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axx

Savant
Joined
Jan 9, 2017
Messages
862
Finishing Talos principle (one). Went up those damned stairs in the tower too soon and now can't get back to get the two remaining stars. Serves me right for not listening to Elohim!
 

NecroLord

Dumbfuck!
Dumbfuck
Joined
Sep 6, 2022
Messages
14,962
The only real bad thing that could be said about Human Revolution is the dumb plot about cyborg racism.
Indeed.
How did we go from sinister plots and utterly evil organizations and individuals hell bent on world domination through malevolent use of technology to the shit in Human Revolution?
 
Joined
Jan 21, 2023
Messages
3,774
The only real bad thing that could be said about Human Revolution is the dumb plot about cyborg racism.
Indeed.
How did we go from sinister plots and utterly evil organizations and individuals hell bent on world domination through malevolent use of technology to the shit in Human Revolution?
cuz the stuff in HR happens before DE1, so in a way HR is a cautionary warning
 

Sigourn

uooh afficionado
Joined
Feb 6, 2016
Messages
5,739
The only real bad thing that could be said about Human Revolution is the dumb plot about cyborg racism.
I think the problem is that Human Revolution seems to be set far enough into the future of augmentations as to render that plot pointless.
You got random thugs with augmented arms, as opposed to a few select individuals, which is when you expect people to complain.
 

NecroLord

Dumbfuck!
Dumbfuck
Joined
Sep 6, 2022
Messages
14,962
Brah, HR is a prequel to OG Deus Ex.
Mechanical augmentations remained common even in Deus Ex.
Nano augmentations are far superior to Mechanical augmentations, but are incredibly difficult to install on someone and it cannot be done on just anyone (which is why only guys like JC, Paul and Walton Simmons had them).
 

Kabas

Arcane
Patron
Joined
Feb 10, 2018
Messages
1,735
You got random thugs with augmented arms
Not just random thugs, there is enough augmented people for them to be treated as a marginalized "race" of people. One would think that requirements such as cutting your body part, getting hooked on neuropozin drug and the money cost of it would ensure that there are not many cyborgs running around but the end result is complete opposite.
Mechanical augmentations remained common even in Deus Ex.
Not common enough for them to be all over the place. They were a surprisingly rare sight in Deus Ex 1 and the few you do encounter are usually affilated with UNATCO/MJ12.
 

NecroLord

Dumbfuck!
Dumbfuck
Joined
Sep 6, 2022
Messages
14,962
You got random thugs with augmented arms
Not just random thugs, there is enough augmented people for them to be treated as a marginalized "race" of people. One would think that requirements such as cutting your body part, getting hooked on neuropozin drug and the money cost of it would ensure that there are not many cyborgs running around but the end result is complete opposite.
Mechanical augmentations remained common even in Deus Ex.
Not common enough for them to be all over the place. They were a surprisingly rare sight in Deus Ex 1 and the few you do encounter are usually affilated with UNATCO/MJ12.
Yep.
And that's not even getting into the problem of the psychological damage and adverse effects it adds on the one who possesses them.
 

NecroLord

Dumbfuck!
Dumbfuck
Joined
Sep 6, 2022
Messages
14,962
Playing Daggerfall and have just put the angry spirit of Lysandus to rest by slaying the treacherous fuck Lord Woodborne. Lysandus Tomb is one nasty dungeon, but I navigated it just fine. This one will really test you.
Now on to finding the Totem of Tiber Septim...
 

adddeed

Arcane
Possibly Retarded
Joined
May 27, 2012
Messages
1,528
Installed a bunch of games again (been installing a lot over the past year like 80 games, and been chipping away here and there at each, some more than others).

Thief Gold - never actually played before, it is pretty damn good. Great atmosphere and with EAX and Stereo3D sounds and looks awesome.
Dungeon Lords CE - played the original release back in 2005 for some time, wanted to try again. Its actually a really fun dungeon crawler. Janky though.
Witcher 2 - Have finished once before, even though it has some issues, its still my favotire Witcher. First time playing in 3D and since its one of the 3DVision ready games, it looks superb in 3D. Just overall the game looks amazing even today. Lighting, modelling, textures, scenery, all of it.
Wizards and Warriors - only go to the character creation so far, but looks like it should be a really solid game. Have seen it recommended here so had to try.
Genesis Rising - a janky but interesting RTS. Organic ships with genetic modifications and blood as resource.
Heretic 2 - Atmospheric and fast paced, really enjoing it so far. Never played the others in the series.
 

Abu Antar

Turn-based Poster
Patron
Joined
Jan 19, 2014
Messages
14,202
Enjoy the Revolution! Another revolution around the sun that is. Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
I'm in a weebish mood.

