Bad Sector
Arcane
- Joined
- Mar 25, 2012
- Messages
- 2,334
IMO Krome's BT remaster outclassed InXile's BT4—which to me seemed like a Frayed Knight's clone.
Frayed Knights is good though (i haven't played Bard's Tale 4 to judge it).
IMO Krome's BT remaster outclassed InXile's BT4—which to me seemed like a Frayed Knight's clone.
Here's the games people who are members of the Steam RPGCodex group are playing right now:Most of the forum is afraid to admit they even like certain games because they may no longer be seen as cool.CopeEdgelords
You're like those snowflakes who believe the racism in GD is only ironic.
There are a couple of reasons for this. First, this is an oldschool forum. Many of the forum members here remember when RPGs were actually interested in being good games rather than self-piloting vehicles for story exposition. This makes the decline in videogame design quality more apparent and easier to criticize when you've played some of the best and can see how far the bar has dropped since then. We've also seen hype machines too many times for most posters here to fall for it, so we tend to pick apart games pretty fast. Really, most modern games tend to be a mess of bad cargo cult design decisions that aim for mass-market success by mindlessly copying other games and generally dumbing down complexity and difficulty. The thing is, decision-making and challenge are the pillars of what makes a game a game. And when you're good at games, playing a stupidly easy game just isn't any fun. When there's no challenge, all of the gameplay starts to feel like busywork, a waste of time, because you're underengaged and still have to expend time going through the motions to progress. It's like the brainless gameplay is only there to pretend it's still a game while you're on your way to a participation award and, all-too-often, a cutscene where the game reveals that its real appeal is supposed to be its B-movie pretensions rather than the gameplay. The game actively gets in the way of the "game" parts of it, and your successes don't feel earned. They are handed to you. As if you deserve them just for having the game, rather than needing to earn them by triumphing over it.i know that most modern games rarely come up with something new , something that puts our mind to work but everytime a new game releases people on this forum like to shit on it especially rpgs
The Witcher 3 IIRC had the problems of a bad main campaign which didn't really make sense (especially when the game encourages you to go out of your way to explore the countryside and sidequest despite the fact that you are nominally under time pressure to find Ciri) and a combat system that was pretty much a joke (somehow from The Witcher 1 to the Witcher 3 they just kept dumbing it down...) where your protagonist gets to be superman without much effort. The expansions had much better campaigns, though, and I think there are some mods to improve the combat. TW3 also caught flak for lying to consumers about the graphics downgrade they performed over the course of development and claiming they did no such thing, so that resulted in some goodwill lost.the witcher 3 - shit on
IIRC Divinity: Original Sin 1 was actually regarded as fairly decent, even if it had some issues here and there.DOS/DOS2 - shit on
Dark Souls is a solid game iirc. The only real hate for it I can imagine is that unlike its memetic reputation as a super-difficult game, it's actually pretty fucking easy if you know what you're doing. Most of the sarcastic Dark Souls references though aren't shitting on Dark Souls. They're shitting on retarded videogame journalists who just can't help declaring every remotely difficult game they encounter to be "like Dark Souls" or "the Dark Souls of [genre]" and it's completely fucking retarded. Dark Souls difficulty is a goddamn meme, and a widely reviled one at that.Dark souls - shit on
The combat is fucking shit man. It makes Witcher 3's combat look good. You have a retarded AI that runs into AoEs and traps, a tactical camera that is too fucking zoomed in on open terrain (and fucking ceiling glued whenever you're indoors, making it completely worthless for anything other than receiving close-ups of your character's head) which makes it annoying to coordinate your party manually, health sponge enemies and bosses, ridiculous combat animations that make animation cancelling into a major source of bonus DPS, and an overall easily cheesed combat system. It's a shitty DPS fiesta into health sponges. None of it is engaging or fun, unless you've never experienced a good combat system or are very easily entertained maybe. Shit's boring as fuck and basically unplayable if you're used to a decent combat system that actually makes you use your head.dragon age inquision - shit on
Dunno much about this one. All I recall are some complaints about weirdo companions and a really shitty approach to the alignment system.pathfinder - shit on
That's easy. Baldur's Gate 3 is supposed to be a sequel to Baldur's Gate 1 & 2, but it's not, at all. Story, gameplay, the lot of it, it's not there. It also has that Larian studios writing which completely kills the story for a lot of people. And D&D 5E has the most undercooked combat system of just about every edition of D&D to have ever been made into a computer game.Baldurs gate 3 - shit on
IIRC PoE's combat system was ruined by its trash-tier encounter design and the writing was pretty bad too.pillars of eternity - shit on
Don't know too much about this one.solasta crown of the magister - shit on
I'm pretty sure you haven't played a lot of good games, causing you to have a rather low bar for what is a good or impressive game.and many more , i agree that games like horizon forbidden west suck because of the bland story and characters but the one from above are really good , the only modern rpg that seems acceptable here is elex
Disco Elysium often ignores choices and has a lot of fake choices, it is also heavily railroaded. Still considered by many to be a good game.My choices are not ignored, belittled, or absent. Whatever I want to do in game does happen by my own volition and not some developer forcing me down a particular path.
