Cheesedragon117
Educated
And if the key art isn't enough to shiver your timbers, try the first game's one and only battle theme. Pure, unadulterated space opera, played by the London Philharmonic Orchestra:
Dark Souls II. The childlike sense of exploration in how each location is completely different while all of them are full of secrets, combined with the underlying sense of nostalgia in all of them is just *chef's kiss*. Dark Souls III, for comparison, is like static noise - nothing if distinct or memorable, it's all the same booooooring generic soullessborne movie set. Meanwhile Dark Souls II is a symphony of sounds, colors, melodies, all bound together by an underlying motiff and harmony.
Speaking of some newer games, the recently released detective game 'Nobody Wants To Die' has a kick-ass art design and music, which create a cool Blade Runner-esque atmosphere.