolutely can't stomach not having played the perfect game with the perfect chracter in the perfect 100% completion run™. Do you really exhaust every single dialogue option just because it is there (even if you don't really give a shit) and go through every corner just to make sure you didn't miss everything?
My point is doing everything there is to do in a game is dumb. You should just do what feels fun.
If they seem interesting? If I'm a high level character and somebody asks me to fetch a jug of water I'll just tell them to fuck off. In fact, I will probably do that by default out of principle. Plenty of games hide side quests in dialogue trees. I try to at least LARP a little when playing an RPG. Someone purely out for profit isn't going to ask some peasant about their misfortunes, nor will a character that doesn't like breaking the law be interested in hearing a robbery scheme. Yeah, of course you can powerplay and do everything for the sake of experience and rewards, but how many games actually require you to do even do half of the content not to be underpowered? Very few games have real difficulty that encourages you to explore out of necessity for supplies, experience, gear, etc. To add, survival horror games (which I guess are mostly action games) still stand a head taller than most RPG's when it comes to giving players the initiative to explore things organically, mostly out of hard, genuine necessity, and also at giving exploration more danger. As an example imagine using resources to explore areas with potential loot, but running into danger and having to use your stores of resources, and gaining less loot than what you've already spent getting there.But how do I know which side quests are going to be good before I play them?
"They are playing it wrong and should be banned from playing the game."My point is doing everything there is to do in a game is dumb. You should just do what feels fun.
This guy gets it.
What about the people who feel a sense of enjoyment and satisifaction at fully completing something?
My point is doing everything there is to do in a game is dumb. You should just do what feels fun.
This guy gets it.
What about the people who feel a sense of enjoyment and satisifaction at fully completing something?
My point is doing everything there is to do in a game is dumb. You should just do what feels fun.
This guy gets it.
What about the people who feel a sense of enjoyment and satisifaction at fully completing something?
My point is doing everything there is to do in a game is dumb. You should just do what feels fun.
This guy gets it.
What about the people who feel a sense of enjoyment and satisifaction at fully completing something?
Both games have some underwhelming guns. Playing it now, and comparing to shooters from that time like FEAR, it really does feel mediocre.Half-Life 2 it really aged badly in terms of gameplay compared to its predecessor....
Agree. But HL2 makes up for it with the super satisfying Combine death sounds.Both games have some underwhelming guns. Playing it now, and comparing to shooters from that time like FEAR, it really does feel mediocre.Half-Life 2 it really aged badly in terms of gameplay compared to its predecessor....
Chronicon
Chronicon
Been playing around with this for a bit, now have a level 29 warlock and I quite like it.
Both games have some underwhelming guns. Playing it now, and comparing to shooters from that time like FEAR, it really does feel mediocre.