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why the hate on BG3

Swen

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A lot of 2010+ newfags calling the BG games classics. They were absolutely pilloried here back in the day as the harbingers of decline.
This.

It's just pure nostalgia blinding people to how mediocre BG2 actually was, luckily the modern reviews of BG2 come closer to the truth.
 

Grunker

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fizzelopeguss said:
They were absolutely pilloried here back in the day as the harbingers of decline.

noticed ancientfags stating this before, but I wonder if it was ever the case for a majority of the hivemind outside of the loud voices

at least for as long as we've polled for it, BG2 has been in the top 5 (and often in the top 3)

certainly by the time i migrated here, the ie-games were openly accepted as classics
 

Fedora Master

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The only thing we can safely assume is that the Codex has always been full of contrarians.
 

AwesomeButton

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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Upon hearing that Larian is developing, I haven't looked into the game. I don't know how they will implement 5E (which sucks dicks). I don't know how many barrels the barrel fetishists will put in. I don't know, and I don't care. Because I know it'll all be shit. Just like D:OS 2. Larian is decline incarnate.
That's why.
How porny of a game will BG3 be? How visual are these romance scenes? I assumed it faded to black and maybe fireworks? Upon certain games hitting steam/gog I'm doubting that anything that simple will happen. (Subverse might be a horrible example)


johnny-sins-erik-dal%C4%B1-sins.gif
 
Last edited:
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Codex Year of the Donut
fizzelopeguss said:
They were absolutely pilloried here back in the day as the harbingers of decline.

noticed ancientfags stating this before, but I wonder if it was ever the case for a majority of the hivemind outside of the loud voices

at least for as long as we've polled for it, BG2 has been in the top 5 (and often in the top 3)

certainly by the time i migrated here, the ie-games were openly accepted as classics
https://rpgcodex.net/forums/threads/why-was-bg2-subpar.1935/
 

Swen

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fizzelopeguss said:
They were absolutely pilloried here back in the day as the harbingers of decline.

noticed ancientfags stating this before, but I wonder if it was ever the case for a majority of the hivemind outside of the loud voices

at least for as long as we've polled for it, BG2 has been in the top 5 (and often in the top 3)

certainly by the time i migrated here, the ie-games were openly accepted as classics
https://rpgcodex.net/forums/threads/why-was-bg2-subpar.1935/
OH NO NO NO NO!

How can BG2tards recover from this?
 

Cryomancer

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you can't roleplay as a party
simple as

You can RP as a merc leader and his battalion. Change my mind.

Let's aim further beyond and have 24-man party in a DND cRPG.

Play kingmaker as a necromancer. At lv 7, if you are a Thassilonian necromancer, you can cast animate dead 3x / day gaining 3 * d4+2 sekeletons. Their AI is not great and you can't control then but still way better than a certain game where you can't have a mage hand and a familiar at the same time. BTW, in turn based mode, you can set the animation speed to 10.

What is really bad in kingmaker is the RETARDED AI. For eg,

A enemy with 27 INT ignoring the necromancer to focus on his minions and using cold damage against the skeletons



How can BG2tards recover from this?

Countrary to Larian cultists this guys in this thread has good points.

IMO is not fair to compare BG3 with BG2. We should compare with the worst IE game. We should compare with Siege of the Dragonspear and spoiler : SoD wins.
 

Fedora Master

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The only thing we can safely assume is that the Codex has always been full of contrarians.

u say thing I say counter-thing I so smart and unique such depth much prestige so critical freethinking wowowow

How dare you disagree with me. I will now proceed to rate every single post of yours with butthurt to show how little I think of your opinion.
 

Serus

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fizzelopeguss said:
They were absolutely pilloried here back in the day as the harbingers of decline.

noticed ancientfags stating this before, but I wonder if it was ever the case for a majority of the hivemind outside of the loud voices

at least for as long as we've polled for it, BG2 has been in the top 5 (and often in the top 3)

certainly by the time i migrated here, the ie-games were openly accepted as classics
But that was not the case when i "migrated". This really WAS a Fallout/Troika (read: Arcanum) fanclub and as such BGs were considered inferior. Or at least thats how my memory goes.
 

Cryomancer

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"roleplayers" should be beaten and humiliated.

Yep. how dare someone play an RPG to RP, is like someone playing a FPS to shoot stuff, that is heresy!!!

screen resolution?

I played in 4:3 and resized.

