Modron
Arcane
- Joined
- May 5, 2012
- Messages
- 11,128
The Fall?I see you forgot one Deus Ex game there, mate.
The Fall?I see you forgot one Deus Ex game there, mate.
Why not also play Invisible War?I finished project of playing all 3 Deus Ex games during period of about 2 weeks. I had only tried first title little bit very long time ago. Some thoughts on games...
First Deus Ex: Extra cool main character and I loved sneaking around. Game made me feel like genius several times. Story was really nice, I liked how there was all sorts of conspiracy theories included even the Knights Templar. Soundtrack was amazing too. Only things I could criticize was one of the boss battles and monastery map layout. I laughed out many times cos of goofy NPCs. When I first arrived in Hong Kong I ran around more than 10 mins completely lost like an idiot. Great game.
Human Revolution: I think this was overall well made. French Canadians did pretty decent job of taking over the IP. I liked characters here and soundtrack was once again great. Piling boxes was somehow extremely satisfying like WTF. DLC quest Missing Link was really great fun. I think ending could have used some work, literally choosing which button to click was really lame. But still game was nice.
Mankind Divided: basically many ways HR, but more, but also cut short. I think game could have used change from Prague more, and there lockdown was just annoying. Adam Jensen is decent character, perhaps too strong by default. I thought it was nice that game first limited how much fancy augments you could use, but later you could go all in. I think that was perhaps too much. When ending credits started rolled I was confused how did it end already. I thought DLC would have fixed that, but nope. Criminal Past DLC was awesome though and System Rift DLC was alright.
I enjoyed my Deus Ex experience, now time to read book or something...
Eventually.Why not also play Invisible War?I finished project of playing all 3 Deus Ex games during period of about 2 weeks. I had only tried first title little bit very long time ago. Some thoughts on games...
First Deus Ex: Extra cool main character and I loved sneaking around. Game made me feel like genius several times. Story was really nice, I liked how there was all sorts of conspiracy theories included even the Knights Templar. Soundtrack was amazing too. Only things I could criticize was one of the boss battles and monastery map layout. I laughed out many times cos of goofy NPCs. When I first arrived in Hong Kong I ran around more than 10 mins completely lost like an idiot. Great game.
Human Revolution: I think this was overall well made. French Canadians did pretty decent job of taking over the IP. I liked characters here and soundtrack was once again great. Piling boxes was somehow extremely satisfying like WTF. DLC quest Missing Link was really great fun. I think ending could have used some work, literally choosing which button to click was really lame. But still game was nice.
Mankind Divided: basically many ways HR, but more, but also cut short. I think game could have used change from Prague more, and there lockdown was just annoying. Adam Jensen is decent character, perhaps too strong by default. I thought it was nice that game first limited how much fancy augments you could use, but later you could go all in. I think that was perhaps too much. When ending credits started rolled I was confused how did it end already. I thought DLC would have fixed that, but nope. Criminal Past DLC was awesome though and System Rift DLC was alright.
I enjoyed my Deus Ex experience, now time to read book or something...
The japanese version has some different from the western ones:Giving Streets of Rage 3 another try. Plays crappier, looks crappier, sounds crappier, and Electra and her sisters no longer dress like dominatrices. The double-tap movement is so dumb. You can't hit people when they are partly outside the frame anymore.
When the game was localized from the original Japanese version to the English-language release, significant changes were made. The clothing of the three returning heroes (Axel, Blaze, and Sammy) was altered from their original colors seen in previous Streets of Rage games, the female enemy characters wore less-revealing outfits, and a sub-boss named "Ash", a gay stereotype, was removed from the English version (though he is still accessible in Streets of Rage 3 as a playable character via cheating and/or hacking). The voice-effects were also changed, with most noticeably Axel's catchphrase of "Grand Upper" for his blitz move being replaced with "Bare Knuckle".
Another notable difference between the two games is the plot: The Japanese version of the story opens with a new explosive substance called "Raxine",https://en.wikipedia.org/wiki/Streets_of_Rage_3#cite_note-4 discovered by a character named Dr. Gilbert (who is revealed to be the true identity of Dr. Zan), which explodes in the city and kills thousands of people. At the same time, a military general named Ivan Petrov vanishes. It is later discovered that Mr. X orchestrated the general's disappearance and plans to use Raxine to start a global war.
