MerchantKing
Learned
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The only good part about New Vegas is sneaking the gold out of the vault and leaving the DLC as the richest man in the wasteland.
The only good part about New Vegas is sneaking the gold out of the vault and leaving the DLC as the richest man in the wasteland.
The games openly mock the hysterical red-baiting attitudes of the American civil defense era and are unapologetic in its depiction of pre-war America as an imperial and militaristic beast that has dropped any pretense of enlightened society and is just attempting to eat and chew their fill.I've seen that reaction for Fallout in general. Political leftists who say it's a far left series but can only give ambiguous reasons why
But it's also a series where, after starting in the new world where we're all equal again, humanity devolved into slaving, capitalism, and all the other pre-war nonesense they were criticising in the first place.The games openly mock the hysterical red-baiting attitudes of the American civil defense era and are unapologetic in its depiction of pre-war America as an imperial and militaristic beast that has dropped any pretense of enlightened society and is just attempting to eat and chew their fill.I've seen that reaction for Fallout in general. Political leftists who say it's a far left series but can only give ambiguous reasons why
There's more to it than this but that requires a game-by-game breakdown I don't care to do right now, we can simply glance at the ideological leanings and statements of leads like Cain and Sawyer to answer the "What did they mean by this?" question.
Without exploits of course. I like to roleplay as a humble merchant who has to get his big break before he can buy out everything.The only good part about New Vegas is sneaking the gold out of the vault and leaving the DLC as the richest man in the wasteland.
>Implying every player isn't already the richest man in the wasteland 4 hours into the game through normal play, given how utterly broken the economy in NV is.
Didn't happen, not only are the bombed-out skeletal remains largely still there across the country but the entire series premise is how much of the old world was pristinely preserved in vaults.But it's also a series where, after starting in the new world where we're all equal again
Slavery was the economic engine for most societies until it wasn't, nothing ideological there.humanity devolved into slaving
The one thing that really did get annihilated by the bombs. The most developed economy we've seen is in New Vegas, in which Mr. House is basically a feudal lord lending his lands to his vassals (cheekily dressed up in employer-employee language), NCR's arrival in the area and House acting as a guarantor of their "right" to the occupied Hoover dam and sharecropper territories suggests it's transitory though.capitalism
Although Fallout: New Vegas takes place outside the New California Republic proper, the NCR is quite clearly presented as a critique of unbridled American capitalism, with explicit similarities to historical 'Gilded Age' America and its 'robber barons'. There are even quests relating to the underhanded methods employed by wealthy landowners to expand their holdings even further, inspired by certain Hollywood westerns set in the relevant historical period.The one thing that really did get annihilated by the bombs. The most developed economy we've seen is in New Vegas, in which Mr. House is basically a feudal lord lending his lands to his vassals (cheekily dressed up in employer-employee language), NCR's arrival in the area and House acting as a guarantor of their "right" to the occupied Hoover dam and sharecropper territories suggests it's transitory though.capitalism
I did try to look up and see if someone more autistic and knowledgeable than me has done a more extensive write up on the characteristics of these imaginary video game economies but found nothing substantial. Presumably core NCR territory is more developed? Doesn't seem like we know enough to say.
If you dig deeper though you find out that all the red scare hysteria in Fallout that's mocked on the surface was completely justified and reasonable.The games openly mock the hysterical red-baiting attitudes of the American civil defense era and are unapologetic in its depiction of pre-war America as an imperial and militaristic beast that has dropped any pretense of enlightened society and is just attempting to eat and chew their fill.I've seen that reaction for Fallout in general. Political leftists who say it's a far left series but can only give ambiguous reasons why
There's more to it than this but that requires a game-by-game breakdown I don't care to do right now, we can simply glance at the ideological leanings and statements of leads like Cain and Sawyer to answer the "What did they mean by this?" question.
There's several instances of it in FNV like the infiltrator suit at Hoover Dam and it's either 1 or 2 that says FEV was made in response to Chinese bioweapon attacks and that they went wild and conquered most of Asia.A lot of the stuff about the Chinese infiltration threat being genuine comes from Fallout 3 and Point Lookout
You've gone from denying a left-wing perspective in the text to necessitating a Nutmeg style nationalist screed about the inevitable triumph of Communist China as the minimum "barrier to entry" for even being considered leftist.leftist fans fuck up is that they assume Fallout America = bad means that Fallout China and communism = good but that's never a message in any of the games
He literally refers to himself as an autocrat.he's laissez faire capitalism personified.
