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What game are you wasting time on?

Kabas

Arcane
Patron
Joined
Feb 10, 2018
Messages
1,714
I thought Doom was scary, but this was on another whole level.
Doom has the "abstract cover for the metal album" kind of aesthetics, Blood is a very campy horror movie.

Completed the first episode of Heretic
MAut1CD.png

Was getting bored towards the end, then the episode finale arrived and it finally clicked with me. Finally the level that throws enough danger at me that i am forced to unleash all of my magical items.
Going with medium difficulty might have been a mistake. Or maybe i should be doing this pistol/wand start thingy beginning with the next episode?

Tried some other demos of the more modern games, Turbo Overkill and Selaco.
Like with Trepang2 i also ran into stuttering issues with Turbo Overkill which kinda makes it unplayable, lowering graphic settings to the lowest possible barely helped.
Selaco is good. It has some little stuttering here and there, but it's not to the point of being unplayable. Optimisation issue methinks, GZdoom likely can't handle the amount of details and special effects they put into the game. Features a lot of logs i didn't read lol, so i don't know what's the plot is about.
 

El Pollo Diablo

Educated
Joined
Nov 4, 2011
Messages
51
Started playing Dreamweb, an adventure game from 1994. It's freeware these days and can be downloaded from the ScummVM site.
I didn't get far and got stuck already. I consider that a good thing.
 

Abu Antar

Turn-based Poster
Patron
Joined
Jan 19, 2014
Messages
14,178
Enjoy the Revolution! Another revolution around the sun that is. Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
A little bit of everything.

I'm in the final dungeon in Legend of Heroes: Trails of Cold Steel II, or so the game tells me. I'm having a much easier time with the game than I had the first. There are some boss encounters that will pulverize you if you do not come prepared, but one you know what to do, it's not so bad. I have 70ish hours clocked. I hope to be done with this during my Christmans break, so the PS3 can finally be retired.

On the 3DS, I started Devil Survivor: Overclocked. The voice acting is terrible, and the female characters all have watermelons for titties, no matter what age they are. With that aside, the game seems promising. Tactical gameplay with the demon fusing of SMT could be a lot of fun. I had an old save file, but I remembered absolutely nothing, and so I felt like I wanted to start over. I usually just continue save files, no matter how old they are, but not this time. I can't really give any meaningful thoughts yet, as I am too early in the game. My feeling is that it will be fun.

My palette cleansers are Hidden Folks, basically a where's Waldo type of game. Put on a podcast, and search for hidden stuff. It sounds retarded, but it's relaxing. The other one is (still) the third part of World End Economica.
 

Rahdulan

Omnibus
Patron
Joined
Oct 26, 2012
Messages
5,315
Since my PC decided to, well, peace out about three weeks ago I went back to PS3 to finally play Tales of Graces f while waiting for the new motherboard to arrive. It's honestly what you would expect from a Tales game, but I'm a sucker but time skip stories.
 
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Krivol

Magister
Joined
Apr 21, 2012
Messages
2,179
Location
Potatoland aka Prussia
I just finished Cyberpunk 2077.

I bought it on winter sale for ~20 Eur. I've never been hyped on it (just a few months ago I got a new deck, so...) and got relatively low expectations. I never played MGS5 nor RDR2 which were commonly used in some other thread to compare CP77, so I don't know if this game is that much worse than them. I'd instead compare it to FNV (futuristic FPS-RPG with guns, story-focused), Bloodlines (urban fantasy, also FPS with RPG elements) and Deus Ex (cyber-augmentation, dystopian future etc).

