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What game are you wasting time on?

Joined
Jan 21, 2023
Messages
3,821
I like how PST got the 90's Image comics aesthetic with Liefeld tier designs and nobody questioned it.
 

Serus

Arcane
Patron
Joined
Jul 16, 2005
Messages
7,005
Location
Small but great planet of Potatohole
yWGfcKk.jpeg


:shredder:
"Get yer eyes off me arse!"
That's Nameless One to Dak'kon?
 

ghardy

Educated
Joined
Jun 18, 2024
Messages
352
At long last, I finished StarCraft's original three campaigns. What a great game!
iu


The final Protoss mission was quite underwhelming. It took me about ninety minutes and one try. I expected the final assault on the Zerg Overmind to set more of a challenge. Some of the missions in the whole game before were very tough for me (Terran 10 - "The Hammer Falls", Zerg 9 - "The Invasion of Aiur", Protoss 9 - "Shadow Hunters").

Lutris tells me I spent nearly fifty hours finishing the game.

Anyway, I've had my fill of StarCraft for some time. I'll take up Brood War later.
 

POOPERSCOOPER

Prophet
Joined
Mar 6, 2003
Messages
2,872
Location
California
Still playing a bit of Arcanum but might restart it make a less difficult character and maybe a retard (non- gunslinger). Flirting with the idea of switching over to Baldurs Gate 3 but I don't know if I have 100 hour game in me to finish, I prefer shorter games. It's a complicated business being a gamer.
 

NecroLord

Dumbfuck!
Dumbfuck
Joined
Sep 6, 2022
Messages
15,526
Still playing a bit of Arcanum but might restart it make a less difficult character and maybe a retard (non- gunslinger). Flirting with the idea of switching over to Baldurs Gate 3 but I don't know if I have 100 hour game in me to finish, I prefer shorter games. It's a complicated business being a gamer.
Play Fallout if you don't have that much time.
Not a really time consuming cRPG.
 

POOPERSCOOPER

Prophet
Joined
Mar 6, 2003
Messages
2,872
Location
California
Still playing a bit of Arcanum but might restart it make a less difficult character and maybe a retard (non- gunslinger). Flirting with the idea of switching over to Baldurs Gate 3 but I don't know if I have 100 hour game in me to finish, I prefer shorter games. It's a complicated business being a gamer.
Play Fallout if you don't have that much time.
Not a really time consuming cRPG.
Oh I've played Fallout 1 a bunch many years ago, does it still hold up?
 

NecroLord

Dumbfuck!
Dumbfuck
Joined
Sep 6, 2022
Messages
15,526
Still playing a bit of Arcanum but might restart it make a less difficult character and maybe a retard (non- gunslinger). Flirting with the idea of switching over to Baldurs Gate 3 but I don't know if I have 100 hour game in me to finish, I prefer shorter games. It's a complicated business being a gamer.
Play Fallout if you don't have that much time.
Not a really time consuming cRPG.
Oh I've played Fallout 1 a bunch many years ago, does it still hold up?
Hell yeah it does.
 

jackofshadows

Arcane
Joined
Oct 21, 2019
Messages
5,175
I've played Fallout 2 yet again just now and fucked my build up a bit. Forgot that bonus rate of fire requires int 6, went for minmaxing a bit too far. It's kinda funny even.
 

Machocruz

Arcane
Joined
Jul 7, 2011
Messages
4,544
Location
Hyperborea
Playing Ark Survival Ascended for graphic whoring purposes since I finally upgraded from my 950m laptop to a 4070 Super desktop. Very stunning game at times. There are nuances in light, atmosphere, and color that are not seen in many other games and suggest that the artists have actually spent time out in and closely observing nature instead of just looking at photo/video reference like most do.

