Seriously I don't get it.
Graphically, it's puke-inducing.
Gameplay-wise it's worse than any FPS in the genre. It's clunky, poorly-made and extremely badly designed and a complete disgrace for an FPS.
The AI is in shambles, literally.
The Factions are all rushed and expediated, Caesar's Legion(supposedly the beast from the East is a bunch of 30 dudes in football uniforms fighting with bat in an universe with guns??????) is a joke, Boomers faction is a joke, The Khans Faction is a joke. Enclave is a joke. Omerta is a Joke. The Strip, the casino is a place with roughly 10 dudes roaming around in the void.
The DLCs are all bad except Blood Money.
I feel like people like it for what it could have been rather than what it truly is: A shitty FPS with broken dialogues, broken quests, rushed storylines&Factions, A(bsent)I, blurry puke-inducing graphics, as well as an extremely buggy software.
And don't get me started with the open-world, it's a nothingburger, it is filled with nothing, and invisible walls to spice it up.
This thing is hailed as one of the best RPGs, this is madness.
Fallout 2 is hundredfold better than this piece of shit, there is no debate.
ExplainThe most memorable thing about New Vegas for me is the broken quest design involving the powder gangers around Primm(?). I think that is pretty funny.
Fallout New Vegas only gets points because it is the best imitation of Fallout for people who get filtered by Isometric and Turn-Based Combat but it is a good starter for people to get into the whole concept of a role-playing game. I am sure there are a whole host of young people who are into RPGs that got their start with Fallout New Vegas. One needs to start somewhere.FNV is a parody of Fallout. just like anything made after Fallout 2 and Tactics
It doesn't help that the gameplay in Fallout 1 and 2 is atrocious.Fallout New Vegas only gets points because it is the best imitation of Fallout for people who get filtered by Isometric and Turn-Based Combat but it is a good starter for people to get into the whole concept of a role-playing game. I am sure there are a whole host of young people who are into RPGs that got their start with Fallout New Vegas. One needs to start somewhere.FNV is a parody of Fallout. just like anything made after Fallout 2 and Tactics
It's a shame that Fallout 2 refines the gameplay only to make the story so much stupider, same for 4 compared to 3 and NV.It doesn't help that the gameplay in Fallout 1 and 2 is atrocious.Fallout New Vegas only gets points because it is the best imitation of Fallout for people who get filtered by Isometric and Turn-Based Combat but it is a good starter for people to get into the whole concept of a role-playing game. I am sure there are a whole host of young people who are into RPGs that got their start with Fallout New Vegas. One needs to start somewhere.FNV is a parody of Fallout. just like anything made after Fallout 2 and Tactics
For all the horrendous world building of the 3D titles, at least the gameplay is functional and isn't just a bunch of obtuse dice rolls for everything.
Yes. Despite all the fighting on here about which fallout games are good, it's pretty universally agreed that you have to be an absolute brainlet to enjoy Fallout 4It's a shame that Fallout 2 refines the gameplay only to make the story so much stupider, same for 4 compared to 3 and NV.It doesn't help that the gameplay in Fallout 1 and 2 is atrocious.Fallout New Vegas only gets points because it is the best imitation of Fallout for people who get filtered by Isometric and Turn-Based Combat but it is a good starter for people to get into the whole concept of a role-playing game. I am sure there are a whole host of young people who are into RPGs that got their start with Fallout New Vegas. One needs to start somewhere.FNV is a parody of Fallout. just like anything made after Fallout 2 and Tactics
For all the horrendous world building of the 3D titles, at least the gameplay is functional and isn't just a bunch of obtuse dice rolls for everything.