It turned out quite good, a solid 7.5/10 game. I liked some characters (Johny, Panam), a few quests were fun, and the city is just great, same as the music and graphics.
There are plenty of minor quirks that can be improved via patches or mods:
- enemy netrunners using TWO FUCKING HACKS ON YOU! TWO! JUST TWO - there is a mod for this, but it's still insane.
- enemies are, all the same, you will encounter gangsters, corps, policemen, gangsters, other gangsters oh, and some other gangsters. And literally no difference between them - yeah, Militech will use some drones but it's literally all difference between enemy groups I could find. And if you built your character, all encounters will be the same - you will slow time and hack them with katana, or sneaky-kill all of them or just head-shoot them all. It's still fun, but god, this game begs for more encounter variety.
- driving still feels weird, especially on the keyboard and mouse
- exploration is rather disappointing - yeah, there are some hidden, good items, but still not much and - according to my knowledge - there are literally 2-3 hidden quests that can be found via exploring. Just fast-travel everywhere!

And there are some big problems that no mod will fix:
- game system. I hate this /all items can be levelled to your level/ system. There is no point in looking for legendary items before the 50th (max) level - imagine finding the best legendary gun at 1 level and raising its level to 50 at the end of the game. Horror. When I played AssCreed Odyssey I had the same feeling - just give me max level, drop the RPG stuff already and maybe leave a perk system.
- FACTIONS - there are none... Seriously, just think about this. You can work for plenty of fixers and gangs, sometimes against corps, sometimes on their side, sometimes you are fighting cops, other times co-operate... and... NOTHING! No rep system, no decisions, nothing. You can brofist some gang member in one location and a few seconds later, just two blocks away, slaughter the whole band of the same gang and feel no consequences.
- lack of 1st act - I mean there is a point in the game, just after you finish your origin quest when it's shown as a clip how you and Jackie are rising in NC merc hierarchy - this should be a game itself! It really feels like they butchered that from the game due to lack of time.
- the main story is just... short. It has 5 quests in total! (Heist, Kidnapping Hellman, Helping Takamura, Voodoo Boys, end-game) . I know that if you look at the list on the wiki, there are like 20 quests, but believe me, most of those are just parts of those 5. Even if I spend 50 hours in this game, the main quest took like 5-10 of that.
- again - open-world design should not be followed with a time-urgent main quest! How can you feel immersed in exploring and doing side quests, when every few seconds you hear - OMG! V! YOU ARE DYING! DO SOMETHING ABOUT THIS ASAP!

Overall in my opinion game is much worse than FNV, Bloodlines and Deus Ex, but still a good eye-candy shooter with dozens of cut-scenes. Worth a play, not worth the full price, and definitely not some kind of messiah of RPGs. I like it more than W3 but I always had a soft spot for dystopian, futuristic settings.
 

Wunderbar

Arcane
Joined
Nov 15, 2015
Messages
8,825
Finished Gothic 2 NotR as a mercenary / dragonhunter. Full STR melee (one-handed ore dragonslayer sword). Finished the game at Level 47, with 200+ strength, 90 dexterity, and maxed out one-handed skill.

Dragon-hunting chapter was rough, I as expected. Had to use scrolls of summon demon to defeat the dragons in melee, otherwise they kept knocking me off my feet with fire attacks. Hoarded demon scrolls for the final fight and then spawned like three of those fuckers at the same time, undead dragon never stood a chance.

Gotta say, while i greatly enjoyed NotR's actual content (missing people questline, Jharkendar, hidden tablets), I thought NotR's rebalanced difficulty curve is really bad. Not only does it fail to solve the problem of main character becoming OP (now he becomes OP only by the chapter 4 instead of 3), it also promotes degenerate tactics like kiting, and greatly restricts player's choices on where to go exploring. Like, in G1 as a stock lv0 newbie you were be able fight molerats, scavengers and even solitary wolves, and there were plenty of places you could go. In G2 with NotR you are so weak, usually you have only one or two places to go where you don't get instantly raped by high level enemies. And then you are pretty much railroaded into doing NotR's content in Chapter 2. Yes, I know you can abuse AI and take out even the hardest enemies by beating them a wooden stick at level 0, miss me with this 'git gud' shit ok.

Oh and the Irdorath was way worse than Sleeper's temple from G1. I've seen people ragging on PB for having bad final acts in their games, and it's true in case of G2 but false in case of G1. Sleeper's Temple is unironically a very good dungeon full of decent encounters, cool traps and puzzles. By comparison, Irdorath is linear and boring, you just slowly trudge from A to B while decimating easy trashmobs by the dozen. So G1 starts strongly, turns into a slog in the midgame, and then ends on a strong note; while G2 starts strongly, has a strong middle section, and then ends somewhat weak.

