KeighnMcDeath
RPG Codex Boomer
- Joined
- Nov 23, 2016
- Messages
- 13,094
Hopefully shit isn't created that function like stardock.
Nowadays I don't even bother with piracy, like dude 99% of games are not worth the traffic.I'd say that's probably the way it happened for most of us.I pirated a LOT of games when I was a broke child/teenager, nowadays I don't pirate any game.
I bought the odd game as a kid/teenager/student, but most I... "found on a bus".
But nowadays I have income, so there's really no reason not to buy a game if I want to play it.
When you have the income but don't even want to spend the price of a meal on a game, you're a dick and should get your rectum cleaned with a mining drill for educational purposes.
RPG Codex has a Slav problem.
Wrong. Central and Eastern Europeans are producing amazing games(pf:km, kdc, etc) and amazing mods(ret for g2 for eg) while westerners only produce shirt like Diablo 3. DOS2 and etc.
I don't think you understand. Temple of Elemental Evil? Exile 3? Knights of the Chalice? Betrayal at Krondor? Any entry in the Ultima, Wizardry, or Might and Magic series? Apparently all these games are shit compared to Twitcher 3, the poster boy of AAA mainstream trash. You know where Skyrim, the other poster boy of AAA mainstream trash, ranked? It didn't even break the top 100. You know why? Because it wasn't produced in some second world shit hole. Go to any other site, and those two games are nearly always ranked side-by-side. If you can't see that obvious Slav bias, you're a fucking shill.
Warez comfy? I blame them for filling the family PC with spontaneous Porn pop-ups when I was a teenager. And not all the porn I was looking at.I remember getting a bunch of files off of rapidshare and regularly one or two would be missing and the niggers on the forums would never reupload them or respond where to get replacements but they would charge for forum membership.Oh god I remember the combining and broken up files. A nightmare. You still run into those today.
Warez-bb was a pretty comfy experience in the golden age of Rapidshare. Forum went to shit after Rapidshare and Megaupload died.
When one wants to search his games on the high seas, one needs to keep his anti-virus software and malwarebytes updated.
You probably gain sales because the longer people spend looking at your product the more they're likely to buy it.Also, what if your game has no gameplay and I get to see everything that's to see on youtube in 4K? Did you just lose a sale?
If you can't see that obvious Slav bias, you're a fucking shill.
Risen 1? Sure, better in almost every way.
Risen 2/3? Nah, not even close.
Witcher 3 is what I would best describe as a "bloat game". Its filled with content to the brim but so its so poorly stitched together that it undermines the whole package. Yes, you have a ton of quests but due to how leveling works half of those quest will be deep bellow your level and reward basically nothing in terms of exp or money. There is plenty of unique items to collect and build your own Geralt... until you pick up the first witcher set and realize they literary eclipse everything else in the game. Sure, you have a complex combat system open to experimentation... if you are max level because for some reason all the interesting shit is at the very end of each skill tree. Yeah the story is pretty good but its a 10 hour narrative stretched over 100 hour game so basically 90% of it might just as well not exist.
It becomes only more apparent when you compare the main game with the DLCs which are both comparatively "small" when measured against the main game but significantly better because they are not so overloaded with "stuff" they have no idea what to do with.
Risen is a smaller game in every way but it knows its a small game and works within that framework. The best way I can explain it is that when playing it I never got this notion that I am dealing with something the developers placed into the game world without really knowing why while with Witcher 3 I felt that way almost constantly. Kinda like the LORT and Hobbit trilogy. Hobbit is spreading one book over three movies and while never truly awful you can feel how its creaking under the strain of it all while LOTR trilogy comfortably adapts three books into three neat movies and just works.
Yes, I get them on epic and then download them.Honest question to those who still pirate regularly. Many games are being given out for free on all PC storefronts these days. Has this trend impacted your pirating habits in any way?
I trust pirate sites more than i trust the epic launcher.Honest question to those who still pirate regularly. Many games are being given out for free on all PC storefronts these days. Has this trend impacted your pirating habits in any way?
Honest question to those who still pirate regularly. Many games are being given out for free on all PC storefronts these days. Has this trend impacted your pirating habits in any way?
Why not just pirate? You think encouraging Epic absolves your conscience? LOLYes, I get them on epic and then download them.Honest question to those who still pirate regularly. Many games are being given out for free on all PC storefronts these days. Has this trend impacted your pirating habits in any way?
And it is not like there is much to copy anyway. Good RPGs simply are not being made at the moment and I highly doubt piracy is the reason for this. Mass Effect (the last really big RPG series that comes to my mind) was a massive success and probably still would be if they hadn't fucked up the ending of Mass Effect 3 and everything about Mass Effect Andromeda. The problem is not piracy but a lack of talent across the industry.
And it is not like there is much to copy anyway. Good RPGs simply are not being made at the moment and I highly doubt piracy is the reason for this. Mass Effect (the last really big RPG series that comes to my mind) was a massive success and probably still would be if they hadn't fucked up the ending of Mass Effect 3 and everything about Mass Effect Andromeda. The problem is not piracy but a lack of talent across the industry.
Not necessarily. If you can spend X amount energy to produce "Game A" that will sell 2 millions of copies, or "Game B" that will sell 30 millions, only the second option makes sense if you're doing it for the money. Of course, probably no-one in the team will have a particularly good time creating it, and the end result will perhaps lack "soul", but as long as the masses are buying it, any reasonable business person (who's otherwise uninterested in games) would pick option B.
RPGs, adventures, and generally all other genres that require thinking could only ever achieve mainstream popularity in the 80s and to some extent in early 90s when computers were used only by a small group of select people (mainly scientists, programmers, high-IQ kids, and all sorts of other computing enthusiasts). It's a simple fact of life that the average IQ of any group decreases as the group size increases... It just cannot be any other way! The money of a button-masher has the same worth as that of the most prestigious RPG or adventure gamer, so guess what types of games will be made if the main criteria is to cash in as much $$$ as possible?
It's frankly perplexing this topic comes up so often. Maybe some of you are too young to remember, but I can recall the writings of some more honest gaming journalist in quite a few computer gaming magazines around the mid 90s bemoaning the fact that the game "industry" has been increasingly about making money and less about creativity and artistry (well, the word "industry" should give everybody a clue). Many have predicted it will all go to shit very soon; basically that we will get more and more eye candy, huge team sizes and "design by commitee" type of games, and not even the rehashing of the same good old ideas, but the dumbing down of gampley to the most basic levels.
Sounds familiar?
As long as there is money in big stupid AAA games, this will not change. The reason Easter European developers are thriving these days is because there are lots of RPG fans in those countries, the cost of living is much lower there, so they can make a very good living selling these games even in relatively small amounts in the massive US market to niche audiences. Then we have the indie developers (regardless of country of origin) who are on a mission to create good games, and fuck money.
It's the ultimate marshmallow test. A really good one, for adults.I've yet to see any data that suggest denuvo actually improves sales.Some devs get really bent out of shape over pirating, and I can see why. Contrary to popular opinion, pirating does have a significant impact even on smaller-mid indies. For larger studios/pubs, it's so significant they resort to dumbfuck tactics like Denuvo or other DRM just to stop day 1 pirating. People constantly scratch their heads over why, but the answer is simple: they do it because it impacts their bottom line. Stuff they won't usually say in public.
e.g., Total War: Warhammer released without denuvo, the sequel released with denuvo. The sequel has a peak playercount ~30k less than the first title.
I haven't either, besides the fact that big publishers still keep using denuvo. I think that in itself speaks volumes. Like I said, I doubt they'll ever release hard data on why they use DRM.
Big publishers use Denuvo because they believe that the first month of sale is the most important, and cracking Denuvo takes longer than a month. Many games remove Denuvo later in their life: Dishonored 2 launched with it but now it has been patched out.
For big publishers it's all about preventing early piracy so people who are hyped and wanna play RIGHT NOW have no other choice than to buy the game at full price.
A lot of AAA games aren't supposed to have long term appeal either, so pirates' word of mouth isn't a factor for them. The big hype for day one purchasers is important. Gotta create FOMO among your audience so they think they'll miss out if they don't play it right away.
We have a certain Brazilian problem, not the Slav one.RPG Codex has a Slav problem.
Reminder: Twitcher 3 was rated the 15th greatest RPG of all time by this "prestigious" site.
Honest question to those who still pirate regularly. Many games are being given out for free on all PC storefronts these days. Has this trend impacted your pirating habits in any way?
The only storefront I use is Steam. Everything else is just all around worse with even fewer good games.
If a game is on Steam and uses some sort of 3rd party launcher, like Ubisoft, it's an outright no-buy. Not that I'd ever care to play Ubishit.
I don't pirate anymore but even so most of the time I don't even accept those. Friends sometimes message me with codes to redeem some random 4 year old Indie game that blew up on YouTube, in some client I'd never install but I just close the window.Honest question to those who still pirate regularly. Many games are being given out for free on all PC storefronts these days. Has this trend impacted your pirating habits in any way?
So because of your "massive backlog" you did not play any of the great Fallout 2 total conversions that were released in recent years? Neither Fallout: Resurrection nor Fallout of Nevada? Not even Olympus 2207?
My, my, what a sad poser you are :D
I rather play the worst Eurojank/Slavclunk over the best low lethality gear farming cooldown managing woke game made in Commiefornia.