There's a whole lot of dumb people out there, it's very sad.Still considered by many to be a good game.
Pretty much, yeah. We're just interested in good games. And if you like good games, you often find yourself going back to the time when developers weren't afraid of having their own ideas and working out for themselves what it meant to make a game as opposed to today's design-by-committee, cargo cult, dumb-it-down-for-mass-market, "Skyrim was a good game" school of game design.Multiple times my friends have commented on how I tend to only play older games while hating new ones. Truth of the matter is I like video games so long as I find them good. Every game I consider good respects me as the player. My choices are not ignored, belittled, or absent. Whatever I want to do in game does happen by my own volition and not some developer forcing me down a particular path. Developers respecting this desire from freedom is hard to find in modern games so logically it makes sense to play older games where these traits are more common.
May as well go through a few of these.Modern games, really?
Both of those games are usually respected for the quality of their writing and, in Arcanum's case, quest design, but they also have bad combat. Arcanum especially has horrible combat that is completely unbalanced and broken, especially if you play real-time combat (which is the game's default), but even when you play turn-based mode there is way too much ridiculously unbalanced shit that keeps the combat from being much fun.Arcanum-shit on
PST-shit on
No shit? The NWN singleplayer campaign, by all accounts, is fucking shit. You don't buy NWN for the official campaign. You buy NWN for the giant amount of mods, custom campaigns, and online servers.NWN oc-shit on
And here the problem comes into view. It looks like your problem is your insistence that if people like a game it must be treated like it's perfect even when it obviously isn't. Many games are flawed and you seem to have trouble accepting people pointing that side of things out.The only perfect game, according to these forums, is Dark Souls. So, everything should be compared to it and it should be mentioned in every other post no matter how tiresome and trite these comparisons have become.
I liked Disco Elysium well enough, but calling it a game is a bit of a stretch. They kind of cut out the entire game part of it. It's more like a Visual Novel, really. And the fake C&C is one of the things that gets criticized heavily around here. That and the fact that it's a pretty lousy detective game or detective story, because the investigation is largely pointless and as a story it violates the detective genre's rules of making the mystery actually solvable to the reader.Disco Elysium often ignores choices and has a lot of fake choices, it is also heavily railroaded. Still considered by many to be a good game.My choices are not ignored, belittled, or absent. Whatever I want to do in game does happen by my own volition and not some developer forcing me down a particular path.
This seems to be the lot of narrative-driven RPGs. The reason it's considered good is because it gets the RPG aspects very well (for a cRPG) and the writing is interesting enough to make up for Disco Elysium's other flaws.Disco Elysium often ignores choices and has a lot of fake choices, it is also heavily railroaded. Still considered by many to be a good game.My choices are not ignored, belittled, or absent. Whatever I want to do in game does happen by my own volition and not some developer forcing me down a particular path.
But would adding some sort of horrible combat (in the vein of Arcanum or Planescape: Torment, as you have mentioned yourself) would really be beneficial? I always said I would welcome a decent combat system in addition to what Disco Elysium did, but in absence of that I don't see the point of including shit combat just for the sake of being able to say "It has combat! Sadly it's shit, so you better ignore it".I liked Disco Elysium well enough, but calling it a game is a bit of a stretch. They kind of cut out the entire game part of it. It's more like a Visual Novel, really.
When I first played DE at the Evrart encounter I thought that was going to be the combat system. Surviving encounters by using a mixture of skills and the attacks would be psychological and from inanimate objects like uncomfortable chairs. That would have been cool. Then it all fell apart, health and morale are pointless and can be healed after the fatal blow with an abundance of freely available healing consumables.I always said I would welcome a decent combat system in addition to what Disco Elysium did, but in absence of that I don't see the point of including shit combat just for the sake of being able to say "It has combat! Sadly it's shit, so you better ignore it".