As I've said I've a very low end PC and play in ArchLinux, I've my PC since my childhood and only replaced parts, I have this monitor for a very long time and don't see necessity to replace him.
 

Aarwolf

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This only works in games that develop an AI for the party and even then it has mixed results. Games which attempted this like Mass Effect or DA:I tend to have terrible AIs as game devs can't or won't develop competent AIs for one off singleplayer games. I don't oppose this in practice or in terms of flavor, it's just impractical.

I liked the way it was handled in FF12 (JRPG, I know) where you could program behaviour of your party members yourself through a gambit system. To those unfamiliar with FF12 it was list of commands (ex. "heal party member if health >20%" etc) which greatly helped micromanaging the party.

Of course it's only needed in real time battles, not turn based - in TB I like to control ("give orders' for roleplaying sake) every member of my party.
 

FreeKaner

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This only works in games that develop an AI for the party and even then it has mixed results. Games which attempted this like Mass Effect or DA:I tend to have terrible AIs as game devs can't or won't develop competent AIs for one off singleplayer games. I don't oppose this in practice or in terms of flavor, it's just impractical.

I liked the way it was handled in FF12 (JRPG, I know) where you could program behaviour of your party members yourself through a gambit system. To those unfamiliar with FF12 it was list of commands (ex. "heal party member if health >20%" etc) which greatly helped micromanaging the party.

Of course it's only needed in real time battles, not turn based - in TB I like to control ("give orders' for roleplaying sake) every member of my party.

That's also possible in DA:O and POE2, but it is a bit different than only giving generalized commands for your party. You end up just "micromanaging the party via mindcontrol" in a system like that, just automated.
 

Aarwolf

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That's also possible in DA:O and POE2, but it is a bit different than only giving generalized commands for your party. You end up just "micromanaging the party via mindcontrol" in a system like that, just automated.

Yes, but for some reason in DA:O it didn't work as good as in FF12. I never tried it in Deadfire, bc I played it turn based (and it was awful).
 
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Codex Year of the Donut
This only works in games that develop an AI for the party and even then it has mixed results. Games which attempted this like Mass Effect or DA:I tend to have terrible AIs as game devs can't or won't develop competent AIs for one off singleplayer games. I don't oppose this in practice or in terms of flavor, it's just impractical.

I liked the way it was handled in FF12 (JRPG, I know) where you could program behaviour of your party members yourself through a gambit system. To those unfamiliar with FF12 it was list of commands (ex. "heal party member if health >20%" etc) which greatly helped micromanaging the party.

Of course it's only needed in real time battles, not turn based - in TB I like to control ("give orders' for roleplaying sake) every member of my party.

That's also possible in DA:O and POE2, but it is a bit different than only giving generalized commands for your party. You end up just "micromanaging the party via mindcontrol" in a system like that, just automated.
The tactics system is acceptable, albeit should be improved with things like morale affecting them not following orders. Rusty approved.
Why isn't it the same? Because it's something you tell them to do prior to battle, rather than during. It's an effective approximation of outlining battle strategies, similar to earlier games that were much more rough about how they went about giving them commands via dialogue.

Good contribution Aarwolf
 

KateMicucci

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fizzelopeguss said:
They were absolutely pilloried here back in the day as the harbingers of decline.

noticed ancientfags stating this before, but I wonder if it was ever the case for a majority of the hivemind outside of the loud voices

at least for as long as we've polled for it, BG2 has been in the top 5 (and often in the top 3)

certainly by the time i migrated here, the ie-games were openly accepted as classics
https://rpgcodex.net/forums/threads/why-was-bg2-subpar.1935/
For the benefit of the zoomers reading this:

In the 90's and early 00's you had to buy games at the computer store, and you could only choose between what was there. Unless you were a huge nerd buying game magazines, if you didn't see it in the store, you didn't even know it existed. You didn't even hear about new games from your friends that often because most of them didn't play PC games and the ones who did went to the same store you did (back then your friends lived in the same town as you, not online). Even for the people who had internet, it was very slow and it would take a noticeable amount of time to even download a screenshot. A video could take literally all day to download (and you were paying by the hour for internet, and you couldn't use your phone while you were on the internet).

My RPG experience was first Might and Magic 2, then Ultima 7, and then Baldur's Gate 2. After that I played RPGs from abandonware sites, but that was mostly very old games from the early 90's with small file sizes and the videos and voices removed to make the file sizes even smaller. I didn't know about or play Arcanum, Fallout 1/2, or IWD until around 2006.

