HeatEXTEND
Prophet
yay
The yellow one should look lovely on the orc character I'm planning. :D (Do they actually show the colors in-game? I don't rememeber anymore.)There are 4 types of barbarian armor in the game, dark grey (Dread Armor), grey (White Barbarian Clothes, gold (Bronze Barbarian Clothes) and red (Red Barbarian Clothes). Problem is, there was no difference in look between the small and mid size versions, bronze was always small while the other 3 types were always big. I've retouched the sprites to match all 8 versions.
What do you think?
So this might have been stated earlier in the thread and I missed it, but this new work Drog is putting in will be added to the Multiverse mod right?
http://arcanum.wikia.com/wiki/Called_shotsI wish they had a mechanic in this game to target specific body parts, so that shooting with things like the Elephant Gun would easily cripple enemies in the legs. Would make combat a bit more interesting if that could be done.
Probably can't though.
page 60 said:The player may also choose to perform a "Called Shot", deliberately aiming for the head, arms or legs of his intended victim. Called Shots are more difficult to perform than ordinary attacks, as they are less opportunistic, and thus a certain penalty is incurred. Any Called Shot which does connect with the target, however, has a greater chance of being a critical success, and when such critical blows are delivered the Game makes use of a special table to calculate damage, this damage based upon the location of the wound. Called Shots to the head have a greater chance of knocking the opponent unconscious, while Called Shots to the arms and legs have a better chance of causing crippled limbs. Armor worn in those areas will help protect against these blows, which is why it is always a good idea to wear helmets, gauntlets and boots.
<,> -- Attacks will be called shots to the Head (<Comma>)
<.> -- Attacks will be called shots to the Arms (<Period>)
</ >-- Attacks will be called shots to the Legs (<Forward Slash>)
It's on the combat section of the manual (not much help since the thing has like 200 pages and apparently no index), and in the quick keys list at the end. It's even more obscure in a BR keyboard since the presence of the ç key messes with that location and the keys aren't next to each other. Also the description of the effects and protection against them is pretty vague.
page 60 said:The player may also choose to perform a "Called Shot", deliberately aiming for the head, arms or legs of his intended victim. Called Shots are more difficult to perform than ordinary attacks, as they are less opportunistic, and thus a certain penalty is incurred. Any Called Shot which does connect with the target, however, has a greater chance of being a critical success, and when such critical blows are delivered the Game makes use of a special table to calculate damage, this damage based upon the location of the wound. Called Shots to the head have a greater chance of knocking the opponent unconscious, while Called Shots to the arms and legs have a better chance of causing crippled limbs. Armor worn in those areas will help protect against these blows, which is why it is always a good idea to wear helmets, gauntlets and boots.
<,> -- Attacks will be called shots to the Head (<Comma>)
<.> -- Attacks will be called shots to the Arms (<Period>)
</ >-- Attacks will be called shots to the Legs (<Forward Slash>)
Can the wooden background be the background for character creation?A few more possible background options:
What about using a high resolution screen of Tarant or some other in-game places?Or we could paint that map so that it looks like an actual menu background, lol.
A few more possible background options: