Cryomancer
Arcane
Modern remakes of SSI games without SJW BS and 5E BS would be amazing too. Imagine Ravenloft: Strahd's Possession with modern graphics... Sadly even if by some miracle it happens, Woketards will impose 5e on it...
It is possible that they'd also impose vampires identifying themselves as non-binary mummies and the dr. Not-Frankenstein and his Non-Monster will be in a lesbian relationship.Modern remakes of SSI games without SJW BS and 5E BS would be amazing too. Imagine Ravenloft: Strahd's Possession with modern graphics... Sadly even if by some miracle it happens, Woketards will impose 5e on it...
A game with at least two big cities where you can actually enter every building (some of the with a great number of floors even) and every room in every building. I'd explore the shit out of that, no matter the quality of the rest of the game.
Theme: Anything but steampunk
Yeah, I’d like to see more modern urban fantasy in general using original IPs. There’s a wealth of public domain resources to drawn upon, as well as generic urban fantasy tropes that aren’t copyrighted. You can’t copyright ideas like “the character classes represent different species of vampire, werewolf, or whatever.”A VtM:B sequel, but not made by a Commiefornia studio set in Commiefornia, Soy York or Soyattle, a spiritual successor in Prague, Odesa, or other central/eastern European urban fantasy vampire game made by a guy like Daniel Vávra.
Modern remakes of SSI games without SJW BS and 5E BS would be amazing too. Imagine Ravenloft: Strahd's Possession with modern graphics... Sadly even if by some miracle it happens, Woketards will impose 5e on it...
Yeah, I’d like to see more modern urban fantasy in general using original IPs. There’s a wealth of public domain resources to drawn upon, as well as generic urban fantasy tropes that aren’t copyrighted. You can’t copyright ideas like “the character classes represent different species of vampire, werewolf, or whatever.”A VtM:B sequel, but not made by a Commiefornia studio set in Commiefornia, Soy York or Soyattle, a spiritual successor in Prague, Odesa, or other central/eastern European urban fantasy vampire game made by a guy like Daniel Vávra.
An in-depth, turn-based tactical RPG in a sci-fi setting. Preferably not a modern XCOM-like.
Have you read Kraken?I'd rather fight strange cults of human wizards meddling with powers they don't understand, than yet another vampire clan.
I'd like to see an urban fantasy RPG focusing more on modern urban legends mixed with sinister witchcraft/magery rather than the overused vampires & werewolves. Urban fantasy doesn't have to be about those two all the time.
Firstly, those things aren't mutually exclusive. You don't have to pick one or the other. You can have multiple different games focusing on different things. You can have witches, vampires, werewolves, etc all in the same game. You can even have vampire witches, werewolf witches, vampire werewolves, vampire werewolf witches, etc. The pitch I'm working on includes a variety of paranormal creatures like ghouls, succubi, einwetoks, and so on to keep things fresh.Yeah, I’d like to see more modern urban fantasy in general using original IPs. There’s a wealth of public domain resources to drawn upon, as well as generic urban fantasy tropes that aren’t copyrighted. You can’t copyright ideas like “the character classes represent different species of vampire, werewolf, or whatever.”A VtM:B sequel, but not made by a Commiefornia studio set in Commiefornia, Soy York or Soyattle, a spiritual successor in Prague, Odesa, or other central/eastern European urban fantasy vampire game made by a guy like Daniel Vávra.
I'd like to see an urban fantasy RPG focusing more on modern urban legends mixed with sinister witchcraft/magery rather than the overused vampires & werewolves. Urban fantasy doesn't have to be about those two all the time.
What about covens of witches performing blood sacrifice rituals? Various different religious groups performing different types of magic - you could join the Catholic exorcist faction, or the neopagan rune-sage faction, or some East Asian faction using Chinese magic, or some voodoo negros, etc.
Fight weird demonic monsters inspired by mythology and modern horror. Use magic that is more about performing weird rituals than throwing fireballs. Uncover weird shit like a haunted video game or something. The snuff video quest from VtM: Bloodlines was perfect urban fantasy, mixing fantasy monsters with phenomena of modern society and technology.
I'd rather fight strange cults of human wizards meddling with powers they don't understand, than yet another vampire clan.
I'd say it has more to do with the genre being oversaturated with paranormal romance and vampires and werewolves being easily sexualized. Although this goes in trend cycles. Angels and dragons seem to be the current fad IIRC.From my personal experience modern urban fantasy seems to be popular mostly among people with fairly limited imagination. Probably because it's the most pedestrian form of fantasy.
Game where you are chosen one, avatar, champion, highest paladine of some god but instead of doing gay shit like saving the world you fuck up shit of other gods. Temple burning, priestesses raping, killing other chosen ones/holy animals/etc.
If only Populous had been turned into an RPG!Game where you are chosen one, avatar, champion, highest paladine of some god but instead of doing gay shit like saving the world you fuck up shit of other gods. Temple burning, priestesses raping, killing other chosen ones/holy animals/etc.