Visionary said:You find the decent moduless the same way you find anything else on the internet - by applying your intelligence. There are plenty of other ways of looking at modules other than the numeric rating system. There are other stats (number of downloads for example) and there are several forms of player feedback (comments on the download page, and various forums).
There are problems with that, especially looking at the number of downloads. That's almost like saying NWN sold millions of copies, it's the best game ever! when the truth of the matter is that the number of boxes in someone's home has nothing to do with the the quality of anything other than the hype. The same thing goes with how many people have a module on their harddrive.
I wouldn't recommend buying the game based upon the modules players might write, but for anyone who already has the game, I would recommend playing the better modules that have already been written. They are good fun and give you a bit more of your money's worth.
The problem with this is that you really shouldn't have to work to get your money's worth. You really should have to drudge through comments, forums, and so on just to find something which may or may not allow you to enjoy the product.
It's like buying a car, then finding it has no transmission. Then having someone suggest to you that if you go through enough auto-wreck yards, you can find a good transmission to make that car worthwhile.
You should be able to buy the game and enjoy it for what was provided.
I have found that I can't play NWN for long periods. The gameplay style is too close to that of every other third-person CRPG that's been out in recent years. Being able to download a module is a good alternative because I can play it then put NWN back in its box until next time.
Actually, I found it to be a lot worse than every other third person CRPG over the last few years. Of course, I don't like many first person CRPGs because most of them have rather nasty quirks just because of that point of view.