I have no idea how Larian managed to get more retarded writing in every single, subsequent game they release. Divine Divinity was silly, it wasn't really meant to be taken seriously and there were some moments where the game actually achieved atmosphere. The quarantined, coronavirus town that you could go into, for example. I can't play Original Sin because I just cringe at the dialogue too much, I have another try scheduled asking a mate of mine which of the newer games resembles Divine Divinity mostly, with his answer being OS2. Another thing is the absolutely garbage art direction that is especially apparent in OS 1 and 2. I mean, Divine Divinity was gorgeous, there were some things that were cliche but nothing was downright retarded.
Again, how do you go from this:
to THIS
I might be a boomer who thinks that the old isometric games look better anyway, but the artstyle is absolutely inferior in the later games and I have no idea who looked at these orcs and said: "yeah, that looks good"; especially considering that they had perfectly viable designs from Divine Divinity that could have been updated to suit the newer games. I predict that the cringefest of artstyle and dialogue retardation will be a prime feature of Baldur's Gate 3 as well. With the horrendous writing being the main reason I can't get into these games personally.