Diofield Chronicle has been platinumed. It could have been great if everything was fleshed out, but as it stands, the budget for this must have been very small. Political story, but it isn't fleshed out enough. Acceptable music, but too few tracks. Rtwp combat, but after a while, you'll be using the same strategy over and over again. I wouldn't complain about this if it wasn't for the fact that there is little enemy variety. Maps are reused for side quests, which is a smaller complaint than the others. Had this one gotten a bit more attention, and care, it could have been a real winner. As it stands, it's not really a must play game. I'd give it a 6.5/10.

Edit: I hit enter too fast.

On Nintendo 3DS, I am playing Fire Emblem Fates: Conquest. They released two versions, Conquest and I forgot the name of the other campaign (a third campaign was released as DLC). This version is closer to old FEs in the sense that you're not given many opportunities to grind for levels and money. Level design seems much better than Awakening, with choke points and other shenanigans. Graphics are butt ugly. Portraits look okay, but the in game graphics, not so much. So far, I have played the few first chapters, and had a decent time with the game. I seem to be sided with the bad guys in this version, but I am sure that there is something that will redeem them, and they were the good guys all along. We'll see.
 

Unkillable Cat

LEST WE FORGET
Patron
Joined
May 13, 2009
Messages
28,587
Codex 2014 Make the Codex Great Again! Grab the Codex by the pussy
Tried out Pacific Drive. I had heard good things (atmospheric and spooky survival horror where maintaining a car is the central attraction) but also bad things (glitchy UI and settings).

Got as far in the tutorial as finding a station wagon in a shed, game wanted me to fix it by replacing a missing tire (no problem) but then the game would not let me actually get into the car.

After messing about for five minutes trying to resolve this I just gave up and got rid of it. I don't have time for this crap.
 

Ezekiel

Arcane
Joined
May 3, 2017
Messages
6,708
Tried Arkham City with a controller again. Still feels bad, all those items accessible from a radial menu with the one D-pad button. I mean, the whole game feels kinda bad anyway. I finished all of Robin in 2022, all of Batman in 2017 and all of Catwoman in 2015. Working on the Nightwing medals now, the last character, which will probably be over a span of years. I've shat on the retarded looking combat and its heavy automation most thoroughly, but the stealth really deserves a ton of criticism too for being so context-sensitive. Wonder if controller users accidentally press against walls/railings when they mean to hang like I do. They have to, right? Even just jumping down from the few designated high spots feels bad because the automated system only gives you a couple of spots on which to land.
 
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mediocrepoet

Philosoraptor in Residence
Patron
Joined
Sep 30, 2009
Messages
13,599
Location
Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! MCA Project: Eternity Divinity: Original Sin 2
Tried Arkham City with a controller again. Still feels bad, all those items accessible from a radial menu with the one D-pad button. I mean, the whole game feels kinda bad anyway. I finished all of Robin in 2022, all of Batman in 2017 and all of Catwoman in 2015. Working on the Nightwing medals now, the last character, which will probably be over a span of years. I've shat on the retarded looking combat and its heavy automation most thoroughly, but the stealth really deserves a ton of criticism too for being so context-sensitive. Wonder if controller users accidentally press against walls/railings when they mean to hang like I do. They have to, right? Even just jumping down from the few designated high spots feels bad because the automated system only gives you a couple of spots on which to land.
Why are you trying to 100% a game you don't even like? It doesn't make sense. You're like that fucking otter with the watermelon.
 

Ezekiel

Arcane
Joined
May 3, 2017
Messages
6,708
Probably for achievement or trophies. You are better off not trying to understand how other people's autism works.
I was 100% finishing save files years and years before my first PlayStation trophy. Actually, my obsession when I was a child was probably worse than that of many achievement hunters. I would play levels in Everything or Nothing and GoldenEye, for example, over and over and over and over again for the perfect run. Not for the score, but for the best LOOKING playthrough. I didn't always dislike Rocksteady's Batman games. (Disliked the gameplay and art at first, then got used to them because it's Batman and eventually disliked them again.) It's rare that I completely complete save files anymore and it would bother me to leave this one unfinished. Trying to meet all nine requirements with only three lives in a campaign or all three in a single map makes you better appreciate how clunky the gameplay can be, but it's a challenge. I don't even sign into "friends and chat" when I open Steam, so none of my "friends" look at my achievements anyway.
 