Other than that the game is great :5/5:

Btw, did you know that if you don't get rid of Bloodwyn's head and carry it in your bag until the end of the game, it rots away?
1DkB2CX.jpg


xIEx9q9.png
Whz2W0v.png
 

Kabas

Arcane
Patron
Joined
Feb 10, 2018
Messages
1,714
Still playing through 3 games at the same time, something the episodic nature of the games allows me to.
Arcane Dimensions
Already completed more than half the maps. Even the weakest maps have something new and interesting to offer.
Heretic
Things improved drastically after i raised the difficulty to "thou art a smight-meister".
My favourite power-up after tome of power is the wing of wrath. Not even talking about secret searching, even the fights against basic imps become fun once you can fly around them. Only downside is a certain sequence breaks you can cause with this item, already ran into one.
Blood
Can't say anything negative about this one. I like how certain secrets allow you to get a complete drop on your enemies, turning a serious ambush those cultist prepared for you into the ambush against them.
Slayers X: Terminal Aftermath: Vengance of the Slayer demo. Yes, that's the name.
This game certainly has the character. "Hackblood energy" is your shield and your shotgun equivalent shoots "ice shartz" that you acquire by breaking glass.
Wishlisted it.
 

BLOBERT

FUCKING SLAYINGN IT BROS
Patron
Joined
Jun 12, 2007
Messages
4,286
Location
BRO
Codex 2012
BROS LOLLLOLOL!!! 1

FUCK ME STUPID IM PLAYING BRUTAL DOOM 20B WITH PROJECT BRUTALITY 2.0 LOLOL MY CARPAL TUNNEL IS GONE!!?

PLAYING PROTEUS ISNT AS FUN THOUGH

SEEING WHAT OTHER SHIT TO PLAY NOW THAT I GOT A MOUSEE HANDS
 

Caim

Arcane
Joined
Aug 1, 2013
Messages
17,392
Location
Dutchland
Completed Hitman 2016. Perfect if you like stealth and like to pick at a game to see what makes it tick and want something to truly master. If you want a fire and forget playthrough, it's less rewarding. Hitman tells the tale of a stoic bald man who goes on vacations across the world, sees the sights and meets interesting people whom the then murders. While you can commit straight assassinations you can also opt to become the spirit of Final Destination and murder people in interesting ways like dropping chandeliers on them, throwing them into woodchippers and printing presses, drop a toilet bowl on their head, have someone throw them out of the window and then throw that person out the window, have an operating robot rip them apart or just drown them in a pool of shit.

If you want to buy it, instead get the Hitman Trilogy on Steam, it's found under Hitman 3. Do buy it on sale: it's 35 bucks now which is a reasonable price compared to the 100 it is normally. DLC isn't really worth it except the Hitman 2 expansion, which adds two new missions. And if you already own parts of the trilogy... well, have fun figuring it out.
 

Sigourn

uooh afficionado
Joined
Feb 6, 2016
Messages
5,733
Finished Blood.

A lot of good, a lot of bad, but overall a great experience.
  • The weapon selection is very nice. I think I disliked the proximity bombs the most.
  • The shotgun grew up on me. I wasn't sold on its sound and animation, but it became my trusty partner.
  • Some levels are mindblowing. It mixes the realism of Duke Nukem 3D's levels with the labyrinthian nature of Doom's.
  • The style of the game is top notch.
  • Enemy variety is scarce. Most of the time the game is content with throwing hordes of cultists at you.
  • Hitscanning enemies are pretty much the only real danger in the game. At high difficulties, the second you are spotted you get shot. It leads to very annoying popamole gameplay, ironic in a "boomer shooter".
  • Water combat is completely fucked. Small enemies (fishes, rats, spiders, hands) can go fuck themselves too.
  • Episode 4 and the expansion packs were somewhat disappointing. Cryptic Passage is easily the best out of the three, with Post Mortem trailing last.
  • I think the story could have been fleshed out a bit.
 

