Morgoth
Ph.D. in World Saving
It's only a matter of time.
Ctrl Alt Ego is on a short hold for now, don't currently possess the necessary willpower to play big games.
Got distracted by a bunch of demos and small games like this one called Depths of Faveg that is all about combat and character building.
Still stuck at the penultimate boss and i am getting a bit bored because i can't find a different party composition that works other than 2 mages and a healer.
https://wabbaboy.itch.io/flyknightjam - FlyKnight is a pretty cool first person action game where you chop bugmen limbs. It was on my radar for quite some time as Dev is currently working on a full-fledged action rpg version that will have a lot more stuff.
https://warrrkus.itch.io/legend-of-the-blue-sword - super small metroidvania-like action game. Pretty neat.
https://menacingmecha.itch.io/mould-hound - way too minimalist and basic for my tastes
https://federx.itch.io/awoken - concept got me curious but the game itself is not that fun yet. Alpha build indeed.
Also
View attachment 57931
This is a Resident Evil but turn based and you can shoot zombies in the legs. Demo has an entire police station for you to explore and is pretty cool.
It's kind hard to keep track of things that are happening on the planet surface and outer space at the same time.
And for the last notable game is this
https://tsveeble-mett.itch.io/plunderground - another Diablo 1 clone but with the main gimmick being AI companions that you can recruit, equip and level-up.
Made on Godot, very terribly optimised and crushes are common. Companions relly love standing in the fire and acid puddles. Somehow still enjoyed it tho.
Also, Dev gave every female character huge tits and prominient hips, including the sorceress character you can play as.
I can safely conclude that the Dev is a Based person.
So would you reccomend the 2024 version? I've read some steam reviews and many were saying there's not much in the new one compared to that older one.The new Flight Simulator is great. Way better than the 2020 version on all counts.
Nice detail : when it is launched, your computer's fans make so much noise you really believe it's going to take off.
I'm playing on an old xbox gamepad. Works ok.So would you reccomend the 2024 version? I've read some steam reviews and many were saying there's not much in the new one compared to that older one.The new Flight Simulator is great. Way better than the 2020 version on all counts.
Nice detail : when it is launched, your computer's fans make so much noise you really believe it's going to take off.
Haven't payed attention, are you having the whole setup for the game or playing keyboard/mouse/joystick?
https://www.cyberdaily.au/security/...rs-racial-slurs-chase-pets-after-cyber-attackIt's only a matter of time.
Ctrl Alt Ego is on a short hold for now, don't currently possess the necessary willpower to play big games.
Got distracted by a bunch of demos and small games like this one called Depths of Faveg that is all about combat and character building.
Still stuck at the penultimate boss and i am getting a bit bored because i can't find a different party composition that works other than 2 mages and a healer.
https://wabbaboy.itch.io/flyknightjam - FlyKnight is a pretty cool first person action game where you chop bugmen limbs. It was on my radar for quite some time as Dev is currently working on a full-fledged action rpg version that will have a lot more stuff.
https://warrrkus.itch.io/legend-of-the-blue-sword - super small metroidvania-like action game. Pretty neat.
https://menacingmecha.itch.io/mould-hound - way too minimalist and basic for my tastes
https://federx.itch.io/awoken - concept got me curious but the game itself is not that fun yet. Alpha build indeed.
Also
View attachment 57931
This is a Resident Evil but turn based and you can shoot zombies in the legs. Demo has an entire police station for you to explore and is pretty cool.
It's kind hard to keep track of things that are happening on the planet surface and outer space at the same time.
And for the last notable game is this
https://tsveeble-mett.itch.io/plunderground - another Diablo 1 clone but with the main gimmick being AI companions that you can recruit, equip and level-up.
Made on Godot, very terribly optimised and crushes are common. Companions relly love standing in the fire and acid puddles. Somehow still enjoyed it tho.
Also, Dev gave every female character huge tits and prominient hips, including the sorceress character you can play as.
I can safely conclude that the Dev is a Based person.
When depictions of real women are considered based, and rainbow-haired landwhales are considered normal. This is the world we now live in...
They do in my dream rpg."Real women" have "huge tits and prominent hips"?
How's this "Call of the Machine" thing?Call of the Machine seems to make autosaves at certain points in the maps, instead of just at the beginning of each like Q2 and the original expansions. I can already see that repopulating already explored areas with enemies is going to be a common thing from now on. It's the only way they could stuff as many enemies into a map without making the difficulty insane from the start.
How's this "Call of the Machine" thing?Call of the Machine seems to make autosaves at certain points in the maps, instead of just at the beginning of each like Q2 and the original expansions. I can already see that repopulating already explored areas with enemies is going to be a common thing from now on. It's the only way they could stuff as many enemies into a map without making the difficulty insane from the start.
It's the new content added by the Q2 remaster, right?
goddamn! I need to reinstall now!Championship Manager 01/02
Are those the medics from Ground Zero that can spawn enemies?How's this "Call of the Machine" thing?Call of the Machine seems to make autosaves at certain points in the maps, instead of just at the beginning of each like Q2 and the original expansions. I can already see that repopulating already explored areas with enemies is going to be a common thing from now on. It's the only way they could stuff as many enemies into a map without making the difficulty insane from the start.
It's the new content added by the Q2 remaster, right?
Yes. So far it seems fun based on the Laser Eyes unit. You can play them all in any order except for the final one where you play as the titular marine called Machine, but there's probably some kind of difficulty curve at work. The Security Annex level has a lot of great enemy encounters, especially if you don't expect medics. The funny thing is that some enemy types in this unit are gimped, either by their maximum health or abilities. The berserkers have less health and can't leap, and the beta gladiators have even less. Apparently there's great variety now between the abilities of individual strogg, which keeps you on your toes.
Are those the medics from Ground Zero that can spawn enemies?How's this "Call of the Machine" thing?Call of the Machine seems to make autosaves at certain points in the maps, instead of just at the beginning of each like Q2 and the original expansions. I can already see that repopulating already explored areas with enemies is going to be a common thing from now on. It's the only way they could stuff as many enemies into a map without making the difficulty insane from the start.
It's the new content added by the Q2 remaster, right?
Yes. So far it seems fun based on the Laser Eyes unit. You can play them all in any order except for the final one where you play as the titular marine called Machine, but there's probably some kind of difficulty curve at work. The Security Annex level has a lot of great enemy encounters, especially if you don't expect medics. The funny thing is that some enemy types in this unit are gimped, either by their maximum health or abilities. The berserkers have less health and can't leap, and the beta gladiators have even less. Apparently there's great variety now between the abilities of individual strogg, which keeps you on your toes.
Incredibly annoying and should be your first priority to take down.
I was never too big on shooters anyway, but I'd rather replay something like Painkiller or Clive Barker's Undying for that sort of supernatural action tbqh. Don't fault the devs though, I think I'm just not the target audience for it.Oh yeah it's boring as fuck. Half of the game is sniping at things that can't snipe you back, and the other half is running around an arena fighting your 7th greater demon in a row.I find its visual design really cozy, but unfortunately the gameplay just doesn't do it for me.Reminds me of Boltgun, that ultramarine boomer shooter that came out a little while back.