Jade Empire pretty okay per 1Up
Jade Empire pretty okay per 1Up
Review - posted by Saint_Proverbius on Tue 27 February 2007, 17:54:13
Tags: Jade Empire1Up serves up a review of Jade Empire. It scores an average sounding 7.0/10, most likely because it's an old game ported to the PC because they didn't do a heck of a lot of expanding on why the score isn't higher. Anyway, gushing:
As in KOTOR, most of your problems get solved through either conversation or combat. The former is where Jade's attention to detail comes in -- as you wander from place to place and clear objectives from your quest log, you meet dozens of people, most of whom have a lot to say to you. It doesn't take long to get a sense of the time and attention put into the game's atmosphere and dialogue; once you get over the amusing irony of Jade's heavy reliance on Western accents, it's easy to appreciate the detail that went into the various plot threads. Most of your dialogue responses amount to "good" and "evil" choices, but unlike in KOTOR, these are framed more as differing-but-equally-valid philosophies (Way of the Open Palm/Way of the Closed Fist) and less as hard-and-fast moral beliefs, though they do dictate your martial options to some extent.Shouldn't the first line read As in every single CRPG ever? If you're not discussing it or fighting about it, what else is there? Things just working themselves out on their own?
Spotted at: Voodoo Extreme
As in KOTOR, most of your problems get solved through either conversation or combat. The former is where Jade's attention to detail comes in -- as you wander from place to place and clear objectives from your quest log, you meet dozens of people, most of whom have a lot to say to you. It doesn't take long to get a sense of the time and attention put into the game's atmosphere and dialogue; once you get over the amusing irony of Jade's heavy reliance on Western accents, it's easy to appreciate the detail that went into the various plot threads. Most of your dialogue responses amount to "good" and "evil" choices, but unlike in KOTOR, these are framed more as differing-but-equally-valid philosophies (Way of the Open Palm/Way of the Closed Fist) and less as hard-and-fast moral beliefs, though they do dictate your martial options to some extent.
Spotted at: Voodoo Extreme