cvv
Arcane
I see we need a definition of combat now too.
exactly, I don't get people who say Disco Elysium is not an RPG.Words are incapable of describing the rpg experience. Everyone knows what an RPG is, and whether a game is an RPG or not when they play it. Only disingenuous and/or bored people pretend to not know this. Trying to define a thing you already understand is the first step towards being "gaslit" by a neo-leftist, where you end up arguing about semantics rather than focus on the actual thing you want to think about.
Well there's positioning, you take turns, you have healthpoints, etc... you get the idea: there's a whole system to mechanically support the concept of combat engaments.How is that different from PnP combat that people here seem to hold as the standard for what an RPG is?How you as a player engage in that "combat" is by making a dice-roll in a dialog window
Because you're bored, ran out of walking sims.exactly, I don't get people who say Disco Elysium is not an RPG.Words are incapable of describing the rpg experience. Everyone knows what an RPG is, and whether a game is an RPG or not when they play it. Only disingenuous and/or bored people pretend to not know this. Trying to define a thing you already understand is the first step towards being "gaslit" by a neo-leftist, where you end up arguing about semantics rather than focus on the actual thing you want to think about.
Positioning does not always matter; DE's combat scenario is turn based too; and you do have healthpoints, which iirc play a part in that combat scenario.Well there's positioning, you take turns, you have healthpoints, etc... you get the idea: there's a whole system to mechanically support the concept of combat engaments.
Yes, that's how it works in PnP too, the GM dictates the narrative and what happens based on your DC.In DE you either pass a dice-roll or fail it. Both produce preordained results because you are strung along the narrative that the developers made for this particular experience.
No, that's just one combat scenario. DE is about the role playing experience, and on that it delivers: Exploration, build variety, dialogue with meaningful choice & consequence. If DE is no RPG then PS:T is less RPG.That's all there is to it. That's the game.
There are just two combat scenarios in the entire game dudeNo, that's just one combat scenario
You are missing the point. There is no meaningful distinction between what you put forth as a "combat scenario" with the rest of "scenarios" in the game. It's a dice-roll in a dialog tree. That's it.Positioning does not always matter; DE's combat scenario is turn based too; and you do have healthpoints, which iirc play a part in that combat scenario.
But what we are discussing here is combat. A GM (or CRPG dev) just has to set up the combat encounter because there is an actual gameplay system that can play it out mechanically, with depth and variety. DE cannot boast this because it has no combat, only dice-rolls in a dialog screen.Yes, that's how it works in PnP too, the GM dictates the narrative and what happens based on your DC.
No, I'm afraid that's really it.No, that's just one combat scenario. DE is about the role playing experience, and on that it delivers: Exploration, build variety, dialogue with meaningful choice & consequence. If DE is no RPG then PS:T is less RPG.
For all intents and purposes I can agree with that, after all it's just one fight that, like you said, is kind of static.Disco Elysium has no combat.
And to think it looked good at first sight.I long for the days where DE didn't shit up every conversation. Oh, how I hate the existence of such game.
You can make the story seem deep and abstract. There's no official narrative, but the narrative is found through clues in the lore. No bad dialog/characters but still have a narrative.I dont disagree, mind.An rpg doesn't have to have a narrative. Character customization just isn't enough either. Pentiment is simply a casual adventure game.
In current year, it's better if RPGs don't have narrative. There might be a universe where the video game industry is filled with great writers instead of useless, talent-less hacks.
We don't live there.
But an official studio will be hardpressed when people ask them why their games dont have narratives. Why not when writers are dime a dozen and nobody read their talentless writings anyway.
The true answer "because our writers suck so we avoid narratives" is NOT a good answer, no matter throwing at outsiders, or admit to inner circle.
This is office politic AND marketing aspect~
Problem is "making the story seem deep and abstract" is basic modus operandi of suckee writers~ Doing it that way will obscure their level of writings.You can make the story seem deep and abstract. There's no official narrative, but the narrative is found through clues in the lore. No bad dialog/characters but still have a narrative.I dont disagree, mind.An rpg doesn't have to have a narrative. Character customization just isn't enough either. Pentiment is simply a casual adventure game.
In current year, it's better if RPGs don't have narrative. There might be a universe where the video game industry is filled with great writers instead of useless, talent-less hacks.
