Catacombs
Arcane
- Joined
- Aug 10, 2017
- Messages
- 6,136
Please provide updates as the tournament progresses.I've got a CS:GO tournament at work, so I'm practicing somewhat.
Please provide updates as the tournament progresses.I've got a CS:GO tournament at work, so I'm practicing somewhat.
Lost 4-16 on the first round the next one is in 10 days or so.Please provide updates as the tournament progresses.
Yep, in the end I ditched it. It's too boring, the desert is simultaneously overcrowded and too empty, the upgrades are clear shit that barely raises your stats a few points and have minimal changes in gameplay, if at all, and it's repetitive. The plot I don't care for, so in the end I uninstalled it.It's only good for the driving and the landscape. Rest ain't such of a much. I finished the game but I will lose no sleep over not replaying it.
I played ff7 for the first time around 2008 to see what the hype was about for the past decade. And oh boy, everything about that game was unbearably shit, from gameplay to writing to character models and especially the shitty MIDI that gave me headaches.Painfully slogging through Final Fantasy 7 on PS1.
I can't remember the last time I played a story-heavy game where the writing was so bad. The way other characters constantly enable the writer's pet is really sad, especially in supposedly confrontational dialogue. "Cloud, I know you're cool and dark and broody and mistarious, and it's your right to be cool and dark and broody and mistarious, but you better not be less awesome than usual during the mission. All right guys, let him be cool and dark and broody and mistarious in peace".
It was groundbreaking at the time I suppose, so it would be unfair to badmouth how tedious the mechanics are, but the writing is so impossibly poor it might as well be a 90s Sonic fanfic where the writers are taking for granted that their clown characters are actually super badass.
It was also a console game so people who never saw Fallout, Baldurs Gate, Elder Scrolls, Ultimas, Underworlds, M&Ms, Eye of the Beholders, LoL, etc.I suppose it was a game that was at the right place at the right time - it was everyone's first "rpg" when they were 10-14 and they have fond memories of it.
Yeah it was definitely a moment in time. Remember, we were coming off super nintendo for the most part, so while today the music and graphics are pretty rough, back then it was a hell of a jump. The world seemed so big, it felt so cinematic... and honestly we weren't paying that much attention to the terrible dialog and stories, we were already accustomed to that from pretty much every other console RPG.I played ff7 for the first time around 2008 to see what the hype was about for the past decade. And oh boy, everything about that game was unbearably shit, from gameplay to writing to character models and especially the shitty MIDI that gave me headaches.Painfully slogging through Final Fantasy 7 on PS1.
I can't remember the last time I played a story-heavy game where the writing was so bad. The way other characters constantly enable the writer's pet is really sad, especially in supposedly confrontational dialogue. "Cloud, I know you're cool and dark and broody and mistarious, and it's your right to be cool and dark and broody and mistarious, but you better not be less awesome than usual during the mission. All right guys, let him be cool and dark and broody and mistarious in peace".
It was groundbreaking at the time I suppose, so it would be unfair to badmouth how tedious the mechanics are, but the writing is so impossibly poor it might as well be a 90s Sonic fanfic where the writers are taking for granted that their clown characters are actually super badass.
I suppose it was a game that was at the right place at the right time - it was everyone's first "rpg" when they were 10-14 and they have fond memories of it.
Yeah it was definitely a moment in time. Remember, we were coming off super nintendo for the most part, so while today the music and graphics are pretty rough, back then it was a hell of a jump. The world seemed so big, it felt so cinematic... and honestly we weren't paying that much attention to the terrible dialog and stories, we were already accustomed to that from pretty much every other console RPG.I played ff7 for the first time around 2008 to see what the hype was about for the past decade. And oh boy, everything about that game was unbearably shit, from gameplay to writing to character models and especially the shitty MIDI that gave me headaches.Painfully slogging through Final Fantasy 7 on PS1.
I can't remember the last time I played a story-heavy game where the writing was so bad. The way other characters constantly enable the writer's pet is really sad, especially in supposedly confrontational dialogue. "Cloud, I know you're cool and dark and broody and mistarious, and it's your right to be cool and dark and broody and mistarious, but you better not be less awesome than usual during the mission. All right guys, let him be cool and dark and broody and mistarious in peace".
It was groundbreaking at the time I suppose, so it would be unfair to badmouth how tedious the mechanics are, but the writing is so impossibly poor it might as well be a 90s Sonic fanfic where the writers are taking for granted that their clown characters are actually super badass.
I suppose it was a game that was at the right place at the right time - it was everyone's first "rpg" when they were 10-14 and they have fond memories of it.
Many people who owned consoles did also own PCs, so it's silly to say all those people never played a "real" pc rpg, but they certainly didn't have the same epic feel. Now, today, I'd rather play through fallout 2 or baldur's gate than go through FF7 again, those games certainly aged better.