Svejk
Literate
- Joined
- Nov 27, 2024
- Messages
- 17
Still chugging away at Stellar Blade. The amount of filler fetch quests in the Wasteland and Great Desert are only tolerable due to watching Eve move and her combat. The “story” tidbits and so forth you find in digital pads and notes, are painfully uninspired. Nothing like Nier Automata, or Horizon even. Needless to say, I’m starting to b-line the game. I got most moves and the outfits and accessories I like unlocked, so the fomo is gone. So far, it’s been a soft 8/10 game. The old school PS2 design standpoint is great, but the modern open hub/world-ish quests feels a bit forced and unnecessary… especially when the story doesn’t really branch off in any way.
Slowly making progress in Dragon’s Dogma 2 trophy hunting. Trying to trigger a cyclopsian bridge when you’re OP, makes it a bit challenging. Also realized that I never came across a Dulahan in my initial playthrough. Moving the regular quests along to get to another quest that can supposedly lead to one. At least these open world side quests are more engaging and feel appropriate for the game.
Lords of the Fallen – I loaded up and tried this game again for like the 4th time.. It still just does not click with me. It’s not sparking any Souls feels for some reason. Just feels unusually off, and I can’t pinpoint why. The wise thing would be for me to pick up Dark Souls 1 Remastered, as it's the one Souls game I have yet to try.
Contra: Operation Galuga – Picked this back up to do more Arcade runs; to unlock more characters and upgrades. Unlocked Sheena from Contra:HC. She has unique gun fire, similar to what she had in HC, which is pretty cool. Getting Spread will give her her “>>>>” shot, but holding it down charges one giant “>” shot. She even has unique animations; like ducking for example, she’ll lay on her back instead along with different stage complete poses. Nice little touches. Working on unlocking Browny next. It’s not the end all, be all Contra… Far from it, but it’s easily right up there with Contra 4 goodness.
Slowly making progress in Dragon’s Dogma 2 trophy hunting. Trying to trigger a cyclopsian bridge when you’re OP, makes it a bit challenging. Also realized that I never came across a Dulahan in my initial playthrough. Moving the regular quests along to get to another quest that can supposedly lead to one. At least these open world side quests are more engaging and feel appropriate for the game.
Lords of the Fallen – I loaded up and tried this game again for like the 4th time.. It still just does not click with me. It’s not sparking any Souls feels for some reason. Just feels unusually off, and I can’t pinpoint why. The wise thing would be for me to pick up Dark Souls 1 Remastered, as it's the one Souls game I have yet to try.
Contra: Operation Galuga – Picked this back up to do more Arcade runs; to unlock more characters and upgrades. Unlocked Sheena from Contra:HC. She has unique gun fire, similar to what she had in HC, which is pretty cool. Getting Spread will give her her “>>>>” shot, but holding it down charges one giant “>” shot. She even has unique animations; like ducking for example, she’ll lay on her back instead along with different stage complete poses. Nice little touches. Working on unlocking Browny next. It’s not the end all, be all Contra… Far from it, but it’s easily right up there with Contra 4 goodness.