In my only playthrough of FNV I made a character specced in to Chance's Knife: Heavy Handed, Grunt, Cowboy, etc... slices everything.Got Viva New Vegas working, so I'm doing a New Vegas run after a long break from it. This time as a melee character, as I don't think I actually played as one.
After a bit, I remember why. Melee isn't really good, especially early game. It's only really good if you use sneak so you can close the distance, but I don't want to be sneaky git, I want to be an idiot knight in heavy armour and big arse sword.
And even then you're better off using sneak to get a sniper rifle shot off.
The melee perks in New Vegas are pretty stupid too. Slayer, despite buffing melee, needs only unarmed to get, for example.
Going for another Fallout New Vegas: TTW run to overcome the wait for SMTVV. Now that I have a powerhouse of a PC, I can actually run my modded ENB setup at 4k @ 100fps thanks to heavy AMD X3D engine optimisations from a mod. It's crazy how well this game runs now, even with Open Strip, and Open Freeside.
Current character is going to be a Science build who might delve into creating RobCo roboters from the "RobCo Certified" mod.
Starting in F3 is always a big obstacle in my build, since the economy is harsh, random Adventurers and Slavers who are travelling all across the map might attack you, and NPCs in general can actually spot you from far away (thanks to this incredible mod). Drug addictions and limbs can not be healed at the doctor and have to be manually cured with items or resting a lot. Loot has been adjusted so that most containers will be empty because, duh, you're not the only one scavenging. There is a slight chance that if you're low health, you fall in agony, and NPC's will uh ... "rob" your character, which almost results in an inventory reset unless you manage to somehow kill your robber again.
Overall, a real pain in the ass, but a great survival game!
Is it? I have 2k caps with pretty little effort in 6 hours. Enough for repairs and health items are generous enough.Starting in F3 is always a big obstacle in my build, since the economy is harsh
Nowadays, crashes really just appear due to large texture packs, or faulty scripts. The game has become pretty stable in the last years thanks to mods like Heap Replacer, Tick Fick, or Stevie's Engine optimizations. Also, I do not power game, but roleplay, which makes things even more complicated on the economy front.I've been playing Fallout 3 a little with TTW and like 95% of the optional mods they mention in Wasteland Survival Guide, and I've had no issues other than a single crash.
Wasteland Survival Guide makes the game a lot more hardcore and will more or less enforce stealthing and some amount of planning to handle raiders and shit early game, but I've only played 6 hours. It also eliminates general shittiness of Fallout 3 combat and its bullet spongyness because it brings it in line with FNV + JSawyer.
AI can be a bit nutty though, I've gotten headshotted in half a second by snipers a lot. If you enjoy a more planned tactical shootery approach to combat I think it's pretty great. I'm sure these things can be tweaked too.
Is it? I have 2k caps with pretty little effort in 6 hours. Enough for repairs and health items are generous enough.Starting in F3 is always a big obstacle in my build, since the economy is harsh
Going for another Fallout New Vegas: TTW run to overcome the wait for SMTVV. Now that I have a powerhouse of a PC, I can actually run my modded ENB setup at 4k @ 100fps thanks to heavy AMD X3D engine optimisations from a mod. It's crazy how well this game runs now, even with Open Strip, and Open Freeside.
Current character is going to be a Science build who might delve into creating RobCo roboters from the "RobCo Certified" mod.
Starting in F3 is always a big obstacle in my build, since the economy is harsh, random Adventurers and Slavers who are travelling all across the map might attack you, and NPCs in general can actually spot you from far away (thanks to this incredible mod). Drug addictions and limbs can not be healed at the doctor and have to be manually cured with items or resting a lot. Loot has been adjusted so that most containers will be empty because, duh, you're not the only one scavenging. There is a slight chance that if you're low health, you fall in agony, and NPC's will uh ... "rob" your character, which almost results in an inventory reset unless you manage to somehow kill your robber again.
Overall, a real pain in the ass, but a great survival game!
Would you care to share the mod list? I've played FO3 and FNV but not TTW and what you described seems like an intriguing set of changes that might pull me back in. I've also fallen victim to stereotypical "spend a few hours setting up some mods only to find a compatability issue" experiences a few times along the way...
Yeah, I have all that shit, but crashes will still happen even with a clean Viva New Vegas or TTW install that follows the guide (or sidesteps it with Wabbajack). I think DXVK helps a bit too, and that allows for alt-tabbing so it's basically a requirement. In a hundred hours of VNV last year I can't really remember any crash specifically, maybe under 4 or 5 crashes total.Nowadays, crashes really just appear due to large texture packs, or faulty scripts. The game has become pretty stable in the last years thanks to mods like Heap Replacer, Tick Fick, or Stevie's Engine optimizations. Also, I do not power game, but roleplay, which makes things even more complicated on the economy front.
These filters successfully replicate how I see when I'm not wearing glasses. Amazing.Axel's high kick is badass, and I only learned about it today, after wondering if that downward attack I discovered after these few years also applied in reverse, when jumping straight up, pressing up and attack. Checked to see if it's also in Streets of Rage 4, and sure enough. A little disappointed that Blaze doesn't have an upward attack in either game. Only the downward one.
"TV Mode (RF)" in Kega Fusion. I don't know if it's the right choice.These filters successfully replicate how I see when I'm not wearing glasses. Amazing.Axel's high kick is badass, and I only learned about it today, after wondering if that downward attack I discovered after these few years also applied in reverse, when jumping straight up, pressing up and attack. Checked to see if it's also in Streets of Rage 4, and sure enough. A little disappointed that Blaze doesn't have an upward attack in either game. Only the downward one.
Nice!Mysterious castle - a dnd-like tactical rpg/rogulike that apparently existed for 13 years on IOS. Can be played in browser.
Some people might scoff at this game moble slop or whatnot but it's actually pretty good. Already described my experience in this thread.
Telestians - a very close clone of those old Warlords games with some cool artstyle. Neat but i find the Warlords formula a bit to simlistic to be entertained for more than 10 hours.
No story campaign safe for like two handcrafted maps(one of which is a tutorial) but pretty alright random map generator with different biomes to choose from.
Also, Devs are based.