Kabas

Arcane
Patron
Joined
Feb 10, 2018
Messages
1,714
Tried the Fortune's run demo. A stealth-FPS with parkour and some trappings of the immersive sim.
Played on the "intended" difficulty. It took me half an hour to complete the tutorial section before i got used to the controls and finally did things near perfectly. As a reward for my suffering i got "B" at the end.
BE3ZLus.png

"B"!!!:x

It's pretty good overall. You can wall jump, deflect bullets with katana, cook food in the microwave or kick the shield away from those riot shield guys and ram them with their own shield. Cool stuff.
Not a super fan of the artstyle though, everything blends together into this yellowish brown mess in my eyes.
 
Joined
Jan 7, 2012
Messages
15,230
  • Hitscanning enemies are pretty much the only real danger in the game. At high difficulties, the second you are spotted you get shot. It leads to very annoying popamole gameplay, ironic in a "boomer shooter".
I've always found it odd how quickly we went from games that intentionally made hitscanners weak and non-threatening (Doom), to games that made deadly tough but at least used them responsibly as somewhat rare high level enemies that are glass cannons (Doom 2), to games that litter half their levels with hitscanners who often have tons of health too.
 

Sigourn

uooh afficionado
Joined
Feb 6, 2016
Messages
5,733
Average Manatee It's pretty annoying. Some levels are a nightmare to complete because of the placement of the cultists. Others are pretty simple. But they require completely memorizing the levels.
 

Darth Roxor

Rattus Iratus
Staff Member
Joined
May 29, 2008
Messages
1,879,036
Location
Djibouti
Finished Bloodrayne 2. I'm pretty sure that if I weren't so completely out of stuff to play I'd drop it midway, because honestly this game is pretty bad. I'm convinced that the entire budget went into 3 elaborate cutscenes and Rayne's character model, and then they had to shoestring the rest together. What amazes me in particular is how they managed to make a slasher where the slashing itself is actually not fun. And don't even get me started on the bossfights.

I also tried Beyond a Steel Sky for about 15 minutes before I decided that I do not want to engage with this game's controls/interface for any extended time.

Also dusted off Heretic, now halfway through Ep3. Heretic is good shit even if it's really hardly anything more than a fantasy Doom reskin, but why would that even be a bad thing.
 

kites

samsung verizon hitachi
Patron
Joined
Jan 30, 2015
Messages
568
Location
hyperborean trenchtown
Some stages in Castlevania 1 are fucking enraging :argh: Way back when, I remember reading magazine articles on the NES releases over-and-over, but I never put much time into them.. stuck on stage #11, I think I need a breather, lord only knows what I'm in for next
 

Jvegi

Arcane
Glory to Ukraine
Joined
Nov 16, 2012
Messages
5,445
Wizardry 8 After about a week of procrastination by reading and watching guides on character creation I've finally assembled my team (fighter, valkyrie, rogue, mage, ranger and bishop). Probably not ideal. I'm getting the hang of the ui, formation, got my keybindings customized, wiz8fast set up. At level 4, so still the very beginning, it's fun. I like the exploration, and I always want to play games like that, but never do. Got bored by M&M7 when I figured the gameplay loop is probably going to remain the same and my characters will develop predictably. I hope it will not be the case here, because I'd like to actually finish a blober for once.

Btw, my 6 years old daughter loves watching me play this game.
 

Ezekiel

Arcane
Joined
May 3, 2017
Messages
6,677
Brother wanted to try out Indivisible in my room. This anime RPG. Starts out in a village. You're a teen girl. After walking through the village in the opening and coming to a small clearing, she gets in an inexplicable altercation with her dad. Dad walks away. I joked to my brother that her village will probably burn now and that her dad will die in her arms because they had a fight. We laughed our asses off as we saw the smoke in the distance and I turned out to be right on both cliches. Deleted the game.
 
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