Viata

Arcane
Joined
Nov 11, 2014
Messages
9,894
Location
Water Play Catarinense
Trophies/Achievement is not the same as doing 100% in a game for me. Some games you can do everything the game allows you, but you still didn't get all the achievement because you didn't kill "10 enemies with weapon X without getting hit once" for example. That has nothing to do with doing 100% in a game, just some stupid shit you need to do because devs had no idea what else they could ask players to do to unlock more achievements. It's also so arbitrary one could argue that, "yeah, you killed 10 enemies, but did you kill 15? 20? 100? Nah, then you didn't do everything in the game".
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,272
Probably for achievement or trophies. You are better off not trying to understand how other people's autism works.
I was 100% finishing save files years and years before my first PlayStation trophy. Actually, my obsession when I was a child was probably worse than that of many achievement hunters. I would play levels in Everything or Nothing and GoldenEye, for example, over and over and over and over again for the perfect run. Not for the score, but for the best LOOKING playthrough. I didn't always dislike Rocksteady's Batman games. (Disliked the gameplay and art at first, then got used to them because it's Batman and eventually disliked them again.) It's rare that I completely complete save files anymore and it would bother me to leave this one unfinished. Trying to meet all nine requirements with only three lives in a campaign or all three in a single map makes you better appreciate how clunky the gameplay can be, but it's a challenge. I don't even sign into "friends and chat" when I open Steam, so none of my "friends" look at my achievements anyway.

The difference is that back then you actually had reasons to 100% as games usually provided you with alternate game modes, cheats, art, and other stuff. THPS2 was one of such games where each time you finished with different skater you got something, from costumes, to new skaters, to new levels, to cheats and so on.

Nowdays they slap jpeg of throphy and off you got to mines.

Let it go mate. It is not worth it.

I think the only game that utilized throphy system well was Wipeout on playstation. About half of them were shit but other half were trully good stuff like matching zico's lap record on one of levels. Zico was community member really fast one. To get gold you literally had to be almost as good as him. Elite difficulty also was nothing to sneeze at, so getting gold for that was true achievement and it felt special.
 

Ezekiel

Arcane
Joined
May 3, 2017
Messages
6,708
Trophies/Achievement is not the same as doing 100% in a game for me. Some games you can do everything the game allows you, but you still didn't get all the achievement because you didn't kill "10 enemies with weapon X without getting hit once" for example. That has nothing to do with doing 100% in a game, just some stupid shit you need to do because devs had no idea what else they could ask players to do to unlock more achievements. It's also so arbitrary one could argue that, "yeah, you killed 10 enemies, but did you kill 15? 20? 100? Nah, then you didn't do everything in the game".
That wasn't what I was saying. My point was that I'd be doing this even without the achievements. I was fulfilling the types of requirements that are now rewarded with achievements years before they were introduced to PlayStation. If I cared so much about achievements, I would get the last three in Crazy Taxi by getting less than a "CRAZY!!!" score. Yeah, I've considered games completed even when I didn't get really arbitrary, dumb achievements. Shadow of the Colossus was considered completed after I got all the items and climbed the shrine again, regardless of all the other trophies.
 

Zero CHAR

Novice
Patron
Joined
Jan 12, 2024
Messages
70
Enjoy the Revolution! Another revolution around the sun that is.
There's games where you can get all trophies before finishing the post game. I remember getting all the trophies for Dungeon Travelers 2 halfway through the post-game.
 
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Kabas

Arcane
Patron
Joined
Feb 10, 2018
Messages
1,735
Slowly trying to clear my backlog of various Quake and Doom maps/mods.
Already mentioned in the screenshot thread that i have completed Peril(junky but creative and full of soul) for Quake and Zeppelin Armada(very solid but i disliked some of the levels) for Doom. Also completed a Twilight City: a cyberpunk fps(neat but short), which is a commercial GZDoom game that costed peanuts on steam sale.
Currently playing through Auger;Zenith which is a cyberpunk-themed WAD for Doom.
gzdoomMEDuANlCq6.png
gzdoomVy0h2CCOIY.png

I can only describe it as a very solid too. Love the environments but i am getting a tiny bit tired of the classic Doom formula. Should probably try that brutal doom mod one day.

A bit of time have passed since i completed the Spark the Electric Jester series, my craving for momentum-based 3D platformers has been reignited and my eyes are now turned towards Sonic fangames. Sonic Test Labs was the first one that caught my eye.
47bSoncProjectWin64Ship.jpg
66fSoncProjectWin64Ship.jpg

I probably would have enjoyed it a lot more if i could actually use my gamepad in this early demo. Using keyboard is not a very pleasing experience for these kind of games.
Aside from my controller issues i thought this one was neat.
Heard nice things about Sonic Robo Blast 2, Sonic GT and the recently(relatively) released Sonic Encore. Interested in trying them.
 
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