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What game are you wasting time on?

Dark Souls II

Educated
Joined
Jul 13, 2024
Messages
152
Recently went through Black Souls & Black Souls II, both absolute MASTERPIECES and the only soulslikes worth caring about. Incredible story & well-researched lore (based on an actually in-depth foundation in the extended Cthulhu mythos and gnostic theology combined with victorian literature references, real life serial killer trivia etc.), great writing, memorable characters, engaging and incredibly well-designed strategic combat (you can 100% complete both games on level 1 as long as you know what you're doing and apply the right strategy to each enemy), most importantly especially Black Souls II is really vast and even after completing it (including the DLCs) and getting the true ending after a few NGs I've still only seen maybe 80% of the game's content. And the way this stellar achievement of game design gatekeeps out normies by disguising itself as a "rpg maker dark souls porn parody / loli rape simulator" is just the cherry on top.
 

Raghar

Arcane
Vatnik
Joined
Jul 16, 2009
Messages
23,581
5ZMzh4W.png


I'm just playing this stuff. As you can clearly see, US is in war already and I'm still trying to get Rostov and other Ukrainian cities. NAZI Germany doesn't have economy to have that many units. That front line is big.
 

Socrates

Bonfire Kindler
Patron
Joined
Feb 14, 2024
Messages
250
Location
Russia
Enjoy the Revolution! Another revolution around the sun that is.
Recently went through Black Souls & Black Souls II, both absolute MASTERPIECES and the only soulslikes worth caring about. Incredible story & well-researched lore (based on an actually in-depth foundation in the extended Cthulhu mythos and gnostic theology combined with victorian literature references, real life serial killer trivia etc.), great writing, memorable characters, engaging and incredibly well-designed strategic combat (you can 100% complete both games on level 1 as long as you know what you're doing and apply the right strategy to each enemy), most importantly especially Black Souls II is really vast and even after completing it (including the DLCs) and getting the true ending after a few NGs I've still only seen maybe 80% of the game's content. And the way this stellar achievement of game design gatekeeps out normies by disguising itself as a "rpg maker dark souls porn parody / loli rape simulator" is just the cherry on top.
What do you consider to be the "true" ending? Both endings end up continuing the cycle for DS1. Arguably it took the third game to finally hash out a conclusive end to the trilogy in the form of the Lord of hollows ending.
 

Raghar

Arcane
Vatnik
Joined
Jul 16, 2009
Messages
23,581
Recently went through Black Souls & Black Souls II, both absolute MASTERPIECES and the only soulslikes worth caring about. Incredible story & well-researched lore (based on an actually in-depth foundation in the extended Cthulhu mythos and gnostic theology combined with victorian literature references, real life serial killer trivia etc.), great writing, memorable characters, engaging and incredibly well-designed strategic combat (you can 100% complete both games on level 1 as long as you know what you're doing and apply the right strategy to each enemy), most importantly especially Black Souls II is really vast and even after completing it (including the DLCs) and getting the true ending after a few NGs I've still only seen maybe 80% of the game's content. And the way this stellar achievement of game design gatekeeps out normies by disguising itself as a "rpg maker dark souls porn parody / loli rape simulator" is just the cherry on top.
What do you consider to be the "true" ending? Both endings end up continuing the cycle for DS1. Arguably it took the third game to finally hash out a conclusive end to the trilogy in the form of the Lord of hollows ending.
Black souls is Japanese RPG maker game. It's kinda isometric. Also sex scenes. And rape.
 

Strange Fellow

Peculiar
Patron
Joined
Jun 21, 2018
Messages
4,207
Steve gets a Kidney but I don't even get a tag.
Recently went through Black Souls & Black Souls II, both absolute MASTERPIECES and the only soulslikes worth caring about. Incredible story & well-researched lore (based on an actually in-depth foundation in the extended Cthulhu mythos and gnostic theology combined with victorian literature references, real life serial killer trivia etc.), great writing, memorable characters, engaging and incredibly well-designed strategic combat (you can 100% complete both games on level 1 as long as you know what you're doing and apply the right strategy to each enemy), most importantly especially Black Souls II is really vast and even after completing it (including the DLCs) and getting the true ending after a few NGs I've still only seen maybe 80% of the game's content. And the way this stellar achievement of game design gatekeeps out normies by disguising itself as a "rpg maker dark souls porn parody / loli rape simulator" is just the cherry on top.
What do you consider to be the "true" ending? Both endings end up continuing the cycle for DS1. Arguably it took the third game to finally hash out a conclusive end to the trilogy in the form of the Lord of hollows ending.
That's a DS2 retcon. Your choices at the end of DS1 are to propagate the age of fire or plunge the world into an age of darkness. It is implied that linking the fire is a temporary measure and so ages of fire are cyclical in nature with rekindling leading inevitably to decline, but that's not the case for the dark ending. That's a wipe the slate clean moment, a rejection of cycles. No one can know what plunging the world into darkness will entail, but at least it isn't an endless repetition of decay. It's also clear that Gwyn was the one to usher in the age of fire, so any propagation of such would be started by the player character, not continued.

