why are you talking about a game that hasnt been released yet?because modern games like Elden Ring are designed to be played by toddlers and those new to gaming
Indeed. I weep each time I see a detective game that isn't about doing any actual detective work at all. Disco's start is promising, but it peters out as it reaches the end. The detective work that you can do is very light. Too light for the kind of game it wants to be. I blame The Critical Path™ and its narrative-driven approach for this.But it's supposed to be a detective game, and there's literally zero detectiving going on. It's basically click click click until the case "solves" itself. I got a fair bit of amusement out of DE, but it's a stretch to call it a "game", it's more like an "experience". It would need at least a few puzzles or some actual detective game mechanics to become an actual game (note I'm not talking about combat at all).
Being a good [even great!] game is not enough for an official sequel; as any TES fan would doubtless suddenly agree if shown an official TES 6 that mimics Myth:TFL, Diablo 3, or Disciples 3 gameplay.
I just wanted to make clear that Frayed Knights is a good game regardless of its visuals .
This ain't FromSoftware's first rodeo. Also they appear to be raising a lot of red flags by leaning in to scummy business practices to increase sales this time around.why are you talking about a game that hasnt been released yet?
just to make an idea what are your top 10 games ( not only rpgs ) in the last 5 yearsAs far as I know those games all suck, except for Dark Souls, which is not a RPG.
The Codex is actually way too tolerant of bad modern games; most of these games have a lot of defenders here.
There are still a lot of video game addicts here who need a constant flow of new content to consume, these addicts can't be objective about the quality of games, they will rationalize any bad design or degenerate story elements to get their next fix.
It's easier to be objective about games when you no longer need them,because you are old and have burnt out dopamine receptors.
just to make an idea what are your top 10 games ( not only rpgs ) in the last 5 years
There are still a lot of video game addicts here who need a constant flow of new content to consume, these addicts can't be objective about the quality of games, they will rationalize any bad design or degenerate story elements to get their next fix.
The Critical Path™ funnels all choices into a single corridor. [...] Other cRPGs replicate this to some degree. Very few offer the player any actual diverging paths that change the game halfway across it. As a result they player's freedom of choice suffers, because the number of choices has to be contained.
Well, if I LARPED then I would find a Lara Croft cosplayer chick. We get a room and I quake her all night and then, I loot her and leave her nude in the hotel room as she sleeps being the THIEF sneaking out of the hotel, erasing security footage and disappearing into the night.For my infinite flow of new content I just play Thief, Quake and Tomb Raider community maps
Wrong question, OP.why do so many people here hate modern games ?
Why should anyone care about AAA games though? Seriously, these are made for an audience that didn't even exist 20 years ago, and now thanks to the digital distribution boom we can easily ignore them and play indies and AA games, which in many cases are just as good as the classics.I hate modern AAA Western games.
Ugly aesthetics.
Bad music.
Terrible story and dialogue and unlikeable characters
The same bland UI and perk system
Meh gameplay (usually action games and open world)
Modern Japanese games overall don't appeal to me as much as old Japanese games, but I'll still take the latest Trails or Final Fantasy over the latest Assassin's Creed or Fallout 4 any day. There are a handful of good Western indie games that appeal to me like The Banner Saga but they are few and far between nowadays.
I could talk about Dragon Ball FighterZ being pretty good but I doubt anyone on the Codex cares about that game.