He's right though. I'm probably pushing close to a thousand hours logged in the previous X games. It's a yearly ritual:
1. Reinstall, patch and spend a couple of days sorting out mods.
2. Play the hell out of it until I get my megacomplexes churning.
3. Build up my fleet of doom ( for extra challenge have a personal rule to never buy ships, captures only)
4. Get my fleet of doom, have a fish-fry in Kingdom End and watch them do.........nothing.
5. Uninstall and wonder why I do this shit every year.
The biggest flaws of the X games:
1. No meaningful war.
Some of the better mods remedy this to a point, but those mods are also the ones mostly likely to render your saves corrupt and it usually doesn't show up until you have invested 50 to 100 hours at which point the only thing you can do is start over.
2. Space is boxes?
IWAR did a better job with space way back in the day.
3. Retarded AI.
Sure, you could always command ships and now it seems that that is the ONLY option you have. Too bad that any command you give a ship is likely to result in that ships doom if your in the sector or if your out of the sector depending on the command.
- Give a capital ship a command to navigate through a gate while you are in the sector > BONK BONK BONK BONK BONK...............
Your Argon Titan was destroyed by GATE.
- Give a capital ship a command to defend a sector while you are out of the sector >
Your Argon Titan was destroyed by Pirate Harrier.
-Give a capital ship a command to defend your station while you are in the sector > PEW PEW PEW......SPLASH SPLASH SPLASH........
Your Station was destroyed by Your Argon Titan
Yeah, color me impressed if they finally fix all that shit. Unfortunately, I won't be participating since they decided to drink the STEAM Kool-Aid.
Oh, and this:
Is strafing important with a capital ship?
Are you sure that you have ever played an X game? Strafing is the MOST IMPORTANT maneuver in capital VS capital fights. In an evenly matched fight both ships will end up destroying each other when controlled by the AI (which doesn't use strafe) more often than not. In the best case scenario you might win if your ship started firing first, but your ship will be almost dead at the end of it. If you are controlling the ship, you can use strafe to move out of the way of the incoming plasma while simultaneously keeping your ships guns pointed at the enemy, something the AI can't handle.