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Director's Cut was objectively worse in multiple ways to the original. The way they take away your gear in Missing Link is extremely buggy and fucked up. You lose your Praxis upgrades too, so if you had a full inventory and all inventory upgrades and go to recover your things, anything that can't fit will be lost.
If I'm not mistaken it's not possible to just progress through it to find Praxis then backtrack either, since there's eventually a few places where they don't allow you to turn back.
I've spent 30 minutes on KeeperRL tutorial. My pack of 4 goblins obliterated (not exactly, because they took prisoners) and looted a human village. Those brutes killed even a child and domesticated animals!
Been having a good time with Castlevania aria of sorrow, recently modded a Dsi and wanted to test it out. The gameplay is just what to be expected out of a post sotn 2d Castlevania.
I've spent 30 minutes on KeeperRL tutorial. My pack of 4 goblins obliterated (not exactly, because they took prisoners) and looted a human village. Those brutes killed even a child and domesticated animals!
Still playing Diablo 2 (13c), trying several new (to me) builds. The first one to retire was the Wind Druid. I found him just too frustrating to play with Twister being too weak, Tornado being far too random, and the lvl 30 skill Hurricane is apparantly a crap skill. So with Tornado being the main skill, this build is just not any fun.
The Fire Druid is much more fun, but being fire based probably less likely to survive on Nightmare and Hell wit so many Fire Immune monsters.
I completed the entire Shadowrun franchise and its gets a solid 65\100 on the globally respected " BruceVC game rating system"
I enjoyed the combat mechanics and there were battles where you really had to use strategies to win, I like that
Hong Kong had one frustrating design and that was the freeing of Raymond and the Matrix where you only had 10 rounds, I dont like or enjoy this type of forced timing to complete a quest especially when the expectations are questionable or badly designed . I used save scumming to complete this part of the game
But apart from that a good overall experience in the Shadowrun universe. Now Im taking my normal break from playing the same genre and Im going to start on Far Cry 5, it looks good and its set in Montana where your enemy is a doomsday cult
Still playing Diablo 2 (13c), trying several new (to me) builds. The first one to retire was the Wind Druid. I found him just too frustrating to play with Twister being too weak, Tornado being far too random, and the lvl 30 skill Hurricane is apparantly a crap skill. So with Tornado being the main skill, this build is just not any fun.
The Fire Druid is much more fun, but being fire based probably less likely to survive on Nightmare and Hell wit so many Fire Immune monsters.
Finished my old Arcanum run.
I got the good endings for many provinces like Blackroot and Cumbria now that Maximillian was brought back from the Isle of Despair and made king.
I managed to convince Kerghan to stop his diabolical plan and basically commit suicide (The Master style) with the Vendigroth Device.
You need 20 Charisma, Full Persuasion skill and be a Master of this skill, Virgil and Arronax in your party.
Caladon finally joins the Unified Kingdom and thanks to the wise and just policies of Donn Throgg, those Tarant gnomes won't bleed Caladon dry. If you think about it, Caladon can now serve as a wrench in the works of the foul gnomes...
Finished my old Arcanum run.
I got the good endings for many provinces like Blackroot and Cumbria now that Maximillian was brought back from the Isle of Despair and made king.
I managed to convince Kerghan to stop his diabolical plan and basically commit suicide (The Master style) with the Vendigroth Device.
You need 20 Charisma, Full Persuasion skill and be a Master of this skill, Virgil and Arronax in your party.
Caladon finally joins the Unified Kingdom and thanks to the wise and just policies of Donn Throgg, those Tarant gnomes won't bleed Caladon dry. If you think about it, Caladon can now serve as a wrench in the works of the foul gnomes...
A pretty cool parkour game with some heavy Dishonored vibes.
Absolutely free but the catch is that it's like 20-30 minutes long. It feels like a demo for a much larger game.
I'll try to collect them then. I never usually bother with that stuff because they never seem to be worth it. Just done out of obligation so you can have more to collect rather than trying to add to the game's world/lore/story.
