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- Jan 28, 2011
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Tags: Divinity: Original Sin; Larian Studios; Swen Vincke
A day after Swen's blog post, Larian has published a new Divinity: Original Sin Kickstarter update. Although the update seems at first to be mostly about the game's recent awards, the accompanying video actually focuses almost entirely on the upcoming "Hardcore Mode" update, which seems to be turning out to be more of a full-blown Enhanced Edition:
The Hardcore Mode improvements will include a remastering of each and every one of the game's battles (not just high level systemic changes!), additional skills, and a rebalanced economy. It will also feature a revamp of much of the game's writing, with the goal of making the main storyline more clear and putting more emphasis on the companions. Finally, there will also be performance improvements for multicore machines, and a stand-alone server for multiplayer games, added at the request of the Neverwinter Nights persistent world community. In short, shit's gonna be awesome.
A day after Swen's blog post, Larian has published a new Divinity: Original Sin Kickstarter update. Although the update seems at first to be mostly about the game's recent awards, the accompanying video actually focuses almost entirely on the upcoming "Hardcore Mode" update, which seems to be turning out to be more of a full-blown Enhanced Edition:
The Hardcore Mode improvements will include a remastering of each and every one of the game's battles (not just high level systemic changes!), additional skills, and a rebalanced economy. It will also feature a revamp of much of the game's writing, with the goal of making the main storyline more clear and putting more emphasis on the companions. Finally, there will also be performance improvements for multicore machines, and a stand-alone server for multiplayer games, added at the request of the Neverwinter Nights persistent world community. In short, shit's gonna be awesome.