It's not that simple, IMO. Combat in F1/2 is simplistic, but it's always clear what's influencing your hit chance, and putting points into combat skills has an immediate tangible effect. In 3/NV meanwhile, you're playing the worst FPS ever made, where enemies barely react to being hit unless they decide to play one of their melodramatic stagger animations, where people are shrugging off shotgun blasts to the face, and where your weapons inexplicably have greater spread if your skill is lower. The devs include VATS as a crutch in case you just want to make combat go away as soon as it appears (which is every 30 seconds), but there's never any real reason to aim for somewhere other than the head (unlike in 1/2 where crippled limbss are a massive deal, and blows to the head can result in unconsciousness).For all the horrendous world building of the 3D titles, at least the gameplay is functional and isn't just a bunch of obtuse dice rolls for everything.
I think the flanderization of the Fallout series is a way to remedy the cognitive dissonance of the player and the world. The player is having fun so we must make our game world fun and goofy as well. I also think that game devs are afraid by making the game too serious, or else they will get called pretentious.It's a shame that Fallout 2 refines the gameplay only to make the story so much stupider, same for 4 compared to 3 and NV.It doesn't help that the gameplay in Fallout 1 and 2 is atrocious.Fallout New Vegas only gets points because it is the best imitation of Fallout for people who get filtered by Isometric and Turn-Based Combat but it is a good starter for people to get into the whole concept of a role-playing game. I am sure there are a whole host of young people who are into RPGs that got their start with Fallout New Vegas. One needs to start somewhere.FNV is a parody of Fallout. just like anything made after Fallout 2 and Tactics
For all the horrendous world building of the 3D titles, at least the gameplay is functional and isn't just a bunch of obtuse dice rolls for everything.
Yes. Despite all the fighting on here about which fallout games are good, it's pretty universally agreed that you have to be an absolute brainlet to enjoy Fallout 4
It was one of the first quests you ran into and rather than showcase what kind of options you'd have going forward it showcased what a buggy mess the game was.ExplainThe most memorable thing about New Vegas for me is the broken quest design involving the powder gangers around Primm(?). I think that is pretty funny.
I think the flanderization of the Fallout series is a way to remedy the cognitive dissonance of the player and the world. The player is having fun so we must make our game world fun and goofy as well. I also think that game devs are afraid by making the game too serious, or else they will get called pretentious.It's a shame that Fallout 2 refines the gameplay only to make the story so much stupider, same for 4 compared to 3 and NV.It doesn't help that the gameplay in Fallout 1 and 2 is atrocious.Fallout New Vegas only gets points because it is the best imitation of Fallout for people who get filtered by Isometric and Turn-Based Combat but it is a good starter for people to get into the whole concept of a role-playing game. I am sure there are a whole host of young people who are into RPGs that got their start with Fallout New Vegas. One needs to start somewhere.FNV is a parody of Fallout. just like anything made after Fallout 2 and Tactics
For all the horrendous world building of the 3D titles, at least the gameplay is functional and isn't just a bunch of obtuse dice rolls for everything.
Yes. Despite all the fighting on here about which fallout games are good, it's pretty universally agreed that you have to be an absolute brainlet to enjoy Fallout 4
There goes not a day where I can think of better stories that could be told in Fallout 4. I would post a long "Coulda, Woulda, Shoulda" about Fallout 4 but I don't want to derail the thread about me bitching about Fallout 4.
Fallout New Vegas only gets points because it is the best imitation of Fallout for people who get filtered by Isometric and Turn-Based CombatFNV is a parody of FO just like anything made after Fallout 2 and Tactics
In Fallout 1, there's no mention of deathclaw origin. Two situations we met them, the hidden cave involved with the missing caravan quest and the Boneyard warehouse, dont have clues about that.Talking Deathclaws make sense expanding on the idea of the Deathclaws as a pre-war biological weapon.
The game itself explains that they are an accident, they weren't meant to be this smart and pretty much played dumb until the Enclave released them into Vault 13. Then the Enclave later finds out and eliminates them as a loose end.
