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What are games that enthrall you with purely their atmosphere

Cheesedragon117

Educated
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Sep 13, 2023
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302
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Florida
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And if the key art isn't enough to shiver your timbers, try the first game's one and only battle theme. Pure, unadulterated space opera, played by the London Philharmonic Orchestra:
 

Ba'al

Scholar
Joined
Jun 26, 2016
Messages
203
I have picked two games that have great atmosphere but would be mediocre at best without it.

Phantasy Star Online - its vision of the future is much more exciting that whatever we have now (mostly gloomy cyberpunk shit).


Knytt Underground - great sound design and a good variety of different areas.
 

Dr Skeleton

Arcane
Joined
Nov 9, 2014
Messages
846
Steve gets a Kidney but I don't even get a tag.
For me Icewind Dale 1 is still the peak RPG for overall atmosphere,


,
, character voices and pretty much everything else that has to do with audio-visual design. IWD 2 has some of that same magic, but it's not as strong overall.
 

Poseidon00

Arcane
Joined
Dec 11, 2018
Messages
2,200
Legend of Mana. The combination of art style and music gives the entire world a sleepy, peaceful, serene, and beautiful world.
 

Momock

Augur
Joined
Sep 26, 2014
Messages
666
Abe's Odyssey managed to pull me in very fast only with the title intro animation.

Signalis has a very strong setting an atmosphere. It stayed in my head for weeks after finishing it.

+1 to Northern Journey and Knytt Underground.
 

ds

Cipher
Patron
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Jul 17, 2013
Messages
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Location
here
Arx Fatalis
Bloodlines
Deus Ex
The Fall
The Longest Journey
Morrowind
Penumbra (especially Overture)
Planescape: Torment
Portal
SOMA
Tomb Raider
 

La vie sexuelle

Learned
Joined
Jun 10, 2023
Messages
2,161
Location
La Rochelle
There was a time when European games, especially French ones, had their own national flavor. Yes, they were terribly janky, but they gave something unique that US productions could never give. And as much as I love manga, I miss bande dessinée in video games.

Still Life is the definition of a French crime story from the '00s. The heroine, what she looks like, psychologization, eroticism, macabre and light nonsense are a unique mix (Italian crime stories are similar, although more local, even more fluid, and I don't think any of them have been adapted into games). There was also a second part and a prequel, I like them too, but Still Life has the essence I am looking for.



Speaking of Italy, they also tried their hand at adventure games and made at least one adaptation of their own fumetto. Unfortunately, they have always been as brilliant as they were prone to chaos. Druuna is a unique cyberpunk game with an eerie, goofy-dark claustrophobic atmosphere and fails as a game. And it lacks American bashfulness, although it is still far from a comic book in these matters.






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Humanophage

Arcane
Joined
Dec 20, 2005
Messages
5,424
Adventure games often have a strong atmosphere (and not much else).
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Blade Runner, I Have No Mouth and I Must Scream, Petka i VICh, Samorost, Woodruff and the Schnibble

Also I always found Netstorm atmospheric. The steam, the storms and thunder, grey skies, rickety wooden bridges, gas masks, Mark Morgan soundtrack, helicopters. Feels like the plane of air in BG2 on steroids.


Serpent in the Staglands, SMAC, Underrail, Morrowind, Skyrim, Bloodlines, Arx Fatalis, Planescape: Torment, Disco Elysium, King of Dragon Pass, Gothic 1, Gothic 2, ELEX, Sam and Max Hit the Road, Syberia, parts of Witcher 3. Subjectively, Baldur's Gate 1 was extremely atmospheric. Oddly, Civ IV + FFH2 has a very strong atmosphere even though Civ IV has no atmosphere to speak of.

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NecroLord

Dumbfuck!
Dumbfuck
Joined
Sep 6, 2022
Messages
14,417
I don't go full fanboy over shit like atmosphere;
OMG, BRO, THAT'S, LIKE, DEEP MAN!!!
Anyway, games like Arcanum, the Interplay Fallout games, Daggerfall, Morrowind, Thief, all these games have good atmosphere that is made possible by their stellar soundtracks and sound design.
You simply must have good sound design to enhance the atmosphere of the game.
 

Dark Souls II

Educated
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Jul 13, 2024
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Dark Souls II. The childlike sense of exploration in how each location is completely different while all of them are full of secrets, combined with the underlying sense of nostalgia in all of them is just *chef's kiss*. Dark Souls III, for comparison, is like static noise - nothing if distinct or memorable, it's all the same booooooring generic soullessborne movie set. Meanwhile Dark Souls II is a symphony of sounds, colors, melodies, all bound together by an underlying motiff and harmony.

 

H. P. Lovecraft's Cat

SumDrunkCat
Shitposter
Joined
Feb 7, 2024
Messages
2,645
Dark Souls II. The childlike sense of exploration in how each location is completely different while all of them are full of secrets, combined with the underlying sense of nostalgia in all of them is just *chef's kiss*. Dark Souls III, for comparison, is like static noise - nothing if distinct or memorable, it's all the same booooooring generic soullessborne movie set. Meanwhile Dark Souls II is a symphony of sounds, colors, melodies, all bound together by an underlying motiff and harmony.


Agreed with all of this. It's truly the GOAT.
 

Zlaja

Arcane
Joined
Aug 17, 2006
Messages
6,084
Location
Swedex
Speaking of some newer games, the recently released detective game 'Nobody Wants To Die' has a kick-ass art design and music, which create a cool Blade Runner-esque atmosphere.

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luj1

You're all shills
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Jan 2, 2016
Messages
15,151
Location
Eastern block
Morrowind, Diablo II, Heroes III, Starcraft, Neverwinter Nights, Alpha Centauri, Quake, STALKER, Dawn of War
 

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