Thane Solus
Arcane
I don't think the tactical game has any problem in LW, if you have serious issues with it you probably didn't master the original XCOM tactical game as much as you thought you did. The only thing that's pretty dumb in LW from my perspective is the economic and interception game, it basically forces failure (interception more than economic) to make the rest of the game more "interesting".
Its my opinion mate... dont need to come with cheap replies. Poor tactical design is poor, but on their defense they didn't had much to work with. On that matter i finished UFO 1 once almost every year since its release on Ironman (self imposed).
Do you play on Ironman? Since most of the LW praisers. i noticed they play with save scumming... which is totally another game, which i dont want to play.
Like I said, yes, I played LW on Iron-Man. One playthrough was enough for me, game was already pretty damn repetitive after two playthroughs on vanilla, LW only dialed that up to 10 by having exponentially more missions per playthrough. The only thing I felt was out of line from that playthrough was the economic/interceptor aspect of the game. Of course, by the time I started Long War I could do Classic + Iron-Man or even Impossible + Iron-Man vanilla in my sleep, and I consider that the target audience of Long War. If people go in with the idea that it's just an improved version of Normal, I can understand the complaints.
The main thing I took away from LW was the various mechanical improvements (more classes, more perks, more soldiers per mission). If I criticized it as a commercial product I'd probably give it a C- or something, it's more useful as an illustration of all the ways XCOM could be improved. Really disappointed Firaxis didn't include at least the 8 soldier cap in XCOM 2. I guess that'll be the first mod everyone makes..
Well good for you. I see myself enjoying more, watching Beaglerush LW, than to play it myself. Somehow in 2 years i gathered 900 hours, in multiple walkthroughs (Classic), and played LW two times, but never finished it. The hp bloat and number of aliens didnt work for me, the improvements were great tho, even the weak Strategic Layer which received some love too. I appreciate that they did it, since Firaxis toke note of it and now they seem to fix some of the problems in XCOM 2.