Then the second game cheapened everything with its "this has all happened a gazillion times, you're not special" bullshit.
 

Maxie

Wholesome Chungus
Patron
Glory to Ukraine
Joined
Nov 13, 2021
Messages
7,754
Location
Warszawa, PL
Destroyed Cyberpunk 2077 after ninety fucking hours, probably half of it just cutscenes. Need some detox, playing Psychonauts now
 

Unkillable Cat

LEST WE FORGET
Patron
Joined
May 13, 2009
Messages
28,064
Codex 2014 Make the Codex Great Again! Grab the Codex by the pussy
Gave Legend of Zelda: Link's Awakening on the Game Boy a go, since a friend of mine kept bugging me about how it's the best Zelda game (he's ever played).

I take it he hasn't played many of them, then.

There's nothing wrong with the game, per se. But it managed to annoy me to no end. Pressing buttons to forward the dialogue would often lead to Link starting the dialogue over again, leading to even more button-pressing. Sometimes I only needed to be near an item that's too heavy to lift by myself, for the hint-window to appear to inform me I can't lift it... which leads to even more button-pressing.

I got as far as the first dungeon before quitting.

Not my cuppa, this one.
 

BLOBERT

FUCKING SLAYINGN IT BROS
Patron
Joined
Jun 12, 2007
Messages
4,272
Location
BRO
Codex 2012
BROS IM TIRED OF BROWSING REDDIT AT WORK

MOTHERFUCKERS GIT RID OF THE PERSONAL NETWORK DRIVE WE USED TO HAVE NOW I GOTTA START DOWNLOADING GAMES AGIB CAUSE THEY ARE ALL GONE

SO THECOMPANYPL NOW MAKES YOU PAY FOR MOST GAMES LOLOLOL BUT DAMAGE THE SADISTIC BUTCHERING OF HUMANITY BROS IS STILL FREE

I PLAYED THERTEENTH FLOOR OVER AND OVER AT WORK AND ALIEN LEGACY TO

IN THE OLD DAYS I COULD INSTALL GAMES FROM INDIE BUNDLE SITES I PLAYED CONQUEST OF ELYSIUM TREE AND BINDING OF ISAAC AND FTL AND RISK OF RAIN BUT CAVE DO THAT ANYMORE

DCSS IS SO FUCKING GAY RESTARDED NOW I CANT DEAL WITH THEM FUCKING UP THE GAME EVERY YEAR

ILL SEE WHAT I CAN UPLOAD TO GOOGLY DRIVE MAYBE ILL UPLOAD MY AMIGA AND C64 EMU SETUP

I GOT HELHERRON DOWNLOADED AND TRIED TO GET NATUK
 

Brainerdie

Novice
Joined
Feb 10, 2022
Messages
8
Location
Dark corner
Completed Icewind Dale II. Nice atmospheric game, aside from the amount of RTWP combat. Liked the references to the first game.

Now playing Alpha Protocol, almost finished with it. Even with all its flaws, including retarded mini-games, it's so much better than The Outer Worlds. I miss old Obsidian.
 

KeAShizuku

Educated
Joined
Dec 11, 2023
Messages
128
The Alone in the Dark game is good and I'm sad that it got so many bad reviews.

It feels like an old school PS2 adventure game. It has good production values, great art and the developers clearly gave a shit.

Fucking Alien Isolation all over again.
 

NecroLord

Dumbfuck!
Dumbfuck
Joined
Sep 6, 2022
Messages
12,040
Just finished Hexen while playing as the Fighter.
Now I'll play it as the Mage.
Hexen is one of those games where I know I'm going to have a good time every time I play it.
 

Unkillable Cat

LEST WE FORGET
Patron
Joined
May 13, 2009
Messages
28,064
Codex 2014 Make the Codex Great Again! Grab the Codex by the pussy
Playing on the Game Boy got me a little nostalgic, so I'm trying to recollect what games I played back in the day, and deciding whether they're worth revisiting after all these years.

Then I remembered one in particular. I remember it quite vividly because it gave 12-year old me the biggest tantrum I've ever had. There was a boss monster in the game that I just couldn't beat, and it literally enraged me to tears. The reason for that was because I hadn't learned an important lesson yet - hardware limitations can screw up games.

The game in question? Gargoyle's Quest.

6486699-gargoyles-quest-game-boy-front-cover.png


Note the cover image, showing a very green gargoyle. This becomes somewhat relevant later on, especially considering this is a monochrome Game Boy-title.

12-year old me learned my lesson - games can be hard, and sometimes it's not their fault. So I pressed on and beat that boss, then played and beat the rest of the game, and said "I'm never playing this one again!".

Until now. I felt like conducting an experiment. It took me weeks, months even, to beat the game back in the day. Since then I've gotten gud at games, surely I can beat it again with impunity? So I went and did precisely that.

