A part of my growing sense of matury and my ability to criticize and judge things was the realization that the dearest game of my youth is actually quite shit and a slog to play through. Gothic 2 held up better after all these years. While much can be said and praised, such as the setting and the brilliant soundtrack, but if we judge the games for gameplay, for after all,
gameplay should be a self-explanatory word and often one missing from the vocabulary of RPG enthuziasts, it is sorely missing. And as far as the role playing ( arr-pee-gee; roll pley gaym?
) aspect goes whatever you do has fuck all consequences. Quests are all linear and you don't have much room for different outcomes. One of the first quests with shaking down that Bosmer -- what is his name again; Fa
rgot? -- has no options or outcomes. You can't report this to the authorities, be it Imperial Legion or census office, you can't warn Fargoth and side with him, you can't blackmail that brainlet Nord ( who trusts someone they just met with something like this? ), nor anything possibly interesting whatsoever. You can keep the cash AT LEAST... which, by the way, has no repercussions. Only issue with this path is the annoyance of having an active quest in your journal for the more OCD minded players. Rest of the game follows mostly the same formula.