Still playing Star Wars Battlefront 2 (2005). Man, this game can suddenly hit that difficulty ramp and become balls to the wall hard. It's from an era when games were games, and players weren't aim-assist controller-tards (though I do play with a controller, and with aim-assist on... hey, I'm old). I'm on the mission where you have to defend the library from re-spawning groups of rogue jedi knights with lightsabers (fast and deadly). At least one of six bookcases must survive for 2 minutes so their info can be uploaded. Discovering cool little things you can do in this game that give you the illusion of emergent gameplay, like take your repair torch (if you're the engineer class) and force open an enemy vehicle, throw out the occupant, and murder-machine their kind on the battlefront with their own mechanized death (I did this with one of those daddy-long legs spiders). It's too good a game to quit because I'm not adept at fighting 3 or 4 jedi knights at the same time with a blaster. I will continue to die so I can die another day.
Still playing Star Wars Battlefront 2 (2005). Man, this game can suddenly hit that difficulty ramp and become balls to the wall hard. It's from an era when games were games, and players weren't aim-assist controller-tards (though I do play with a controller, and with aim-assist on... hey, I'm old). I'm on the mission where you have to defend the library from re-spawning groups of rogue jedi knights with lightsabers (fast and deadly). At least one of six bookcases must survive for 2 minutes so their info can be uploaded. Discovering cool little things you can do in this game that give you the illusion of emergent gameplay, like take your repair torch (if you're the engineer class) and force open an enemy vehicle, throw out the occupant, and murder-machine their kind on the battlefront with their own mechanized death (I did this with one of those daddy-long legs spiders). It's too good a game to quit because I'm not adept at fighting 3 or 4 jedi knights at the same time with a blaster. I will continue to die so I can die another day.
I remember the Jedi are vulnerable to rockets and grenades?
You need to use a clone trooper class that has those.
At least until you get to play as Anakin (newly christened Darth Vader).
THIS IS WHERE THE FUN BEGINS!
Still playing Star Wars Battlefront 2 (2005). Man, this game can suddenly hit that difficulty ramp and become balls to the wall hard. It's from an era when games were games, and players weren't aim-assist controller-tards (though I do play with a controller, and with aim-assist on... hey, I'm old). I'm on the mission where you have to defend the library from re-spawning groups of rogue jedi knights with lightsabers (fast and deadly). At least one of six bookcases must survive for 2 minutes so their info can be uploaded. Discovering cool little things you can do in this game that give you the illusion of emergent gameplay, like take your repair torch (if you're the engineer class) and force open an enemy vehicle, throw out the occupant, and murder-machine their kind on the battlefront with their own mechanized death (I did this with one of those daddy-long legs spiders). It's too good a game to quit because I'm not adept at fighting 3 or 4 jedi knights at the same time with a blaster. I will continue to die so I can die another day.
I remember the Jedi are vulnerable to rockets and grenades?
You need to use a clone trooper class that has those.
At least until you get to play as Anakin (newly christened Darth Vader).
THIS IS WHERE THE FUN BEGINS!
Well, thanks for the tip. It helped defeat those 10 or so library jedi knights that kept respawining. Now I have to figure out how to defeat another 10 jedi knights in the galleria + 3 jedi masters, essentially THREE bosses to finish out that mission (and who knows? Maybe something else after that!). The game gives you 5-7 goals in each mission with NO saving between them. It's tedious to attain 5 or 6 out of 7 of those goals then when you get that dreaded DEFEATED! screen on the 5th or 6th goal that you failed, it's back to square fucking one. BFII was clearly designed for co-op or multiplayer so SP players will find it tough going in later levels, unless they're skilled or experienced players/metagamers. I might need a mod to allow save anywhere so at least I can save between goals.
I'm currently playing LA Noire for the first time and having a good time. I'm especially impressed by NPC's facial animations, which are simply amazing. Puts most contemporary games to shame. I also like how authentic people talk. I chuckled to myself when police hq informed me about a street crime caused by a "mental cripple".
face mocap looks good but the game gives me the worst fucking uncanny valley because their face textures look like they're stretching some sort of rubber mask
Still playing Star Wars Battlefront 2 (2005). Man, this game can suddenly hit that difficulty ramp and become balls to the wall hard. It's from an era when games were games, and players weren't aim-assist controller-tards (though I do play with a controller, and with aim-assist on... hey, I'm old). I'm on the mission where you have to defend the library from re-spawning groups of rogue jedi knights with lightsabers (fast and deadly). At least one of six bookcases must survive for 2 minutes so their info can be uploaded. Discovering cool little things you can do in this game that give you the illusion of emergent gameplay, like take your repair torch (if you're the engineer class) and force open an enemy vehicle, throw out the occupant, and murder-machine their kind on the battlefront with their own mechanized death (I did this with one of those daddy-long legs spiders). It's too good a game to quit because I'm not adept at fighting 3 or 4 jedi knights at the same time with a blaster. I will continue to die so I can die another day.