We don't live there.
But an official studio will be hardpressed when people ask them why their games dont have narratives. Why not when writers are dime a dozen and nobody read their talentless writings anyway.
The true answer "because our writers suck so we avoid narratives" is NOT a good answer, no matter throwing at outsiders, or admit to inner circle.
This is office politic AND marketing aspect~
Someone name a single game in which you do not play a role.
You can't. Thus all games are roleplaying games.
I long for the days where DE didn't shit up every conversation. Oh, how I hate the existence of such game.
And to think it looked good at first sight.
No matter how cheap it is, no matter how good the games offered by the service: never support subscription models.Game Pass
Well on Xbox I cannot pirate games and I am sure as hell not going to be paying 40-60 $ per game when I can get Gamepass for 15$ per month with access to 150+ games including all EA/Bethesda/Obsidian AA and AAA games.No matter how cheap it is, no matter how good the games offered by the service: never support subscription models.Game Pass
If you pay for Game Pass you are part of the problem.
Subscriptions are always anti-consumer, and in the end they are anti-developers/authors.No matter how cheap it is, no matter how good the games offered by the service: never support subscription models.Game Pass
If you pay for Game Pass you are part of the problem.
Xbox
Few years ago I would agree with you but since gaming PCs have become way too expensive and introduction of lot of at least decent games to gamepass it is different now.Xbox
If you own a console you are part of the problem.
Maybe that is easy to say when you live in a rich country where 90% of your monthly paycheck is not going into survival. I have pirated games my whole life (or bought them on steep discounts through KS or years later) but with gamepass I am actually sending some money to developers. I can afford 15$ per month, I cannot afford 40+$ each month (or 2 months) to buy new games. (well on Xbox you need to pay for Online service anyways and this way it gets bundled into Gamepass Ultimate, so I am saving money even if I was buying games.)Subscriptions are always anti-consumer, and in the end they are anti-developers/authors.No matter how cheap it is, no matter how good the games offered by the service: never support subscription models.Game Pass
If you pay for Game Pass you are part of the problem.
Basically, distribution monopolist forces the developers/authors to forego big percent of their income for slush fund in the manner of wholesale scalpers.
When Belmondo died, I tried to find a movie with him, Man from Rio or Professional or some other old school action movie, on my friends Netflix.
Not a single movie with one of the biggest international stars ever, but a bunch of overstretched (8 episodes, when in reality there is material for one) documentaries about every kind of serial killer, animal, food or tons of serialized woke propaganda.
You had much better choice in your small local video rental store in 80s.
I ended obtaining complete filmography from popular site for shareware materials.
I hope Netflix, Disney+, XBOX Live, Playstation Plus, Epic Store and all other scammers all go out of the business.
But I'm afraid they will take down whole industries and mediums in the process, like Marvel and DC did to American comics.
You should pirate all shitty AAA games and only pay for games that you really like.Maybe that is easy to say when you live in a rich country where 90% of your monthly paycheck is not going into survival. I have pirated games my whole life (or bought them on steep discounts through KS or years later) but with gamepass I am actually sending some money to developers. I can afford 15$ per month, I cannot afford 40+$ each month (or 2 months) to buy new games.Subscriptions are always anti-consumer, and in the end they are anti-developers/authors.No matter how cheap it is, no matter how good the games offered by the service: never support subscription models.Game Pass
If you pay for Game Pass you are part of the problem.
Basically, distribution monopolist forces the developers/authors to forego big percent of their income for slush fund in the manner of wholesale scalpers.
When Belmondo died, I tried to find a movie with him, Man from Rio or Professional or some other old school action movie, on my friends Netflix.
Not a single movie with one of the biggest international stars ever, but a bunch of overstretched (8 episodes, when in reality there is material for one) documentaries about every kind of serial killer, animal, food or tons of serialized woke propaganda.
You had much better choice in your small local video rental store in 80s.
I ended obtaining complete filmography from popular site for shareware materials.
I hope Netflix, Disney+, XBOX Live, Playstation Plus, Epic Store and all other scammers all go out of the business.
But I'm afraid they will take down whole industries and mediums in the process, like Marvel and DC did to American comics.
Sure if I lived in Germany or some other colonial power in EU I could also look at others from my high horse.