Sawyer getting his dunks in on the succdems/demsocs.Meanwhile in nearly every ending the Followers are shown to be underprepared, incompetent and in way over their heads
True that that's not a requirement to be a leftist game but it's frequently what leftist Fallout fans claim Fallout to be by design, a screed about the inevitable demise of capitalism and triumph of communism.You've gone from denying a left-wing perspective in the text to necessitating a Nutmeg style nationalist screed about the inevitable triumph of Communist China as the minimum "barrier to entry" for even being considered leftist.leftist fans fuck up is that they assume Fallout America = bad means that Fallout China and communism = good but that's never a message in any of the games
Also true but he's upfront that he wants to leave people alone, doesn't want anyone getting devoted to him and wants to let the market run itself. He wants the absolute power to keep New Vegas a free market society.He literally refers to himself as an autocrat.he's laissez faire capitalism personified.
We know Cain and Sawyer are outspoken leftists but is anyone else? I've heard mixed things about Boyarsky, some say he's a communist and others say he's a libertarian. I don't know what Avellone's politics are. There was a different guy altogether who wrote most of NV's base game quests and I don't know much about him either.Again, we know the ideals and beliefs of the individuals who worked on these games, any ambiguity of intent is entirely cope on your part.
He's an economic statist who wants monopolistic control over the entire economy so he can personally dictate rapid industrialization and development of a space industry to get people off the planet.Also true but he's upfront that he wants to leave people alone, doesn't want anyone getting devoted to him and wants to let the market run itself. He wants the absolute power to keep New Vegas a free market society.
They're libs, presumably Cain is as well. Pretty sure Sawyer is the only self-admitted socialist.I've heard mixed things about Boyarsky, some say he's a communist and others say he's a libertarian. I don't know what Avellone's politics are.
John GonzalezThere was a different guy altogether who wrote most of NV's base game quests and I don't know much about him either.
he could have also wrote eighty-eight posts(I forgot to transpose "dying man" with something Codex related but perhaps that's just wishful thinking on my part)
1337 or busthe could have also wrote eighty-eight posts(I forgot to transpose "dying man" with something Codex related but perhaps that's just wishful thinking on my part)
So if Fallout's intended as veiled leftist propaganda where does that leave the game? Is it actually any good?He's an economic statist who wants monopolistic control over the entire economy so he can personally dictate rapid industrialization and development of a space industry to get people off the planet.Also true but he's upfront that he wants to leave people alone, doesn't want anyone getting devoted to him and wants to let the market run itself. He wants the absolute power to keep New Vegas a free market society.
Sorry bro, he's not a liberal.
They're libs, presumably Cain is as well. Pretty sure Sawyer is the only self-admitted socialist.I've heard mixed things about Boyarsky, some say he's a communist and others say he's a libertarian. I don't know what Avellone's politics are.
John GonzalezThere was a different guy altogether who wrote most of NV's base game quests and I don't know much about him either.
He went on to helm the Horizon Zero Dawn games which as I understand are pretty woke.
Well, Mrbtongue can explain a lot better than me.Seriously I don't get it.
Graphically, it's puke-inducing.
Gameplay-wise it's worse than any FPS in the genre. It's clunky, poorly-made and extremely badly designed and a complete disgrace for an FPS.
The AI is in shambles, literally.
The Factions are all rushed and expediated, Caesar's Legion(supposedly the beast from the East is a bunch of 30 dudes in football uniforms fighting with bat in an universe with guns??????) is a joke, Boomers faction is a joke, The Khans Faction is a joke. Enclave is a joke. Omerta is a Joke. The Strip, the casino is a place with roughly 10 dudes roaming around in the void.
The DLCs are all bad except Blood Money.
I feel like people like it for what it could have been rather than what it truly is: A shitty FPS with broken dialogues, broken quests, rushed storylines&Factions, A(bsent)I, blurry puke-inducing graphics, as well as an extremely buggy software.
And don't get me started with the open-world, it's a nothingburger, it is filled with nothing, and invisible walls to spice it up.
This thing is hailed as one of the best RPGs, this is madness.
Fallout 2 is hundredfold better than this piece of shit, there is no debate.
Bethestard spotted.I will never understand the cult-like mentality surrounding this very average game. No matter where this game is discussed online you always have the same neckbeard circklejerk... it's like yeah, it has speech checks, but they are not enough to negate its numerous shortcomings, for example—
- Invislbe walls, in far too many and inconvienient places which are not justified. This isn't F3 downtown debris blocking the side of the map, we're talking invisible walls all along easily scalable terrain.
- Lack of dungeons. Aside from the vaults, most interiors are a room or two at best. F3 had dozens of sprawling intricate dungeons, as well as the metro area.
- Fixed enemy spawns. Makes the game too samey after repeated plays. Bethesda's levelled lists are far better. In F3 you'll always stumble into some random shit going on, like enemies fighting other enemies, and if you don't encounter them you'll often hear them in the distance. Distant gunshots you hear in F3 are actual real time battle occuring, but the distant gunshots in FNV are merely stock sound effects meant to imply battle. If any random fights break out in FNV then I've yet to see it happen.
- Forcing ammo cases into inventory after shooting. It's like, please don't force shit into my inventory.
It's a decent looter shooter, but why it's held as some pinnacle of RPG design is simply unfounded.
Bethestard spotted.