BobtheTree
Savant
- Joined
- Nov 22, 2011
- Messages
- 389
Woo! Now I can finally play these games. Oh wait, they're over 100 hours long each?
Having never finished 6, or even played 8, I want to go from 6 - 8. Here are some dumb questions:
1. You can take the same party through all 3 in the GoG verison (that is, extract saves from DosBox, copy to 7 directory, then to 8 or something?)
2. Any advice for someone starting with Wiz 6 and planning on completing Wiz 8?
3. I liked exploring Wiz 7: is there any party makeup that speeds up combat the most? There was a lot to investigate, but it got to a point where some fights took a freaking long time.
Woo! Now I can finally play these games.
GET THE RING IN VI. Also class switching is VI is RAGE INDUCING due to the fact you cannot distribute stats at level up, it is picked at random. So possibly don't do any class switching until VII.
Just man up and use a hex editor like I always do.
Just man up and use a hex editor like I always do.
High level mass nuke spells like Asphyxiation or Death Wish are invaluable for dealing with trash to mid-level mobs very quickly.is there any party makeup that speeds up combat the most?
They say 700 hours for the whole trilogy but tbh I have no idea what are they basing it at.I watched the new GOG video on YT. 500 hours for the whole trilogy? I hope I will still have a suitable PC for them when I retire.
do it, I dare youGOG could actually provide Stones of Arnhem bonus materials together with Wizardry 8. It was supposed to be the original Wizardry VIII after all. Ask the people who bought things in the auction to scan and send them.
If they ever do send us anything, we'll accept it :D.
That's all I have, most of the sketches were bought by a mysterious totally unnamed non-codexer, so unless you make him suck it down you won't get a lot of scans.
Gonna be hilarious when he changes jobs.Very original names.
JudasIscariot You can contact these guys: http://www.mocagh.org/loadpage.php?getgame=wiz8arnhem-map1
Gonna be hilarious when he changes jobs.
Looking at your avatar I suggestAlright, I have a long three day weekend and want to start fresh on my Wizardry run with Wiz6. Any suggestions/ advice for party builds (race/ class/ spells choice/ equipment/ etc.) that will follow me through Wiz 7 & 8? (I ask while digging out my old packet a graph paper.... Do you have ANY idea how hard it is to graph old-school without any hands?!!! )