considering how shit combat is in most rpgs, removing it would be a service to the genreno combat = no rpg
it's like calling your game a FPS but it's actually a walking simulator
but it's not an RPG without combat.considering how shit combat is in most rpgs, removing it would be a service to the genreno combat = no rpg
it's like calling your game a FPS but it's actually a walking simulator
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But would adding some sort of horrible combat (in the vein of Arcanum or Planescape: Torment, as you have mentioned yourself) would really be beneficial? I always said I would welcome a decent combat system in addition to what Disco Elysium did, but in absence of that I don't see the point of including shit combat just for the sake of being able to say "It has combat! Sadly it's shit, so you better ignore it".
i know that most modern games rarely come up with something new , something that puts our mind to work but everytime a new game releases people on this forum like to shit on it especially rpgs
the witcher 3 - Codex GOTY
DOS/DOS2 - Literally BOTH Codex GOTY's
Dark souls - The first one was greatly loved by the Dex, the sequels are shit cash-ins
dragon age inquision - shit on Because it's fucking shit
pathfinder - Kinkmaker was massively fellated on the Dex
Baldurs gate 3 - Not even out yet
pillars of eternity - shit on 80% of the game is the Endless Dungeons of Kickstarter Kombat
solasta crown of the magister - shit on what even is this?
and many more , i agree that games like horizon forbidden west suck because of the bland story and characters but the one from above are really good , the only modern rpg that seems acceptable here is elex
which is why game journos and storyfags loved it, they just want to read a book while pretending it's an rpgBut would adding some sort of horrible combat (in the vein of Arcanum or Planescape: Torment, as you have mentioned yourself) would really be beneficial? I always said I would welcome a decent combat system in addition to what Disco Elysium did, but in absence of that I don't see the point of including shit combat just for the sake of being able to say "It has combat! Sadly it's shit, so you better ignore it".
But it's supposed to be a detective game, and there's literally zero detectiving going on. It's basically click click click until the case "solves" itself. I got a fair bit of amusement out of DE, but it's a stretch to call it a "game", it's more like an "experience". It would need at least a few puzzles or some actual detective game mechanics to become an actual game (note I'm not talking about combat at all).
the witcher 3 - shit on
DOS/DOS2 - shit on
Dark souls - shit on
dragon age inquision - shit on
pathfinder - shit on
Baldurs gate 3 - shit on
pillars of eternity - shit on
solasta crown of the magister - shit on
the only modern rpg that seems acceptable here is elex
Have you actually played DA: Inquisition? Of the games you listed, that one definitely deserves to be shit on.
That's the kind of poor thinking that contributes to the plague of RPGs that have tons of combat but never do anything decent with it because killing hordes of enemies is the "RPG" thing in their stupid heads. It doesn't need combat. It just needs some form of gameplay. In this case it'd be better suited to detective game style mechanics, maybe some adventure puzzles, probably also some kind of challenge to navigating dialogues for certain successes and information, and it certainly needs some actual overall reactivity to your choices, character build, and discoveries rather than just rolling dice at everything while your choices don't really matter, the game moves ahead on its own, and the mystery pretty much solves itself for you.But would adding some sort of horrible combat (in the vein of Arcanum or Planescape: Torment, as you have mentioned yourself) would really be beneficial? I always said I would welcome a decent combat system in addition to what Disco Elysium did, but in absence of that I don't see the point of including shit combat just for the sake of being able to say "It has combat! Sadly it's shit, so you better ignore it".I liked Disco Elysium well enough, but calling it a game is a bit of a stretch. They kind of cut out the entire game part of it. It's more like a Visual Novel, really.
What you're describing is an adventure game.That's the kind of poor thinking that contributes to the plague of RPGs that have tons of combat but never do anything decent with it because killing hordes of enemies is the "RPG" thing in their stupid heads. It doesn't need combat. It just needs some form of gameplay. In this case it'd be better suited to detective game style mechanics, maybe some adventure puzzles, and probably also some kind of challenge to navigating dialogues for certain information and overall reactivity to your choices, character build, and discoveries rather than just rolling dice at everything while your choices don't really matter, the game moves ahead on its own, and the mystery pretty much solves itself for you.But would adding some sort of horrible combat (in the vein of Arcanum or Planescape: Torment, as you have mentioned yourself) would really be beneficial? I always said I would welcome a decent combat system in addition to what Disco Elysium did, but in absence of that I don't see the point of including shit combat just for the sake of being able to say "It has combat! Sadly it's shit, so you better ignore it".I liked Disco Elysium well enough, but calling it a game is a bit of a stretch. They kind of cut out the entire game part of it. It's more like a Visual Novel, really.
but i love youIt is not that we hate modern games.
It is that we hate you.
And everyone like you.
Amen