I also enjoy playing, but it is a love/hate relationship. Like other games in this genre, it takes an exorbitant amount of time to make any kind of adequate progress, and that's with boosted multipliers to leveling, harvesting, taming, etc. And then you combine that with possibly the most dangerous, unforgiving world in the genre, where you will be ambushed by something you can neither fight nor run from. Enjoy that runback to get your items (that maybe took hours of gathering resources to craft), and I hope you placed a respawn point not too far away and that the thing that killed you isn't steady camping your death spot. Also, as standard with the genre, looking shit up online is required if you don't want to spend your life figuring everything out yourself; it tells you very little about how to do or find anything you need to find or do.

For my own sanity, I have learned to stop caring as much about making significant progress and just pick a couple fun or useful things to do whenever I come back to the game, either build out my base further, find a new beast to tame, craft a new weapon, explore etc.
 

Tyranicon

A Memory of Eternity
Developer
Joined
Oct 7, 2019
Messages
8,052
I played Mouthwashing, which is a 2hr game that people really seem to be dickriding a lot despite being a kinetic novel version of a walking sim. It has decent writing and presentation but I ultimately didn't find it to be worth the 13 USD price tag or all the hype people have been giving it.

Especially since it has almost no choices and only one ending. I'm sort of puzzled they chose video games as a medium instead of say, a short film or something more suited to a completely linear approach.
 

Shuruga

Educated
Joined
Jul 4, 2022
Messages
89
I just beat Dark Souls 3, which wraps up the trilogy for me. I know some folks get passionate about which is best but I enjoyed them all. My favorite was probably #1 because of the level design, but probably I'm biased because it was the first one so the vibe was new.

Next up is Shadows over Silesia, which interestingly enough is set 25 years or so after the events in Kingdom Come Deliverance.

[Edit: Just to be clear, I mean the historical events; the games are made by different companies so Henry and co. from KCD aren't involved.]
 
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Semiurge

Cipher
Joined
Apr 11, 2020
Messages
7,759
Location
Asp Hole
I thought I was fucked by Ground Zero when I realised I had used the last quad damage against the miniboss Carrier. That's a potential trap for unsuspecting gamers. It's all too tempting to use quad damage against it instead of double damage, but fortunately the devs included a way to cheese the Black Widow fight by allowing you to damage its second form through the hole in the ceiling you drop to the arena from. It would be nearly impossible to kill that cunt without the quad damage otherwise, since it has a disruptor (=homing projectiles that you can barely hide from without also being attacked by stalkers) it's all too fond of using. You just best hope it's not using the disruptor when you enable both the quad and double for six times the damage.
 
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NecroLord

Dumbfuck!
Dumbfuck
Joined
Sep 6, 2022
Messages
15,526
I thought I was fucked by Ground Zero when I realised I had used the last quad damage the game gives you somewhere around the middle unit. There's a potential trap for unsuspecting gamers in the level where you meet the miniboss Carrier. It's all too tempting to use quad damage against it instead of double damage, but fortunately the devs included a way to cheese the Black Widow fight by allowing you to damage its second from through the hole in the ceiling you drop to the arena from. It would be nearly impossible to kill that cunt without the quad damage otherwise, since it has a disruptor it's all too fond of using.
Even on Nightmare you can kill her without the Quad powerup, but you need ammo, especially cells for the BFG.
BFG is crucial to have here.
Power Shield too (it is in a secret area), devs realized how powerful that thing is in the original game.
 

Semiurge

Cipher
Joined
Apr 11, 2020
Messages
7,759
Location
Asp Hole
I thought I was fucked by Ground Zero when I realised I had used the last quad damage the game gives you somewhere around the middle unit. There's a potential trap for unsuspecting gamers in the level where you meet the miniboss Carrier. It's all too tempting to use quad damage against it instead of double damage, but fortunately the devs included a way to cheese the Black Widow fight by allowing you to damage its second from through the hole in the ceiling you drop to the arena from. It would be nearly impossible to kill that cunt without the quad damage otherwise, since it has a disruptor it's all too fond of using.
Even on Nightmare you can kill her without the Quad powerup, but you need ammo, especially cells for the BFG.
BFG is crucial to have here.
Power Shield too (it is in a secret area), devs realized how powerful that thing is in the original game.

