Are the 2 first games in PS2 worth playing too?Man you'd think putting 300+ hours in Way of the Samurai 3 and 4 combined would tire you out.
No clue, master race only.Are the 2 first games in PS2 worth playing too?
That said you can treat each game as standalone entries, if that concerned you in any way.No clue, master race only.Are the 2 first games in PS2 worth playing too?
Nah, it could be fun. If you're a top player and your co-op friends are too. I'm not one but I've seen how they play... friend of mine have played a lot it too while being far from the most hardcore fps-player and there lots of them, with years of CS experience under the belt for example. But even solo it could be very nice and even for a beginner.Escape From Tarkov
Unironically the best stealth first person shooter out there if you decide to go solo looting. Also one of the most unfun games to coop with your friends because of campers everywhere, and the horrible balancing.
Wait, Pelit reviewed console games? I thought they only did computer games. Neat if true.I didn't play the PS2 games. My understanding is that the first game is pretty rough, at least by vague memory of the Pelit review.
50 hours into Divinity: Original Sin, after months of playing on-and-off (mostly off lately), and I'm not sure I can do it anymore. The combat was really fun at first, and still is on some level, but the novelty of the surfaces gimmick is beginning to wear off, the fights are too frequent and are starting to drag out due to the slow animations, and experience gain is slowing down, which means I'm not getting new abilities to play with as often. I'm also finding some of the quest solutions a bit too moon-logic-y for my taste; several times I've ended up checking a guide and thinking, "how the fuck was I supposed to figure that out". And I hate the Diablo-style equipment-system; it just really doesn't work in this style of RPG in my opinion. I do think it was a good game - the combat, the world interactivity and relationship gimmicks are really fun in the early-game, it looks very pretty, and the music is superb - but it isn't good enough, for me anyway, to slog through another 20-30 hours. I guess you could say, I liked it, but it outstays its welcome. The frankly quite boring story doesn't help, either.
Thing is, I've already done that. Twice now I've gone a few months in between play sessions, and have come back to it for a while. I think the game's main problem, for me anyway, is that it's just too long - I mean I'm 50 hours in and it doesn't feel like it's gonna end any time soon.So I think it's worth sticking with. Maybe just take a break and play something else before coming back to it.
Thing is, I've already done that. Twice now I've gone a few months in between play sessions, and have come back to it for a while. I think the game's main problem, for me anyway, is that it's just too long - I mean I'm 50 hours in and it doesn't feel like it's gonna end any time soon.So I think it's worth sticking with. Maybe just take a break and play something else before coming back to it.
It is a good game, but let's be frank, it relies heavily on gimmicks and novelty, which are not enough to carry an 80(?) hour game. Had it been a 40-50 hour game I probably would have called it my favourite CRPG of recent years, because the fun mechanics which the game uses to draw you in wouldn't have lost their novelty value yet.