Any sources from Fallout 1 about Deathclaws origins? i found info saying that they are:
But this is from Fallout 2, like i said they ruined Deathclaws for me, they had to come up with this insane bullshit lore to justify the talking deathclaws thing, i would prefer that they're just 'naturally' mutated monsters, like Radscorpions. But if the Fallout 2 Deathclaw lore was the original intended vision for the first game, then i might be wrong about Fallout 2 ruining them.Deathclaws appear to be mutated Jackson's Chameleons, the horned variety. There are a lot of similarities still present, but an even greater number of differences. The mutation factor is quite high. This species is highly intelligent, about the equivalent of an eight-year-old, with some individuals reaching human normal level. Their learning capacity is very high and they are capable of abstract thought and reasoning.}"
Although they do not have vocal chords, the deathclaws seem to mimic human speech much the same as a parrot does. I have yet to discover the exact mechanism behind this, so I am unable to say more at this time. Socially, they are pack animals with a very rigid code of ethics. They are led by an 'alpha male' who rules with the mutual consent of the pack. They appear to be extremely loyal to the pack as a whole, treating it as a family unit rather than having individual families as humans do.}""Deathclaws were originally created to replace humans during close-combat search-and-destroy missions. They were derived from mixed animal stock and then refined by the Master, using genetic manipulation. The resulting creature is almost unbelievably fast and powerful. Deathclaws are well named—they are the toughest animals that you will encounter in the Wastes."
Fallout 1 and base game NV are the only ones that hit the right balance of seriousness and humor. They aren't deathly serious and pretentious but they also aren't goofy parodies of themselves. What sparse humor there is is good and they take themselves seriously without trying too hard.I think the flanderization of the Fallout series is a way to remedy the cognitive dissonance of the player and the world. The player is having fun so we must make our game world fun and goofy as well. I also think that game devs are afraid by making the game too serious, or else they will get called pretentious.It's a shame that Fallout 2 refines the gameplay only to make the story so much stupider, same for 4 compared to 3 and NV.It doesn't help that the gameplay in Fallout 1 and 2 is atrocious.Fallout New Vegas only gets points because it is the best imitation of Fallout for people who get filtered by Isometric and Turn-Based Combat but it is a good starter for people to get into the whole concept of a role-playing game. I am sure there are a whole host of young people who are into RPGs that got their start with Fallout New Vegas. One needs to start somewhere.FNV is a parody of Fallout. just like anything made after Fallout 2 and Tactics
For all the horrendous world building of the 3D titles, at least the gameplay is functional and isn't just a bunch of obtuse dice rolls for everything.
Once you're done with Novac it feels like they ran out of time and money.as much as I love NV, it had a lot of half assed underdeveloped areas, like Primm, which fells like it was thrown together in 10 minutes
the team meeting probably went something like "if we add any more tents the Xbox will crash"Once you're done with Novac it feels like they ran out of time and money.as much as I love NV, it had a lot of half assed underdeveloped areas, like Primm, which fells like it was thrown together in 10 minutes
Besides Vegas itself there's not much left to do and what is there is rushed, like Bitter Springs where there's four tents and you track down the elusive Khan sniper by walking a few hundred feet up a hill and he's sitting there in a cave.
Fallout 1 and base game NV are the only ones that hit the right balance of seriousness and humor.
FO 1 is actually measured and stylish, its like Dr Strangelove in videogame form
NV is cowboys and explosions
I can't think of another game besides FNV where one large section of its community is political leftists circle jerking for it being the most hardcore politically leftist game ever made while another politically left section of its community hates it because it's either libertarian or hardcore politically rightist propaganda.Old but still relevant.
https://vargass.medium.com/fallout-new-vegas-is-a-fundamentally-bad-game-db167fa41f3c
Fallout: New Vegas is a Fundamentally Flawed Game
doesn’t help that the game has this seedy right-libertarian vibe
I can't think of another game besides FNV where one large section of its community is political leftists circle jerking for it being the most hardcore politically leftist game ever made while another politically left section of its community hates it because it's either libertarian or hardcore politically rightist propaganda.
I've seen that reaction for Fallout in general. Political leftists who say it's a far left series but can only give ambiguous reasons why or political leftists who in a purity spiral say it's far right and their reasoning is it's not far left enough.