Casual Hero
Prophet
They say that they are working on translating it. I don't know how long that will take, but it seems that it will happen eventually.
At launch, each official scenario (eg: scenario message, item name, monster name; it changes depending on the scenario) has not been translated into English, but the game itself already has an English UI (There will be some untranslated and unadjusted parts). We are doing our best to translate the missing parts into English.
ABOUT THE "CLASSIC WIZARDRY"
This game has nothing to do with Wizardry #1-5. This does not include dungeon layouts, unique names (spell, town and weapon, etc), and the UI and graphics of those things themselves.
Purchased, I hope they translate everything soon.
I like that there are a good amount of scenarios.
The dungeon messages that include quest hints for example.Purchased, I hope they translate everything soon.
I like that there are a good amount of scenarios.
When you say hope they translate - what are you referring to? I also purchased and downloaded, and most of it seems translated....
Sounds like they are pretty committed to adding English, sucks about all the whining on the Steam forums tho, hope it doesn't discourage the effort.
Bought it, and now I wait ( -__-)
I am always at loss for words when I see new Wizardry titles that look so aesthetically unpleasant as this one or Labyrinth of Lost Souls . You know that you're fucking incompetent at your job when a fucking SNES version of Wizardry 3 looks thousand times better than your Ultrawide HD 4K dia show.
How does it compare to Lab of Lost Souls? That one was a huge letdown for me, a lot because of it's consolization I guess. I assume this is way more PC-centric
How does it compare to Lab of Lost Souls? That one was a huge letdown for me, a lot because of it's consolization I guess. I assume this is way more PC-centric
I am always at loss for words when I see new Wizardry titles that look so aesthetically unpleasant as this one or Labyrinth of Lost Souls . You know that you're fucking incompetent at your job when a fucking SNES version of Wizardry 3 looks thousand times better than your Ultrawide HD 4K dia show.
I like how it looks.
If they translate the editor this could be heaven for Wizardry enthusiasts in the same vein The Dark Mod is for Thief ones. The engine is pretty good for classic Wizardry, so we can get good scenarios.
What they need is to at least translate the dungeon messages for the 5 official scenarios so they can't remove the "English language not supported" in steam page that will harm their sales in the West.
I am always at loss for words when I see new Wizardry titles that look so aesthetically unpleasant as this one or Labyrinth of Lost Souls . You know that you're fucking incompetent at your job when a fucking SNES version of Wizardry 3 looks thousand times better than your Ultrawide HD 4K dia show.
I like how it looks.
If they translate the editor this could be heaven for Wizardry enthusiasts in the same vein The Dark Mod is for Thief ones. The engine is pretty good for classic Wizardry, so we can get good scenarios.
What they need is to at least translate the dungeon messages for the 5 official scenarios so they can't remove the "English language not supported" in steam page that will harm their sales in the West.
In a normal scenario, I'd only buy this after full english support, but considering how they're updating the game on a daily basis (just today they updated twice lmao), it shows how committed they are with the game, so I can just hope for good things.
I love games that offers a well built editor, since time has shown over and over that players that love a game can build things that are even better than the ones the devs created.
few stat downs on levelling up as well
My biggest bugbear is in the shop and inn where you can't swap characters without at least 4 or 5 key strokes which is a bit grating.
As far as I can think, Wizardry 8 is the only mainline game where they don't go down.