GQ is a hybrid lite-JRPG with platforming elements. There's a Final Fantasy-esque overworld to explore and interact with, and also side-view stages in between which must be cleared to proceed. You control Firebrand, a gargoyle summed to the Ghoul Realm to save its inhabitants from the evil Army of Destruction. Sounds very samey, but the one gimmick is that you're a monster, saving a realm of monsters, from some other monsters, and every item, place or thing of relevance has a monster-y name to it. You can have up to nine 'Talismans of the Cyclone', when in fact everyone else calls them 'Lives'. Were it not for the monochrome graphics this game would be a good contender for a Halloween-themed gaming session. And the difficulty level. Despite everything this is NOT an easy game, and the primary reasons are due to the Game Boy's limited hardware.

Unlike most Game Boy-titles of the time, GQ uses large and pretty graphics for the side-scrolling sections. Meaning the player's range of vision is very limited, and most of these levels consist of flying through passages filled with traps, spikes, monsters and more. So basically you're flying blind most of the time. One level in particular has you descending into a pit, that one is gonna eat up a lot of lives as you try to find a safe place to perch.

But the hardware limitations also apply to the monsters. Basically if they're off-screen, they don't exist. This becomes a factor in the boss battles, as most of them tend to move about, but if you know where they are and fire off-screen, nothing happens. This is why that boss in the Gremlin Tower frustrated me so much, as one of the four things you must shoot is located away from safe platforms, in a room covered with spikes. So you have to jump and fly to the right, shoot at it while it's on-screen, wait for the projectile to hit (this is key) then quickly fly back and land in a safe spot before your flight time expires and you crash into spikes. Repeat until it dies.

But I'm also no fool. This time I wasn't gonna waste about with playing fair. I dug up some maps, abused save states and just went in as hard as I knew the game was gonna be to me. Time to beat it: Just over three hours. It is a very small game compared to what came afterwards in gaming.

And it was many years after I beat it, that I learned that this game is part of the Ghosts 'n Goblins-universe, starring that red bastard that attacks the player half-way through the first stage. (At least, he's red in the arcade version. Back then I played Ghosts 'n Goblins on the Amstrad, and he's orange in that one.) And that's why I brought up the cover for the game: The game assumes that Firebrand is very red (to the point that he's officially named 'The Red Blaze' at the end) but when the cover art is misleading and in-game is monochrome - let's just say it's a hard sell.

I'd rate this game somewhere around 4/10 - it's only worth playing for masochists and GnG-fans, and in the case of the latter I'd think twice.

But now I'm curious if anyone reading this has any suggestions - are there any decent Game Boy-titles out there, still worth playing after all these years? I feel obligated to give Monster Max a try, but beyond that I'm stumped.
 

Hellraiser

Arcane
Joined
Apr 22, 2007
Messages
11,589
Location
Danzig, Potato-Hitman Commonwealth
But now I'm curious if anyone reading this has any suggestions - are there any decent Game Boy-titles out there, still worth playing after all these years? I feel obligated to give Monster Max a try, but beyond that I'm stumped.
I liked Donkey Kong Land, it's more or less the same kind of platforming fun you can get from DKC1 on the SNES. Liked it much more so than I did over 20 years ago when I last played it, but if you are playing it on an OG gameboy with the green dot matrix screen it can be quite difficult to see shit since Rare dropped the ball regarding the color (well shades of gray) palette. Not sure how a GB Pocket screen would fare with it, GBC and GBA or emulated on some device won't have this issue. Supposedly the sequels do not have that problem, but I have yet to check them out.

Super Mario Land 2 is still great although short.

LoZ: Link's Awakening (DX) is still good.

Wario Land 1 is kind of meh, not sure why I liked it 20 years ago. Guess it was the lack of anything better to play back in those days.

Micro Machines is still fun, but I guess the screen size, dot matrix screen latency or something else make the GB version way harder for me than the Genesis or SNES versions, as I have way more trouble staying on the track in the GB version than in the two other.
 

Cael

Arcane
Possibly Retarded
Joined
Nov 1, 2017
Messages
21,362
There is no EE of IWD2?
Is this a question?

Yes, there is. Educate urself.
By going on to cuckdog's website? No thanks. I live in a world where cuckdog was not able to touch IWD2 and completely woketard it up.
It's a mod. A big one. Apparently a good one too. No beamdog involved.
Mate...


Really-IWD2-EE.png


I am not putting that shit on my computer, particularly when they warn you it will fuck up your original IWD2 install.
 

Azalin

Arcane
Patron
Joined
Mar 16, 2011
Messages
7,475
But now I'm curious if anyone reading this has any suggestions - are there any decent Game Boy-titles out there, still worth playing after all these years? I feel obligated to give Monster Max a try, but beyond that I'm stumped.

I never owned a Gameboy and have only played using a borrowed one from friends back in the day or emulation later but I remember Zelda Link's Awakening being top tier,also Super Mario Land 2 and Super Mario Land 3:Wario Land being good also.BTW unlike you I loved Gargoyle's Quest back as a kid
 

Unkillable Cat

LEST WE FORGET
Patron
Joined
May 13, 2009
Messages
28,064
Codex 2014 Make the Codex Great Again! Grab the Codex by the pussy
Maybe I'll give the DX-version of Link's Awakening a go, see if that improves something.

I had (and beat) Super Mario Land 1 back in the day, I may give SML2 at least a go.

Thanks for the recommendations. :)
 

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