I saved the cells for the power shield and went with the disruptor when I finally dropped down the hole to face the arachnid form. The teslas and grenades had already chipped away at its health so I was able to make do with just double damage and the protector sphere.

Verdict: Ground Zero was more fun than The Reckoning despite the constant need for backtracking, but just as woefully short. Call of the Machine seems to have more levels.
 
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NecroLord

Dumbfuck!
Dumbfuck
Joined
Sep 6, 2022
Messages
15,526
I thought I was fucked by Ground Zero when I realised I had used the last quad damage the game gives you somewhere around the middle unit. There's a potential trap for unsuspecting gamers in the level where you meet the miniboss Carrier. It's all too tempting to use quad damage against it instead of double damage, but fortunately the devs included a way to cheese the Black Widow fight by allowing you to damage its second from through the hole in the ceiling you drop to the arena from. It would be nearly impossible to kill that cunt without the quad damage otherwise, since it has a disruptor it's all too fond of using.
Even on Nightmare you can kill her without the Quad powerup, but you need ammo, especially cells for the BFG.
BFG is crucial to have here.
Power Shield too (it is in a secret area), devs realized how powerful that thing is in the original game.

I saved the cells for the power shield and went with the disruptor when I finally dropped down the hole to face the arachnid form. The teslas and grenades had already chipped away at its health so I was able to make do with just double damage and the protector sphere.

Verdict: Ground Zero was more fun than The Reckoning despite the constant need for backtracking, but just as woefully short. Call of the Machine seems to have more levels.
They added the disruptor as a weapon?
Is it powerful/useful?
 

Semiurge

Cipher
Joined
Apr 11, 2020
Messages
7,759
Location
Asp Hole
I thought I was fucked by Ground Zero when I realised I had used the last quad damage the game gives you somewhere around the middle unit. There's a potential trap for unsuspecting gamers in the level where you meet the miniboss Carrier. It's all too tempting to use quad damage against it instead of double damage, but fortunately the devs included a way to cheese the Black Widow fight by allowing you to damage its second from through the hole in the ceiling you drop to the arena from. It would be nearly impossible to kill that cunt without the quad damage otherwise, since it has a disruptor it's all too fond of using.
Even on Nightmare you can kill her without the Quad powerup, but you need ammo, especially cells for the BFG.
BFG is crucial to have here.
Power Shield too (it is in a secret area), devs realized how powerful that thing is in the original game.

I saved the cells for the power shield and went with the disruptor when I finally dropped down the hole to face the arachnid form. The teslas and grenades had already chipped away at its health so I was able to make do with just double damage and the protector sphere.

Verdict: Ground Zero was more fun than The Reckoning despite the constant need for backtracking, but just as woefully short. Call of the Machine seems to have more levels.
They added the disruptor as a weapon?
Is it powerful/useful?

It only packs 30 shots at maximum capacity but the shots fire instantly and home in on enemies, pushing them back like rockets and slugs do. More convenient than the BFG that has a huge delay between pressing fire and the actual energy bolt appearing. I still prefer to use the railgun against HP sponges.
 

BruceVC

Arcane
Joined
Jul 25, 2011
Messages
10,166
Location
South Africa, Cape Town
I completed 2 adventure games, Stasis and the Vanishing of Ethan Carter

I am not a big fan of sci-fi adventure games so I ended up using walkthroughs for about 80% of Stasis just so I could finish it but I really enjoyed Ethan Carter. Interesting puzzle mechanics and an enthralling narrative

And then I played Mafia 2, its fun. Its like a vastly watered down version of any GTA game. It has similar design but very few activities and they have this massive map with nothing to really do in it but rob shops and kill cops or civilians. But the main missions are fun and the radio provides some good old music from the 1950-1960s

