Good Old Games
Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Odds are, something you like very much sucks. Why? Because this is the RPG Codex
News Content Gallery People Games Companies  
Forums About Donate RSS Contact Us!  

Jade Empire pretty okay per 1Up

Visit our sponsors! (or click here and disable ads)

Jade Empire pretty okay per 1Up

Review - posted by Saint_Proverbius on Tue 27 February 2007, 17:54:13

Tags: Jade Empire

1Up serves up a review of Jade Empire. It scores an average sounding 7.0/10, most likely because it's an old game ported to the PC because they didn't do a heck of a lot of expanding on why the score isn't higher. Anyway, gushing:
As in KOTOR, most of your problems get solved through either conversation or combat. The former is where Jade's attention to detail comes in -- as you wander from place to place and clear objectives from your quest log, you meet dozens of people, most of whom have a lot to say to you. It doesn't take long to get a sense of the time and attention put into the game's atmosphere and dialogue; once you get over the amusing irony of Jade's heavy reliance on Western accents, it's easy to appreciate the detail that went into the various plot threads. Most of your dialogue responses amount to "good" and "evil" choices, but unlike in KOTOR, these are framed more as differing-but-equally-valid philosophies (Way of the Open Palm/Way of the Closed Fist) and less as hard-and-fast moral beliefs, though they do dictate your martial options to some extent.

Shouldn't the first line read As in every single CRPG ever? If you're not discussing it or fighting about it, what else is there? Things just working themselves out on their own?

Spotted at: Voodoo Extreme

There are 12 comments on Jade Empire pretty okay per 1Up

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.023266077041626 seconds