I remember the Jedi are vulnerable to rockets and grenades?
You need to use a clone trooper class that has those.
At least until you get to play as Anakin (newly christened Darth Vader).
THIS IS WHERE THE FUN BEGINS!
Well, thanks for the tip. It helped defeat those 10 or so library jedi knights that kept respawining. Now I have to figure out how to defeat another 10 jedi knights in the galleria + 3 jedi masters, essentially THREE bosses to finish out that mission (and who knows? Maybe something else after that!). The game gives you 5-7 goals in each mission with NO saving between them. It's tedious to attain 5 or 6 out of 7 of those goals then when you get that dreaded DEFEATED! screen on the 5th or 6th goal that you failed, it's back to square fucking one. BFII was clearly designed for co-op or multiplayer so SP players will find it tough going in later levels, unless they're skilled or experienced players/metagamers. I might need a mod to allow save anywhere so at least I can save between goals.
Been playing around with Star Wars Battlefront II Classic (2005). Bought it for like $1.50 on Steam 2 or 3 years ago but never really got into playing it because of lack of proper controller support and awkward resolutions at 4K but then I found this decent menu UI and controller mod and now it plays like it should. Squad tactics in SP are rudimentary (to say the least) but there's such incredible variation in settings and styles that I'm finding it fun especially with a good controller scheme. Trying to keep it as vanilla as possible for compatibility and stability reasons and haven't even installed the unofficial 1.3 patch (don't like too many surprises but you can try to talk me into it if you wish) but there are a few interesting mods that tempt me like XBOX DLC for PC that adds "official" Battlefront I maps, levels and vehicles (the other "conversion" mod that does something similar has too much custom shit that makes the game look like turd, I heard... you know exactly what I'm talking 'bout, son). Will try multiplayer after learning the ropes in SP... maybe.
Still playing Star Wars Battlefront 2 (2005). Man, this game can suddenly hit that difficulty ramp and become balls to the wall hard. It's from an era when games were games, and players weren't aim-assist controller-tards (though I do play with a controller, and with aim-assist on... hey, I'm old). I'm on the mission where you have to defend the library from re-spawning groups of rogue jedi knights with lightsabers (fast and deadly). At least one of six bookcases must survive for 2 minutes so their info can be uploaded. Discovering cool little things you can do in this game that give you the illusion of emergent gameplay, like take your repair torch (if you're the engineer class) and force open an enemy vehicle, throw out the occupant, and murder-machine their kind on the battlefront with their own mechanized death (I did this with one of those daddy-long legs spiders). It's too good a game to quit because I'm not adept at fighting 3 or 4 jedi knights at the same time with a blaster. I will continue to die so I can die another day.
I remember the Jedi are vulnerable to rockets and grenades?
You need to use a clone trooper class that has those.
At least until you get to play as Anakin (newly christened Darth Vader).
THIS IS WHERE THE FUN BEGINS!
Well, thanks for the tip. It helped defeat those 10 or so library jedi knights that kept respawining. Now I have to figure out how to defeat another 10 jedi knights in the galleria + 3 jedi masters, essentially THREE bosses to finish out that mission (and who knows? Maybe something else after that!). The game gives you 5-7 goals in each mission with NO saving between them. It's tedious to attain 5 or 6 out of 7 of those goals then when you get that dreaded DEFEATED! screen on the 5th or 6th goal that you failed, it's back to square fucking one. BFII was clearly designed for co-op or multiplayer so SP players will find it tough going in later levels, unless they're skilled or experienced players/metagamers. I might need a mod to allow save anywhere so at least I can save between goals.