Mafia 2 gets a 58/100 on the globally respected " BruceVC game rating system "
 

NecroLord

Dumbfuck!
Dumbfuck
Joined
Sep 6, 2022
Messages
15,526
I thought I was fucked by Ground Zero when I realised I had used the last quad damage the game gives you somewhere around the middle unit. There's a potential trap for unsuspecting gamers in the level where you meet the miniboss Carrier. It's all too tempting to use quad damage against it instead of double damage, but fortunately the devs included a way to cheese the Black Widow fight by allowing you to damage its second from through the hole in the ceiling you drop to the arena from. It would be nearly impossible to kill that cunt without the quad damage otherwise, since it has a disruptor it's all too fond of using.
Even on Nightmare you can kill her without the Quad powerup, but you need ammo, especially cells for the BFG.
BFG is crucial to have here.
Power Shield too (it is in a secret area), devs realized how powerful that thing is in the original game.

I saved the cells for the power shield and went with the disruptor when I finally dropped down the hole to face the arachnid form. The teslas and grenades had already chipped away at its health so I was able to make do with just double damage and the protector sphere.

Verdict: Ground Zero was more fun than The Reckoning despite the constant need for backtracking, but just as woefully short. Call of the Machine seems to have more levels.
They added the disruptor as a weapon?
Is it powerful/useful?

It only packs 30 shots at maximum capacity but the shots fire instantly and home in on enemies, pushing them back like rockets and slugs do. More convenient than the BFG that has a huge delay between pressing fire and the actual energy bolt appearing. I still prefer to use the railgun against HP sponges.
So it's shit then?
I remember there was just ammo for the thing in the original game, as it was a weapon that was cut from the final release.
 

Semiurge

Cipher
Joined
Apr 11, 2020
Messages
7,759
Location
Asp Hole
I thought I was fucked by Ground Zero when I realised I had used the last quad damage the game gives you somewhere around the middle unit. There's a potential trap for unsuspecting gamers in the level where you meet the miniboss Carrier. It's all too tempting to use quad damage against it instead of double damage, but fortunately the devs included a way to cheese the Black Widow fight by allowing you to damage its second from through the hole in the ceiling you drop to the arena from. It would be nearly impossible to kill that cunt without the quad damage otherwise, since it has a disruptor it's all too fond of using.
Even on Nightmare you can kill her without the Quad powerup, but you need ammo, especially cells for the BFG.
BFG is crucial to have here.
Power Shield too (it is in a secret area), devs realized how powerful that thing is in the original game.

I saved the cells for the power shield and went with the disruptor when I finally dropped down the hole to face the arachnid form. The teslas and grenades had already chipped away at its health so I was able to make do with just double damage and the protector sphere.

Verdict: Ground Zero was more fun than The Reckoning despite the constant need for backtracking, but just as woefully short. Call of the Machine seems to have more levels.
They added the disruptor as a weapon?
Is it powerful/useful?

It only packs 30 shots at maximum capacity but the shots fire instantly and home in on enemies, pushing them back like rockets and slugs do. More convenient than the BFG that has a huge delay between pressing fire and the actual energy bolt appearing. I still prefer to use the railgun against HP sponges.
So it's shit then?
I remember there was just ammo for the thing in the original game, as it was a weapon that was cut from the final release.

I can only say that it doesn't suck since I was able to kill the notorious HP sponge Black Widow (arachnid) with it with just double damage on Nightmare, but the ammo for it is very scarce so I didn't use it before that point. Its main benefit is that its damage ignores the enemy's power shield completely and that the shots home in, unlike any other projectile. The damage counts are listed at the Quake wiki.
 
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axx

Savant
Joined
Jan 9, 2017
Messages
873
I played Cozy, a very short pixelart horror game from 2016. It reminds me of scriptwelder's 'Deep sleep' games.
 

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