My point is only that the kind of guys who played every RPG coming out, and then went online to complain about them, in 2003, was an even more special group back then than it is today, and was even less representative of the average gaymer.
 
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Codex Year of the Donut
That's also possible in DA:O and POE2, but it is a bit different than only giving generalized commands for your party. You end up just "micromanaging the party via mindcontrol" in a system like that, just automated.

Yes, but for some reason in DA:O it didn't work as good as in FF12. I never tried it in Deadfire, bc I played it turn based (and it was awful).
The turn-based combat in deadfire was a half-ass implementation that was added simply to sell the game on consoles. I've tried it and hated it, the game was obviously meant to be played rtwp.
 

Aarwolf

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My point is only that the kind of guys who played every RPG coming out, and then went online to complain about them, in 2003, was an even more special group back then than it is today, and was even less representative of the average gaymer.

Or maybe some of them were from Eastern Europe, where you could buy every game imagined for very little money (if it was for PC of course) and your friendly arrrr-speaking merchant would advertise them to you gladly.
 

KeighnMcDeath

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Oh no, I've made a grammatic mistake, how will I look into your gay eyes without a shame crushing me from inside.
What a rhyme. It should a tagline or meme.

satt.png



Zed Duke of Banville, I think we need you here.

RPGs involve you roleplaying as your character
wargaming involves you controlling an army
i was thinking about KOTC2 earlier in this thread when difficulty was mentioned.

you can't roleplay as a party
simple as
Well, you can esp if you blog about it. Nothing is stopping you from rolling up personalities on paper and making checks outside the CRPG and see if x hates y decision or wants to party attack or whatever. You are limited by the CRPG but killing and looting party members is sometimes an option be computer controlled or all party controlled If you can't party attack or "friendly fire" in some way then you are shoehorned into whatever the game was intended to deliver. You can also drop PCS or leave them dead if you don't want thrm raised. Maybe the priest hates the that the rogue murdered and stole so you have to say "sorry fucker no healing". Maybe the mage is a sadistic asshole and backs up and meteor storms the whole party. You might not ever finish the game but you could role-play it. Hell you could do voices and write a script.

I'm betting a good 99.9% won't go that extra mile though.

What if I'm schizophrenic?
Dunno.

How dare you disagree with me. I will now proceed to rate every single post of yours with butthurt to show how little I think of your opinion.
So does that mean you are spanking him on every post like some fetish? So kinky.

I've never played 3e-5e and won't pretend I understand it. I could only hope thecomputer does the number crunching and I can get the drift of 5e mechanics.

4 man vs 6 man. Eh dun care. Can you be a 1 man murder hobo? The sooner those NPCs shut the fuck up the better.

Maybe I an used to lower resolutions but that crispness on the characters and movement looks a little rigid and glitchy like several paper cutouts moving in southpark fashion. Characters are still lifeless puppets standing around until they clumsily do their lines on the stage. It looks very similar to amateur acting hour at a local stage. Maybe it gets better.

I don't want to look at the reasons Baldur's Gate was brought back other tha to monetize on an older franchise. Toril is huge and another location could have been set up and used.

Level 40 being end game was never going to be breached beyond in 2e.
Pools of Darkness L40
Dark Queen of Krynn L40
BG2 TOB L40
Icewind Dale 2 L30
Won't quote every SSI/D&D game.

For nostalgics 40 down to 4 will probably be a disappointment even if a different edition. No one was ever going to go with an older edition, allow transfers and go beyond to level 100 like a certain Bloodstone Lands PnP module.

It is another game that I might get when one a low sale or if a cdkey appears on the cheap. I really don't give a damn about sexual antics in a game. I do love murderhobo grinding, crafting grinding, thievery, bartering, hoarding, environment destruction, exploration, excellent sound, and a decent subdued ost that doesn't overpower and annoy me. I am not a fan of the close up visuals and body posturing. But it is what it is and the game isn't finished much less fully patched.

I'll wait and be distracted by something else.
 

Cryomancer

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Level 40 being end game was never going to be breached beyond in 2e.

You can reach lv 40 in NWN1 + HotU and in PF:WoTR(Legend). But why you wanna reach lv 40? Karsus, the strongest character who ever lived was lv 42.

The very first time that I've completed kingmaker, I was lv 16. 5E is unplayable in high levels, just like Oblivion.
 

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