In the English version, all references to Raxine were removed, General Petrov was replaced by the city's Chief of Police, and the plot now involves a scheme to switch major city officials with robot clones in order to take control of the city. Another difference was if the player failed to save the general, the player has to head to what appears to be the White House. This too was changed in the English adaptation, where instead if the player failed to save the Chief, then the player has to head to City Hall, although the building depicting the City Hall is still clearly based on the White House. The bad ending sequence from the Japanese releases features a photo of a devastated city as text narrates the player's failure; this was removed in the Western releases and text scrolls upward on a black background. The credits were removed from the bad ending of the Western version (possibly to show that it was not the true ending), whereas in the Japanese version they still play.
The game's overall difficulty was also altered for the English version, with the game's Normal setting being significantly more difficult than even the Japanese version's Hard setting.
I tried it again for an hour or so. It really sucks. You liked Mankind Divided though...Eventually.Why not also play Invisible War?
Pretty good game, but by God, that Piss Filter...I tried it again for an hour or so. It really sucks. You liked Mankind Divided though...Eventually.Why not also play Invisible War?
I completed it last year just after Deux Ex, and surprisingly it was playable and enjoyable.I tried it again for an hour or so. It really sucks. You liked Mankind Divided though...Eventually.Why not also play Invisible War?
Never played the Multiplayer mode.That was fast. But i guess you had the speed increased.
One thing i loved about Unreal 2 is the multiplayer mode XMP. Had a ton fun playing that while it still active. Is it possible to play skirmish vs bots? I cant remember.
Streets of Rage 3's OST is interesting because it's sort of procedural, auto-generative. Yuzo Koshiro wrote a sort of scripting language which he termed "Automated Composing System", and he used that to lay out the songs, and fiddle with parameters here and there. The whole thing was setup like a big synthesizer. I think that's why some tracks have a really disjointed feel.The japanese version has some different from the western ones:Giving Streets of Rage 3 another try. Plays crappier, looks crappier, sounds crappier, and Electra and her sisters no longer dress like dominatrices. The double-tap movement is so dumb. You can't hit people when they are partly outside the frame anymore.
When the game was localized from the original Japanese version to the English-language release, significant changes were made. The clothing of the three returning heroes (Axel, Blaze, and Sammy) was altered from their original colors seen in previous Streets of Rage games, the female enemy characters wore less-revealing outfits, and a sub-boss named "Ash", a gay stereotype, was removed from the English version (though he is still accessible in Streets of Rage 3 as a playable character via cheating and/or hacking). The voice-effects were also changed, with most noticeably Axel's catchphrase of "Grand Upper" for his blitz move being replaced with "Bare Knuckle".
Another notable difference between the two games is the plot: The Japanese version of the story opens with a new explosive substance called "Raxine",https://en.wikipedia.org/wiki/Streets_of_Rage_3#cite_note-4 discovered by a character named Dr. Gilbert (who is revealed to be the true identity of Dr. Zan), which explodes in the city and kills thousands of people. At the same time, a military general named Ivan Petrov vanishes. It is later discovered that Mr. X orchestrated the general's disappearance and plans to use Raxine to start a global war.
In the English version, all references to Raxine were removed, General Petrov was replaced by the city's Chief of Police, and the plot now involves a scheme to switch major city officials with robot clones in order to take control of the city. Another difference was if the player failed to save the general, the player has to head to what appears to be the White House. This too was changed in the English adaptation, where instead if the player failed to save the Chief, then the player has to head to City Hall, although the building depicting the City Hall is still clearly based on the White House. The bad ending sequence from the Japanese releases features a photo of a devastated city as text narrates the player's failure; this was removed in the Western releases and text scrolls upward on a black background. The credits were removed from the bad ending of the Western version (possibly to show that it was not the true ending), whereas in the Japanese version they still play.
The game's overall difficulty was also altered for the English version, with the game's Normal setting being significantly more difficult than even the Japanese version's Hard setting.
Never liked 3, that much. The OST is ok, but there is too many bad songs. I find 1 and 2 still the best, 2 being superior.
Was more slower paced, and team oriented. Also had vehicles. It was a really cool concept and was super fun online. Honestly XMP was the best thing about Unreal 2, although single player was fun as well.Never played the Multiplayer mode.That was fast. But i guess you had the speed increased.
One thing i loved about Unreal 2 is the multiplayer mode XMP. Had a ton fun playing that while it still active. Is it possible to play skirmish vs bots? I cant remember.
Is it as fun as they say?
Nowhere near as fun as UT99 I would imagine.