theSavant
Self-Ejected
- Joined
- Oct 3, 2012
- Messages
- 2,009
So the sales say approximately 60K...
Given that Egosoft said the sales were extremely awesome I expected something like 500K... but 50K for 7 years of work a success?
Edit... wait: 60K*50$= 3M / 7 years = 428K/year... and then they have 20 employees or so (says wiki)... yeah it could work. It paid their wages, which was obviously possible due to them making everything themselves, the grandmas, the music etc. and not outsourcing anything else. Not a win-win, but staying out of the red numbers. Respectable, despite the pile of a game.
Now I've also read that they started implementing the station interiors at the beginning of 2013. How dumb, so close to release. Now imagine they had just polished the game instead (without the station interioris, without the XBox menus, without the minigames, without the ... fuck there is too much without). The game could have been adequately bugfree and the game magazines would have given better reviews, probably making even more money.
Given that Egosoft said the sales were extremely awesome I expected something like 500K... but 50K for 7 years of work a success?
Edit... wait: 60K*50$= 3M / 7 years = 428K/year... and then they have 20 employees or so (says wiki)... yeah it could work. It paid their wages, which was obviously possible due to them making everything themselves, the grandmas, the music etc. and not outsourcing anything else. Not a win-win, but staying out of the red numbers. Respectable, despite the pile of a game.
Now I've also read that they started implementing the station interiors at the beginning of 2013. How dumb, so close to release. Now imagine they had just polished the game instead (without the station interioris, without the XBox menus, without the minigames, without the ... fuck there is too much without). The game could have been adequately bugfree and the game magazines would have given better reviews, probably making even more money.